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75 lines
5.5 KiB
Java
75 lines
5.5 KiB
Java
package com.hbm.config;
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import net.minecraftforge.common.config.Configuration;
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public class RadiationConfig {
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public static int fogRad = 100;
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public static int fogCh = 20;
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public static double hellRad = 0.1;
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public static int worldRad = 10;
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public static int worldRadThreshold = 20;
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public static boolean worldRadEffects = true;
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public static boolean cleanupDeadDirt = false;
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public static boolean enableContamination = true;
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public static boolean enableChunkRads = true;
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public static boolean disableAsbestos = false;
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public static boolean disableCoal = false;
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public static boolean disableHot = false;
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public static boolean disableExplosive = false;
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public static boolean disableHydro = false;
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public static boolean disableBlinding = false;
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public static boolean disableFibrosis = false;
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public static boolean enablePollution = true;
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public static boolean enableLeadFromBlocks = true;
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public static boolean enableLeadPoisoning = true;
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public static boolean enableSootFog = true;
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public static boolean enablePoison = true;
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public static double buffMobThreshold = 15D;
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public static double sootFogThreshold = 35D;
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public static double sootFogDivisor = 120D;
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public static double smokeStackSootMult = 0.8;
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public static void loadFromConfig(Configuration config) {
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final String CATEGORY_NUKE = CommonConfig.CATEGORY_RADIATION;
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fogRad = CommonConfig.createConfigInt(config, CATEGORY_NUKE, "FOG_00_threshold", "Radiation in RADs required for fog to spawn", 100);
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fogCh = CommonConfig.createConfigInt(config, CATEGORY_NUKE, "FOG_01_threshold", "1:n chance of fog spawning every second", 20);
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hellRad = CommonConfig.createConfigDouble(config, CATEGORY_NUKE, "AMBIENT_00_nether", "RAD/s in the nether", 0.1D);
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worldRadEffects = CommonConfig.createConfigBool(config, CATEGORY_NUKE, "RADWORLD_00_toggle", "Whether high radiation levels should perform changes in the world", true);
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worldRad = CommonConfig.createConfigInt(config, CATEGORY_NUKE, "RADWORLD_01_amount", "How many block operations radiation can perform per tick", 10);
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worldRadThreshold = CommonConfig.createConfigInt(config, CATEGORY_NUKE, "RADWORLD_02_minimum", "The least amount of RADs required for block modification to happen", 20);
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cleanupDeadDirt = CommonConfig.createConfigBool(config, CATEGORY_NUKE, "RADWORLD_03_regrow", "Whether dead grass and mycelium should decay into dirt", false);
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enableContamination = CommonConfig.createConfigBool(config, CATEGORY_NUKE, "RADIATION_00_enableContamination", "Toggles player contamination (and negative effects from radiation poisoning)", true);
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enableChunkRads = CommonConfig.createConfigBool(config, CATEGORY_NUKE, "RADIATION_01_enableChunkRads", "Toggles the world radiation system (chunk radiation only, some blocks use an AoE!)", true);
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fogCh = CommonConfig.setDef(fogCh, 20);
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final String CATEGORY_HAZ = CommonConfig.CATEGORY_HAZARD;
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disableAsbestos = CommonConfig.createConfigBool(config, CATEGORY_HAZ, "HAZ_00_disableAsbestos", "When turned off, all asbestos hazards are disabled", false);
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disableCoal = CommonConfig.createConfigBool(config, CATEGORY_HAZ, "HAZ_01_disableCoaldust", "When turned off, all coal dust hazards are disabled", false);
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disableHot = CommonConfig.createConfigBool(config, CATEGORY_HAZ, "HAZ_02_disableHot", "When turned off, all hot hazards are disabled", false);
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disableExplosive = CommonConfig.createConfigBool(config, CATEGORY_HAZ, "HAZ_03_disableExplosive", "When turned off, all explosive hazards are disabled", false);
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disableHydro = CommonConfig.createConfigBool(config, CATEGORY_HAZ, "HAZ_04_disableHydroactive", "When turned off, all hydroactive hazards are disabled", false);
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disableBlinding = CommonConfig.createConfigBool(config, CATEGORY_HAZ, "HAZ_05_disableBlinding", "When turned off, all blinding hazards are disabled", false);
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disableFibrosis = CommonConfig.createConfigBool(config, CATEGORY_HAZ, "HAZ_06_disableFibrosis", "When turned off, all fibrosis hazards are disabled", false);
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final String CATEGORY_POL = CommonConfig.CATEGORY_POLLUTION;
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enablePollution = CommonConfig.createConfigBool(config, CATEGORY_POL, "POL_00_enablePollution", "If disabled, none of the polltuion related things will work", true);
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enableLeadFromBlocks = CommonConfig.createConfigBool(config, CATEGORY_POL, "POL_01_enableLeadFromBlocks", "Whether breaking blocks in heavy metal polluted areas will poison the player", true);
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enableLeadPoisoning = CommonConfig.createConfigBool(config, CATEGORY_POL, "POL_02_enableLeadPoisoning", "Whether being in a heavy metal polluted area will poison the player", true);
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enableSootFog = CommonConfig.createConfigBool(config, CATEGORY_POL, "POL_03_enableSootFog", "Whether smog should be visible", true);
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enablePoison = CommonConfig.createConfigBool(config, CATEGORY_POL, "POL_04_enablePoison", "Whether being in a poisoned area will affect the player", true);
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buffMobThreshold = CommonConfig.createConfigDouble(config, CATEGORY_POL, "POL_05_buffMobThreshold", "The amount of soot required to buff naturally spawning mobs", 15D);
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sootFogThreshold = CommonConfig.createConfigDouble(config, CATEGORY_POL, "POL_06_sootFogThreshold", "How much soot is required for smog to become visible", 35D);
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sootFogDivisor = CommonConfig.createConfigDouble(config, CATEGORY_POL, "POL_07_sootFogDivisor", "The divisor for smog, higher numbers will require more soot for the same smog density", 120D);
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smokeStackSootMult = CommonConfig.createConfigDouble(config, CATEGORY_POL, "POL_08_smokeStackSootMult", "How much does smokestack multiply soot by, with decimal values reducing the soot", 0.8);
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}
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}
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