mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
406 lines
17 KiB
Java
406 lines
17 KiB
Java
package com.hbm.render.block;
|
|
|
|
import java.awt.Color;
|
|
|
|
import org.lwjgl.opengl.GL11;
|
|
|
|
import com.hbm.blocks.machine.FoundryChannel;
|
|
import com.hbm.lib.Library;
|
|
import com.hbm.tileentity.machine.TileEntityFoundryChannel;
|
|
|
|
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
|
|
import net.minecraft.block.Block;
|
|
import net.minecraft.client.renderer.EntityRenderer;
|
|
import net.minecraft.client.renderer.RenderBlocks;
|
|
import net.minecraft.client.renderer.Tessellator;
|
|
import net.minecraft.tileentity.TileEntity;
|
|
import net.minecraft.world.IBlockAccess;
|
|
|
|
public class RenderFoundryChannel implements ISimpleBlockRenderingHandler {
|
|
|
|
@Override
|
|
public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) {
|
|
|
|
double height = 0.5D;
|
|
double x = 0;
|
|
double y = 0;
|
|
double z = 0;
|
|
|
|
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
|
|
FoundryChannel channel = (FoundryChannel) block;
|
|
|
|
Tessellator tessellator = Tessellator.instance;
|
|
tessellator.startDrawingQuads();
|
|
|
|
//center
|
|
renderer.setRenderBounds(0.375D, 0D, 0.375D, 0.625D, 0.125D, 0.625D);
|
|
tessellator.setNormal(0F, 1F, 0F);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconBottom);
|
|
renderer.setRenderBounds(0.3125D, 0D, 0.3125D, 0.6875D, 0.125D, 0.6875D);
|
|
tessellator.setNormal(0F, -1F, 0F);
|
|
renderer.renderFaceYNeg(block, x, y, z, channel.iconBottom);
|
|
|
|
//pos X bottom
|
|
renderer.setRenderBounds(0.625D, 0D, 0.3125D, 1D, 0.125D, 0.6875D);
|
|
tessellator.setNormal(0F, 1F, 0F);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconBottom);
|
|
tessellator.setNormal(0F, -1F, 0F);
|
|
renderer.renderFaceYNeg(block, x, y, z, channel.iconBottom);
|
|
tessellator.setNormal(1F, 0F, 0F);
|
|
renderer.renderFaceXPos(block, x, y, z, channel.iconSide);
|
|
|
|
//pos X
|
|
renderer.setRenderBounds(0.625D, 0D, 0.3125D, 1D, height, 0.375D);
|
|
tessellator.setNormal(0F, 1F, 0F);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconTop);
|
|
tessellator.setNormal(0F, 0F, -1F);
|
|
renderer.renderFaceZNeg(block, x, y, z, channel.iconSide);
|
|
tessellator.setNormal(0F, 0F, 1F);
|
|
renderer.renderFaceZPos(block, x, y, z, channel.iconInner);
|
|
tessellator.setNormal(1F, 0F, 0F);
|
|
renderer.renderFaceXPos(block, x, y, z, channel.iconSide);
|
|
|
|
renderer.setRenderBounds(0.625D, 0D, 0.625D, 1D, height, 0.6875D);
|
|
tessellator.setNormal(0F, 1F, 0F);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconTop);
|
|
tessellator.setNormal(0F, 0F, -1F);
|
|
renderer.renderFaceZNeg(block, x, y, z, channel.iconInner);
|
|
tessellator.setNormal(0F, 0F, 1F);
|
|
renderer.renderFaceZPos(block, x, y, z, channel.iconSide);
|
|
tessellator.setNormal(1F, 0F, 0F);
|
|
renderer.renderFaceXPos(block, x, y, z, channel.iconSide);
|
|
|
|
//neg x bottom
|
|
renderer.setRenderBounds(0D, 0D, 0.3125D, 0.375D, 0.125D, 0.6875D);
|
|
tessellator.setNormal(0F, 1F, 0F);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconBottom);
|
|
tessellator.setNormal(0F, -1F, 0F);
|
|
renderer.renderFaceYNeg(block, x, y, z, channel.iconBottom);
|
|
tessellator.setNormal(-1F, 0F, 0F);
|
|
renderer.renderFaceXNeg(block, x, y, z, channel.iconSide);
|
|
|
|
//neg x
|
|
renderer.setRenderBounds(0D, 0D, 0.3125D, 0.375D, height, 0.375D);
|
|
tessellator.setNormal(0F, 1F, 0F);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconTop);
|
|
tessellator.setNormal(0F, 0F, -1F);
|
|
renderer.renderFaceZNeg(block, x, y, z, channel.iconSide);
|
|
tessellator.setNormal(0F, 0F, 1F);
|
|
renderer.renderFaceZPos(block, x, y, z, channel.iconInner);
|
|
tessellator.setNormal(-1F, 0F, 0F);
|
|
renderer.renderFaceXNeg(block, x, y, z, channel.iconSide);
|
|
|
|
renderer.setRenderBounds(0D, 0D, 0.625D, 0.375D, height, 0.6875D);
|
|
tessellator.setNormal(0F, 1F, 0F);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconTop);
|
|
tessellator.setNormal(0F, 0F, -1F);
|
|
renderer.renderFaceZNeg(block, x, y, z, channel.iconInner);
|
|
tessellator.setNormal(0F, 0F, 1F);
|
|
renderer.renderFaceZPos(block, x, y, z, channel.iconSide);
|
|
tessellator.setNormal(-1F, 0F, 0F);
|
|
renderer.renderFaceXNeg(block, x, y, z, channel.iconSide);
|
|
|
|
//pos Z bottom
|
|
renderer.setRenderBounds(0.3125D, 0D, 0.625D, 0.6875D, 0.125D, 1D);
|
|
tessellator.setNormal(0F, 1F, 0F);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconBottom);
|
|
tessellator.setNormal(0F, -1F, 0F);
|
|
renderer.renderFaceYNeg(block, x, y, z, channel.iconBottom);
|
|
tessellator.setNormal(0F, 0F, 1F);
|
|
renderer.renderFaceZPos(block, x, y, z, channel.iconSide);
|
|
|
|
//pos z
|
|
renderer.setRenderBounds(0.3125D, 0D, 0.625D, 0.375D, height, 1D);
|
|
tessellator.setNormal(0F, 1F, 0F);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconTop);
|
|
tessellator.setNormal(-1F, 0F, 0F);
|
|
renderer.renderFaceXNeg(block, x, y, z, channel.iconSide);
|
|
tessellator.setNormal(1F, 0F, 0F);
|
|
renderer.renderFaceXPos(block, x, y, z, channel.iconInner);
|
|
tessellator.setNormal(0F, 0F, 1F);
|
|
renderer.renderFaceZPos(block, x, y, z, channel.iconSide);
|
|
|
|
renderer.setRenderBounds(0.625D, 0D, 0.625D, 0.6875D, height, 1D);
|
|
tessellator.setNormal(0F, 1F, 0F);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconTop);
|
|
tessellator.setNormal(-1F, 0F, 0F);
|
|
renderer.renderFaceXNeg(block, x, y, z, channel.iconInner);
|
|
tessellator.setNormal(1F, 0F, 0F);
|
|
renderer.renderFaceXPos(block, x, y, z, channel.iconSide);
|
|
tessellator.setNormal(0F, 0F, 1F);
|
|
renderer.renderFaceZPos(block, x, y, z, channel.iconSide);
|
|
|
|
//neg z bottom
|
|
renderer.setRenderBounds(0.3125D, 0D, 0D, 0.6875D, 0.125D, 0.375D);
|
|
tessellator.setNormal(0F, 1F, 0F);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconBottom);
|
|
tessellator.setNormal(0F, -1F, 0F);
|
|
renderer.renderFaceYNeg(block, x, y, z, channel.iconBottom);
|
|
tessellator.setNormal(0F, 0F, -1F);
|
|
renderer.renderFaceZNeg(block, x, y, z, channel.iconSide);
|
|
|
|
//neg z
|
|
renderer.setRenderBounds(0.3125D, 0D, 0D, 0.375D, height, 0.375D);
|
|
tessellator.setNormal(0F, 1F, 0F);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconTop);
|
|
tessellator.setNormal(-1F, 0F, 0F);
|
|
renderer.renderFaceXNeg(block, x, y, z, channel.iconSide);
|
|
tessellator.setNormal(1F, 0F, 0F);
|
|
renderer.renderFaceXPos(block, x, y, z, channel.iconInner);
|
|
tessellator.setNormal(0F, 0F, -1F);
|
|
renderer.renderFaceZNeg(block, x, y, z, channel.iconSide);
|
|
|
|
renderer.setRenderBounds(0.625D, 0D, 0D, 0.6875D, height, 0.375D);
|
|
tessellator.setNormal(0F, 1F, 0F);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconTop);
|
|
tessellator.setNormal(-1F, 0F, 0F);
|
|
renderer.renderFaceXNeg(block, x, y, z, channel.iconInner);
|
|
tessellator.setNormal(1F, 0F, 0F);
|
|
renderer.renderFaceXPos(block, x, y, z, channel.iconSide);
|
|
tessellator.setNormal(0F, 0F, -1F);
|
|
renderer.renderFaceZNeg(block, x, y, z, channel.iconSide);
|
|
|
|
tessellator.draw();
|
|
}
|
|
|
|
@Override
|
|
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
|
|
|
|
Tessellator tessellator = Tessellator.instance;
|
|
int colorMult = block.colorMultiplier(world, x, y, z);
|
|
float r = (float) (colorMult >> 16 & 255) / 255.0F;
|
|
float g = (float) (colorMult >> 8 & 255) / 255.0F;
|
|
float b = (float) (colorMult & 255) / 255.0F;
|
|
|
|
float mulBottom = 0.5F;
|
|
float mulTop = 1.0F;
|
|
float mulZ = 0.8F;
|
|
float mulX = 0.6F;
|
|
|
|
int brightness = block.getMixedBrightnessForBlock(world, x, y, z);
|
|
int fullBright = 240;
|
|
tessellator.setBrightness(brightness);
|
|
|
|
if(EntityRenderer.anaglyphEnable) {
|
|
float aR = (r * 30.0F + g * 59.0F + b * 11.0F) / 100.0F;
|
|
float aG = (r * 30.0F + g * 70.0F) / 100.0F;
|
|
float aB = (r * 30.0F + b * 70.0F) / 100.0F;
|
|
r = aR;
|
|
g = aG;
|
|
b = aB;
|
|
}
|
|
|
|
FoundryChannel channel = (FoundryChannel) block;
|
|
|
|
TileEntity te = world.getTileEntity(x, y, z);
|
|
TileEntityFoundryChannel tile = null;
|
|
|
|
if(te instanceof TileEntityFoundryChannel) {
|
|
tile = (TileEntityFoundryChannel) te;
|
|
}
|
|
|
|
boolean doRender = tile != null ? (tile.amount > 0 && tile.type != null) : false;
|
|
double level = doRender ? tile.amount * 0.25D / tile.getCapacity() : 0;
|
|
Color color = doRender ? new Color(tile.type.moltenColor).brighter() : null;
|
|
|
|
if(color != null) {
|
|
double brightener = 0.7D;
|
|
int nr = (int) (255D - (255D - color.getRed()) * brightener);
|
|
int ng = (int) (255D - (255D - color.getGreen()) * brightener);
|
|
int nb = (int) (255D - (255D - color.getBlue()) * brightener);
|
|
|
|
color = new Color(nr, ng, nb);
|
|
}
|
|
|
|
boolean posX = channel.canConnectTo(world, x, y, z, Library.POS_X);
|
|
boolean negX = channel.canConnectTo(world, x, y, z, Library.NEG_X);
|
|
boolean posZ = channel.canConnectTo(world, x, y, z, Library.POS_Z);
|
|
boolean negZ = channel.canConnectTo(world, x, y, z, Library.NEG_Z);
|
|
|
|
double height = 0.5D;
|
|
|
|
renderer.setRenderBounds(0.375D, 0D, 0.375D, 0.625D, 0.125D, 0.625D);
|
|
tessellator.setColorOpaque_F(r * mulTop, g * mulTop, b * mulTop);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconBottom);
|
|
renderer.setRenderBounds(0.3125D, 0D, 0.3125D, 0.6875D, 0.125D, 0.6875D);
|
|
tessellator.setColorOpaque_F(r * mulBottom, g * mulBottom, b * mulBottom);
|
|
renderer.renderFaceYNeg(block, x, y, z, channel.iconBottom);
|
|
|
|
if(doRender) {
|
|
renderer.setRenderBounds(0.375D, 0.125D, 0.375D, 0.625D, 0.125D + level, 0.625D);
|
|
tessellator.setColorOpaque_F(color.getRed() / 255F, color.getGreen() / 255F, color.getBlue() / 255F);
|
|
tessellator.setBrightness(fullBright);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconLava);
|
|
tessellator.setBrightness(brightness);
|
|
}
|
|
|
|
if(posX) {
|
|
renderer.setRenderBounds(0.625D, 0D, 0.3125D, 1D, 0.125D, 0.6875D);
|
|
tessellator.setColorOpaque_F(r * mulTop, g * mulTop, b * mulTop);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconBottom);
|
|
tessellator.setColorOpaque_F(r * mulBottom, g * mulBottom, b * mulBottom);
|
|
renderer.renderFaceYNeg(block, x, y, z, channel.iconBottom);
|
|
|
|
renderer.setRenderBounds(0.625D, 0D, 0.3125D, 1D, height, 0.375D);
|
|
tessellator.setColorOpaque_F(r * mulTop, g * mulTop, b * mulTop);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconTop);
|
|
tessellator.setColorOpaque_F(r * mulZ, g * mulZ, b * mulZ);
|
|
renderer.renderFaceZNeg(block, x, y, z, channel.iconSide);
|
|
renderer.renderFaceZPos(block, x, y, z, channel.iconInner);
|
|
|
|
renderer.setRenderBounds(0.625D, 0D, 0.625D, 1D, height, 0.6875D);
|
|
tessellator.setColorOpaque_F(r * mulTop, g * mulTop, b * mulTop);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconTop);
|
|
tessellator.setColorOpaque_F(r * mulZ, g * mulZ, b * mulZ);
|
|
renderer.renderFaceZNeg(block, x, y, z, channel.iconInner);
|
|
renderer.renderFaceZPos(block, x, y, z, channel.iconSide);
|
|
|
|
if(doRender) {
|
|
renderer.setRenderBounds(0.625D, 0.125D, 0.3125D, 1D, 0.125D + level, 0.6875D);
|
|
tessellator.setColorOpaque_F(color.getRed() / 255F, color.getGreen() / 255F, color.getBlue() / 255F);
|
|
tessellator.setBrightness(fullBright);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconLava);
|
|
renderer.renderFaceXPos(block, x, y, z, channel.iconLava);
|
|
tessellator.setBrightness(brightness);
|
|
}
|
|
|
|
} else {
|
|
renderer.setRenderBounds(0.625, 0D, 0.3125D, 0.6875D, height, 0.6875D);
|
|
tessellator.setColorOpaque_F(r * mulTop, g * mulTop, b * mulTop);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconTop);
|
|
tessellator.setColorOpaque_F(r * mulX, g * mulX, b * mulX);
|
|
renderer.renderFaceXNeg(block, x, y, z, channel.iconInner);
|
|
renderer.renderFaceXPos(block, x, y, z, channel.iconSide);
|
|
}
|
|
|
|
if(negX) {
|
|
renderer.setRenderBounds(0D, 0D, 0.3125D, 0.375D, 0.125D, 0.6875D);
|
|
tessellator.setColorOpaque_F(r * mulTop, g * mulTop, b * mulTop);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconBottom);
|
|
tessellator.setColorOpaque_F(r * mulBottom, g * mulBottom, b * mulBottom);
|
|
renderer.renderFaceYNeg(block, x, y, z, channel.iconBottom);
|
|
|
|
renderer.setRenderBounds(0D, 0D, 0.3125D, 0.375D, height, 0.375D);
|
|
tessellator.setColorOpaque_F(r * mulTop, g * mulTop, b * mulTop);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconTop);
|
|
tessellator.setColorOpaque_F(r * mulZ, g * mulZ, b * mulZ);
|
|
renderer.renderFaceZNeg(block, x, y, z, channel.iconSide);
|
|
renderer.renderFaceZPos(block, x, y, z, channel.iconInner);
|
|
|
|
renderer.setRenderBounds(0D, 0D, 0.625D, 0.375D, height, 0.6875D);
|
|
tessellator.setColorOpaque_F(r * mulTop, g * mulTop, b * mulTop);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconTop);
|
|
tessellator.setColorOpaque_F(r * mulZ, g * mulZ, b * mulZ);
|
|
renderer.renderFaceZNeg(block, x, y, z, channel.iconInner);
|
|
renderer.renderFaceZPos(block, x, y, z, channel.iconSide);
|
|
|
|
if(doRender) {
|
|
renderer.setRenderBounds(0D, 0.125D, 0.3125D, 0.375D, 0.125D + level, 0.6875D);
|
|
tessellator.setColorOpaque_F(color.getRed() / 255F, color.getGreen() / 255F, color.getBlue() / 255F);
|
|
tessellator.setBrightness(fullBright);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconLava);
|
|
renderer.renderFaceXNeg(block, x, y, z, channel.iconLava);
|
|
tessellator.setBrightness(brightness);
|
|
}
|
|
|
|
} else {
|
|
renderer.setRenderBounds(0.3125D, 0D, 0.3125D, 0.375D, height, 0.6875D);
|
|
tessellator.setColorOpaque_F(r * mulTop, g * mulTop, b * mulTop);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconTop);
|
|
tessellator.setColorOpaque_F(r * mulX, g * mulX, b * mulX);
|
|
renderer.renderFaceXNeg(block, x, y, z, channel.iconSide);
|
|
renderer.renderFaceXPos(block, x, y, z, channel.iconInner);
|
|
}
|
|
|
|
if(posZ) {
|
|
renderer.setRenderBounds(0.3125D, 0D, 0.625D, 0.6875D, 0.125D, 1D);
|
|
tessellator.setColorOpaque_F(r * mulTop, g * mulTop, b * mulTop);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconBottom);
|
|
tessellator.setColorOpaque_F(r * mulBottom, g * mulBottom, b * mulBottom);
|
|
renderer.renderFaceYNeg(block, x, y, z, channel.iconBottom);
|
|
|
|
renderer.setRenderBounds(0.3125D, 0D, 0.625D, 0.375D, height, 1D);
|
|
tessellator.setColorOpaque_F(r * mulTop, g * mulTop, b * mulTop);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconTop);
|
|
tessellator.setColorOpaque_F(r * mulX, g * mulX, b * mulX);
|
|
renderer.renderFaceXNeg(block, x, y, z, channel.iconSide);
|
|
renderer.renderFaceXPos(block, x, y, z, channel.iconInner);
|
|
|
|
renderer.setRenderBounds(0.625D, 0D, 0.625D, 0.6875D, height, 1D);
|
|
tessellator.setColorOpaque_F(r * mulTop, g * mulTop, b * mulTop);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconTop);
|
|
tessellator.setColorOpaque_F(r * mulX, g * mulX, b * mulX);
|
|
renderer.renderFaceXNeg(block, x, y, z, channel.iconInner);
|
|
renderer.renderFaceXPos(block, x, y, z, channel.iconSide);
|
|
|
|
if(doRender) {
|
|
renderer.setRenderBounds(0.3125D, 0.125D, 0.625D, 0.6875D, 0.125D + level, 1D);
|
|
tessellator.setColorOpaque_F(color.getRed() / 255F, color.getGreen() / 255F, color.getBlue() / 255F);
|
|
tessellator.setBrightness(fullBright);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconLava);
|
|
renderer.renderFaceZPos(block, x, y, z, channel.iconLava);
|
|
tessellator.setBrightness(brightness);
|
|
}
|
|
|
|
} else {
|
|
renderer.setRenderBounds(0.3125D, 0D, 0.625D, 0.6875D, height, 0.6875D);
|
|
tessellator.setColorOpaque_F(r * mulTop, g * mulTop, b * mulTop);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconTop);
|
|
tessellator.setColorOpaque_F(r * mulZ, g * mulZ, b * mulZ);
|
|
renderer.renderFaceZNeg(block, x, y, z, channel.iconInner);
|
|
renderer.renderFaceZPos(block, x, y, z, channel.iconSide);
|
|
}
|
|
|
|
if(negZ) {
|
|
renderer.setRenderBounds(0.3125D, 0D, 0D, 0.6875D, 0.125D, 0.375D);
|
|
tessellator.setColorOpaque_F(r * mulTop, g * mulTop, b * mulTop);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconBottom);
|
|
tessellator.setColorOpaque_F(r * mulBottom, g * mulBottom, b * mulBottom);
|
|
renderer.renderFaceYNeg(block, x, y, z, channel.iconBottom);
|
|
|
|
renderer.setRenderBounds(0.3125D, 0D, 0D, 0.375D, height, 0.375D);
|
|
tessellator.setColorOpaque_F(r * mulTop, g * mulTop, b * mulTop);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconTop);
|
|
tessellator.setColorOpaque_F(r * mulX, g * mulX, b * mulX);
|
|
renderer.renderFaceXNeg(block, x, y, z, channel.iconSide);
|
|
renderer.renderFaceXPos(block, x, y, z, channel.iconInner);
|
|
|
|
renderer.setRenderBounds(0.625D, 0D, 0D, 0.6875D, height, 0.375D);
|
|
tessellator.setColorOpaque_F(r * mulTop, g * mulTop, b * mulTop);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconTop);
|
|
tessellator.setColorOpaque_F(r * mulX, g * mulX, b * mulX);
|
|
renderer.renderFaceXNeg(block, x, y, z, channel.iconInner);
|
|
renderer.renderFaceXPos(block, x, y, z, channel.iconSide);
|
|
|
|
if(doRender) {
|
|
renderer.setRenderBounds(0.3125D, 0.125D, 0D, 0.6875D, 0.125D + level, 0.375D);
|
|
tessellator.setColorOpaque_F(color.getRed() / 255F, color.getGreen() / 255F, color.getBlue() / 255F);
|
|
tessellator.setBrightness(fullBright);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconLava);
|
|
renderer.renderFaceZNeg(block, x, y, z, channel.iconLava);
|
|
tessellator.setBrightness(brightness);
|
|
}
|
|
|
|
} else {
|
|
renderer.setRenderBounds(0.3125D, 0D, 0.3125D, 0.6875D, height, 0.375D);
|
|
tessellator.setColorOpaque_F(r * mulTop, g * mulTop, b * mulTop);
|
|
renderer.renderFaceYPos(block, x, y, z, channel.iconTop);
|
|
tessellator.setColorOpaque_F(r * mulZ, g * mulZ, b * mulZ);
|
|
renderer.renderFaceZNeg(block, x, y, z, channel.iconSide);
|
|
renderer.renderFaceZPos(block, x, y, z, channel.iconInner);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public boolean shouldRender3DInInventory(int modelId) {
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public int getRenderId() {
|
|
return FoundryChannel.renderID;
|
|
}
|
|
}
|