abel1502 e9888a8634
More NBT consistency
Normalize empty NBT to null NBT. Fixes stackability for empty inventories, as usual.
2025-06-07 00:28:17 +03:00

130 lines
4.0 KiB
Java

package com.hbm.items;
import com.hbm.util.ItemStackUtil;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompressedStreamTools;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.ChatComponentText;
import net.minecraft.util.EnumChatFormatting;
import java.io.IOException;
import java.util.Random;
/**
* Base class for items containing an inventory. This can be seen in crates, containment boxes, and the toolbox.
* @author BallOfEnergy/Gammawave
*/
public abstract class ItemInventory implements IInventory {
public EntityPlayer player;
public ItemStack[] slots;
public ItemStack target;
@Override
public void markDirty() {
for(int i = 0; i < getSizeInventory(); ++i) {
if(getStackInSlot(i) != null && getStackInSlot(i).stackSize == 0) {
slots[i] = null;
}
}
ItemStackUtil.addStacksToNBT(target, slots); // Maintain compatibility with the containment boxes.
target.setTagCompound(checkNBT(target.getTagCompound()));
}
public NBTTagCompound checkNBT(NBTTagCompound nbt) {
if(nbt == null || nbt.hasNoTags())
return null;
Random random = new Random();
try {
byte[] abyte = CompressedStreamTools.compress(nbt);
if (abyte.length > 6000) {
player.addChatComponentMessage(new ChatComponentText(EnumChatFormatting.RED + "Warning: Container NBT exceeds 6kB, contents will be ejected!"));
for (int i1 = 0; i1 < this.getSizeInventory(); ++i1) {
ItemStack itemstack = this.getStackInSlot(i1);
if (itemstack != null) {
float f = random.nextFloat() * 0.8F + 0.1F;
float f1 = random.nextFloat() * 0.8F + 0.1F;
float f2 = random.nextFloat() * 0.8F + 0.1F;
while (itemstack.stackSize > 0) {
int j1 = random.nextInt(21) + 10;
if (j1 > itemstack.stackSize) {
j1 = itemstack.stackSize;
}
itemstack.stackSize -= j1;
EntityItem entityitem = new EntityItem(player.worldObj, player.posX + f, player.posY + f1, player.posZ + f2, new ItemStack(itemstack.getItem(), j1, itemstack.getItemDamage()));
if (itemstack.hasTagCompound()) {
entityitem.getEntityItem().setTagCompound((NBTTagCompound) itemstack.getTagCompound().copy());
}
float f3 = 0.05F;
entityitem.motionX = (float) random.nextGaussian() * f3 + player.motionX;
entityitem.motionY = (float) random.nextGaussian() * f3 + 0.2F + player.motionY;
entityitem.motionZ = (float) random.nextGaussian() * f3 + player.motionZ;
player.worldObj.spawnEntityInWorld(entityitem);
}
}
}
return null; // Reset.
}
} catch (IOException ignored) {}
return nbt;
}
@Override
public ItemStack decrStackSize(int slot, int amount) {
ItemStack stack = getStackInSlot(slot);
if(stack != null) {
if (stack.stackSize > amount) {
stack = stack.splitStack(amount);
markDirty();
} else {
setInventorySlotContents(slot, null);
}
}
return stack;
}
@Override
public void setInventorySlotContents(int slot, ItemStack stack) {
if(stack != null) {
stack.stackSize = Math.min(stack.stackSize, this.getInventoryStackLimit());
}
slots[slot] = stack;
markDirty();
}
@Override
public ItemStack getStackInSlotOnClosing(int slot) {
ItemStack stack = getStackInSlot(slot);
setInventorySlotContents(slot, null);
return stack;
}
@Override public ItemStack getStackInSlot(int slot) { return slots[slot]; }
@Override public boolean isUseableByPlayer(EntityPlayer player) { return true; }
@Override public boolean isItemValidForSlot(int slot, ItemStack stack) { return true; }
@Override public int getInventoryStackLimit() { return 64; }
@Override public void openInventory() { player.worldObj.playSoundEffect(player.posX, player.posY, player.posZ, "hbm:block.crateOpen", 1.0F, 0.8F); }
@Override public void closeInventory() { player.worldObj.playSoundEffect(player.posX, player.posY, player.posZ, "hbm:block.crateClose", 1.0F, 0.8F); }
}