mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
573 lines
16 KiB
Java
573 lines
16 KiB
Java
package com.hbm.tileentity.machine;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Random;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.entity.particle.EntityDSmokeFX;
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import com.hbm.entity.particle.EntityGasFlameFX;
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import com.hbm.entity.particle.EntityTSmokeFX;
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import com.hbm.handler.FluidTypeHandler.FluidType;
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import com.hbm.interfaces.IConsumer;
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import com.hbm.interfaces.IFluidAcceptor;
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import com.hbm.interfaces.IFluidContainer;
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import com.hbm.interfaces.ISource;
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import com.hbm.inventory.FluidTank;
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import com.hbm.items.ModItems;
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import com.hbm.items.special.ItemBattery;
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import com.hbm.lib.Library;
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import com.hbm.lib.ModDamageSource;
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import com.hbm.packet.LoopedSoundPacket;
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import com.hbm.packet.PacketDispatcher;
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import com.hbm.packet.TEIGeneratorPacket;
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import com.hbm.packet.TETurbofanPacket;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.ISidedInventory;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.AxisAlignedBB;
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public class TileEntityMachineTurbofan extends TileEntity implements ISidedInventory, ISource, IFluidContainer, IFluidAcceptor {
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private ItemStack slots[];
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public int power;
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public int soundCycle = 0;
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public static final int maxPower = 150000;
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public int age = 0;
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public List<IConsumer> list = new ArrayList();
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public FluidTank tank;
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Random rand = new Random();
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public int afterburner;
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public boolean isRunning;
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public int spin;
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private static final int[] slots_top = new int[] { 0 };
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private static final int[] slots_bottom = new int[] { 0, 0 };
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private static final int[] slots_side = new int[] { 0 };
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private String customName;
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public TileEntityMachineTurbofan() {
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slots = new ItemStack[3];
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tank = new FluidTank(FluidType.KEROSENE, 64000, 0);
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}
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@Override
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public int getSizeInventory() {
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return slots.length;
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}
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@Override
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public ItemStack getStackInSlot(int i) {
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return slots[i];
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}
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@Override
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public ItemStack getStackInSlotOnClosing(int i) {
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if (slots[i] != null) {
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ItemStack itemStack = slots[i];
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slots[i] = null;
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return itemStack;
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} else {
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return null;
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}
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}
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@Override
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public void setInventorySlotContents(int i, ItemStack itemStack) {
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slots[i] = itemStack;
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if (itemStack != null && itemStack.stackSize > getInventoryStackLimit()) {
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itemStack.stackSize = getInventoryStackLimit();
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}
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}
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@Override
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public String getInventoryName() {
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return this.hasCustomInventoryName() ? this.customName : "container.machineTurbofan";
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}
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@Override
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public boolean hasCustomInventoryName() {
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return this.customName != null && this.customName.length() > 0;
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}
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public void setCustomName(String name) {
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this.customName = name;
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}
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@Override
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public int getInventoryStackLimit() {
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return 64;
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}
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@Override
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public boolean isUseableByPlayer(EntityPlayer player) {
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if (worldObj.getTileEntity(xCoord, yCoord, zCoord) != this) {
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return false;
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} else {
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return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <= 64;
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}
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}
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// You scrubs aren't needed for anything (right now)
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@Override
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public void openInventory() {
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}
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@Override
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public void closeInventory() {
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}
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@Override
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public boolean isItemValidForSlot(int i, ItemStack stack) {
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return false;
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}
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@Override
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public ItemStack decrStackSize(int i, int j) {
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if (slots[i] != null) {
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if (slots[i].stackSize <= j) {
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ItemStack itemStack = slots[i];
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slots[i] = null;
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return itemStack;
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}
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ItemStack itemStack1 = slots[i].splitStack(j);
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if (slots[i].stackSize == 0) {
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slots[i] = null;
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}
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return itemStack1;
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} else {
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return null;
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}
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}
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@Override
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public void readFromNBT(NBTTagCompound nbt) {
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super.readFromNBT(nbt);
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NBTTagList list = nbt.getTagList("items", 10);
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this.power = nbt.getInteger("powerTime");
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tank.readFromNBT(nbt, "fuel");
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slots = new ItemStack[getSizeInventory()];
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for (int i = 0; i < list.tagCount(); i++) {
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NBTTagCompound nbt1 = list.getCompoundTagAt(i);
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byte b0 = nbt1.getByte("slot");
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if (b0 >= 0 && b0 < slots.length) {
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slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);
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}
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}
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt) {
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super.writeToNBT(nbt);
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nbt.setInteger("powerTime", power);
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tank.writeToNBT(nbt, "fuel");
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NBTTagList list = new NBTTagList();
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for (int i = 0; i < slots.length; i++) {
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if (slots[i] != null) {
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NBTTagCompound nbt1 = new NBTTagCompound();
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nbt1.setByte("slot", (byte) i);
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slots[i].writeToNBT(nbt1);
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list.appendTag(nbt1);
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}
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}
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nbt.setTag("items", list);
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}
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@Override
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public int[] getAccessibleSlotsFromSide(int p_94128_1_) {
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return p_94128_1_ == 0 ? slots_bottom : (p_94128_1_ == 1 ? slots_top : slots_side);
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}
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@Override
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public boolean canInsertItem(int i, ItemStack itemStack, int j) {
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return this.isItemValidForSlot(i, itemStack);
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}
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@Override
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public boolean canExtractItem(int i, ItemStack itemStack, int j) {
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return false;
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}
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public int getPowerScaled(int i) {
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return (power * i) / maxPower;
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}
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@Override
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public void updateEntity() {
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int nrg = 1250;
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int cnsp = 1;
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afterburner = 0;
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if(slots[2] != null) {
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if(slots[2].getItem() == ModItems.upgrade_afterburn_1) {
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nrg *= 2;
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cnsp *= 2.5;
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afterburner = 1;
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}
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if(slots[2].getItem() == ModItems.upgrade_afterburn_2) {
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nrg *= 3;
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cnsp *= 5;
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afterburner = 2;
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}
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if(slots[2].getItem() == ModItems.upgrade_afterburn_3) {
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nrg *= 4;
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cnsp *= 7.5;
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afterburner = 3;
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}
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}
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if (!worldObj.isRemote) {
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age++;
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if (age >= 20) {
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age = 0;
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}
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if (age == 9 || age == 19)
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ffgeuaInit();
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//Tank Management
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tank.loadTank(0, 1, slots);
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tank.updateTank(xCoord, yCoord, zCoord);
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isRunning = false;
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if(tank.getFill() >= cnsp) {
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tank.setFill(tank.getFill() - cnsp);
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power += nrg;
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isRunning = true;
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spin += 3;
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spin = spin % 360;
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if(power > maxPower)
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power = maxPower;
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int meta = worldObj.getBlockMetadata(xCoord, yCoord, zCoord);
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double posX = xCoord + 0.5;
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double posY = yCoord;
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double posZ = zCoord + 0.5;
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if(meta == 2) {
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if(afterburner == 0 && rand.nextInt(3) == 0) {
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EntityTSmokeFX smoke = new EntityTSmokeFX(worldObj);
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smoke.posX = xCoord + 0.5 + (rand.nextGaussian() * 0.5);
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smoke.posY = yCoord + 1.5 + (rand.nextGaussian() * 0.5);
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smoke.posZ = zCoord + 4.25;
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smoke.motionX = rand.nextGaussian() * 0.3;
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smoke.motionY = rand.nextGaussian() * 0.3;
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smoke.motionZ = 2.5 + (rand.nextFloat() * 3.5);
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if(!worldObj.isRemote)
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worldObj.spawnEntityInWorld(smoke);
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}
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for(int i = 0; i < afterburner * 5; i++)
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if(afterburner > 0 && rand.nextInt(2) == 0) {
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EntityGasFlameFX smoke = new EntityGasFlameFX(worldObj);
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smoke.posX = xCoord + 0.5 + (rand.nextGaussian() * 0.5);
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smoke.posY = yCoord + 1.5 + (rand.nextGaussian() * 0.5);
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smoke.posZ = zCoord + 4.25;
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//smoke.motionX = rand.nextGaussian() * 0.3;
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//smoke.motionY = rand.nextGaussian() * 0.3;
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smoke.motionZ = 2.5 + (rand.nextFloat() * 3.5);
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//smoke.isBurn = true;
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if(!worldObj.isRemote)
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worldObj.spawnEntityInWorld(smoke);
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}
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//Exhaust push
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List<Entity> list = (List<Entity>)worldObj.getEntitiesWithinAABBExcludingEntity(null,
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AxisAlignedBB.getBoundingBox(posX - 1.5, posY, posZ + 4.5, posX + 1.5, posY + 3, posZ + 12));
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for(Entity e : list) {
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e.motionZ += 0.5;
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if(afterburner > 0)
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e.setFire(3 * afterburner);
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}
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//Intake pull
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list = (List<Entity>)worldObj.getEntitiesWithinAABBExcludingEntity(null,
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AxisAlignedBB.getBoundingBox(posX - 1.5, posY, posZ - 12, posX + 1.5, posY + 3, posZ - 4.5));
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for(Entity e : list) {
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e.motionZ += 0.5;
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}
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//Intake kill
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list = (List<Entity>)worldObj.getEntitiesWithinAABBExcludingEntity(null,
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AxisAlignedBB.getBoundingBox(posX - 1.5, posY, posZ - 5.5, posX + 1.5, posY + 3, posZ - 4.5));
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for(Entity e : list) {
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e.attackEntityFrom(ModDamageSource.turbofan, 1000);
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}
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}
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if(meta == 3) {
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if(afterburner == 0 && rand.nextInt(3) == 0) {
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EntityTSmokeFX smoke = new EntityTSmokeFX(worldObj);
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smoke.posX = xCoord + 0.5 + (rand.nextGaussian() * 0.5);
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smoke.posY = yCoord + 1.5 + (rand.nextGaussian() * 0.5);
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smoke.posZ = zCoord - 4.25;
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smoke.motionX = rand.nextGaussian() * 0.3;
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smoke.motionY = rand.nextGaussian() * 0.3;
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smoke.motionZ = -2.5 - (rand.nextFloat() * 3.5);
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if(!worldObj.isRemote)
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worldObj.spawnEntityInWorld(smoke);
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}
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for(int i = 0; i < afterburner * 5; i++)
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if(afterburner > 0 && rand.nextInt(2) == 0) {
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EntityGasFlameFX smoke = new EntityGasFlameFX(worldObj);
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smoke.posX = xCoord + 0.5 + (rand.nextGaussian() * 0.5);
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smoke.posY = yCoord + 1.5 + (rand.nextGaussian() * 0.5);
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smoke.posZ = zCoord - 4.25;
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//smoke.motionX = rand.nextGaussian() * 0.3;
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//smoke.motionY = rand.nextGaussian() * 0.3;
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smoke.motionZ = -2.5 - (rand.nextFloat() * 3.5);
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//smoke.isBurn = true;
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if(!worldObj.isRemote)
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worldObj.spawnEntityInWorld(smoke);
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}
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//Exhaust push
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List<Entity> list = (List<Entity>)worldObj.getEntitiesWithinAABBExcludingEntity(null,
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AxisAlignedBB.getBoundingBox(posX - 1.5, posY, posZ - 12, posX + 1.5, posY + 3, posZ - 4.5));
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for(Entity e : list) {
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e.motionZ -= 0.5;
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if(afterburner > 0)
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e.setFire(3 * afterburner);
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}
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//Intake pull
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list = (List<Entity>)worldObj.getEntitiesWithinAABBExcludingEntity(null,
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AxisAlignedBB.getBoundingBox(posX - 1.5, posY, posZ + 4.5, posX + 1.5, posY + 3, posZ + 12));
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for(Entity e : list) {
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e.motionZ -= 0.5;
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}
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//Intake kill
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list = (List<Entity>)worldObj.getEntitiesWithinAABBExcludingEntity(null,
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AxisAlignedBB.getBoundingBox(posX - 1.5, posY, posZ + 4.5, posX + 1.5, posY + 3, posZ + 5.5));
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for(Entity e : list) {
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e.attackEntityFrom(ModDamageSource.turbofan, 1000);
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}
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}
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if(meta == 4) {
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if(afterburner == 0 && rand.nextInt(3) == 0) {
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EntityTSmokeFX smoke = new EntityTSmokeFX(worldObj);
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smoke.posX = xCoord + 4.25;
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smoke.posY = yCoord + 1.5 + (rand.nextGaussian() * 0.5);
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smoke.posZ = zCoord + 0.5 + (rand.nextGaussian() * 0.5);
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smoke.motionX = 2.5 + (rand.nextFloat() * 3.5);
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//smoke.motionY = rand.nextGaussian() * 0.3;
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//smoke.motionZ = rand.nextGaussian() * 0.3;
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if(!worldObj.isRemote)
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worldObj.spawnEntityInWorld(smoke);
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}
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for(int i = 0; i < afterburner * 5; i++)
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if(afterburner > 0 && rand.nextInt(2) == 0) {
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EntityGasFlameFX smoke = new EntityGasFlameFX(worldObj);
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smoke.posX = xCoord + 4.25;
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smoke.posY = yCoord + 1.5 + (rand.nextGaussian() * 0.5);
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smoke.posZ = zCoord + 0.5 + (rand.nextGaussian() * 0.5);
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smoke.motionX = 2.5 + (rand.nextFloat() * 3.5);
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//smoke.motionY = rand.nextGaussian() * 0.3;
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//smoke.motionZ = rand.nextGaussian() * 0.3;
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//smoke.isBurn = true;
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if(!worldObj.isRemote)
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worldObj.spawnEntityInWorld(smoke);
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}
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//Exhaust push
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List<Entity> list = (List<Entity>)worldObj.getEntitiesWithinAABBExcludingEntity(null,
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AxisAlignedBB.getBoundingBox(posX + 4.5, posY, posZ - 1.5, posX + 12, posY + 3, posZ + 1.5));
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for(Entity e : list) {
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e.motionX += 0.5;
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if(afterburner > 0)
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e.setFire(3 * afterburner);
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}
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//Intake pull
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list = (List<Entity>)worldObj.getEntitiesWithinAABBExcludingEntity(null,
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AxisAlignedBB.getBoundingBox(posX - 12, posY, posZ - 1.5, posX - 4.5, posY + 3, posZ + 1.5));
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for(Entity e : list) {
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e.motionX += 0.5;
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}
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//Intake kill
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list = (List<Entity>)worldObj.getEntitiesWithinAABBExcludingEntity(null,
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AxisAlignedBB.getBoundingBox(posX - 5.5, posY, posZ - 1.5, posX - 4.5, posY + 3, posZ + 1.5));
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for(Entity e : list) {
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e.attackEntityFrom(ModDamageSource.turbofan, 1000);
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}
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}
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if(meta == 5) {
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if(afterburner == 0 && rand.nextInt(3) == 0) {
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EntityTSmokeFX smoke = new EntityTSmokeFX(worldObj);
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smoke.posX = xCoord - 4.25;
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smoke.posY = yCoord + 1.5 + (rand.nextGaussian() * 0.5);
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smoke.posZ = zCoord + 0.5 + (rand.nextGaussian() * 0.5);
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smoke.motionX = -2.5 - (rand.nextFloat() * 3.5);
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smoke.motionY = rand.nextGaussian() * 0.3;
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smoke.motionZ = rand.nextGaussian() * 0.3;
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if(!worldObj.isRemote)
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worldObj.spawnEntityInWorld(smoke);
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}
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for(int i = 0; i < afterburner * 5; i++)
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if(afterburner > 0 && rand.nextInt(2) == 0) {
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EntityGasFlameFX smoke = new EntityGasFlameFX(worldObj);
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smoke.posX = xCoord - 4.25;
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smoke.posY = yCoord + 1.5 + (rand.nextGaussian() * 0.5);
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smoke.posZ = zCoord + 0.5 + (rand.nextGaussian() * 0.5);
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smoke.motionX = -2.5 - (rand.nextFloat() * 3.5);
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//smoke.motionY = rand.nextGaussian() * 0.3;
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//smoke.motionZ = rand.nextGaussian() * 0.3;
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//smoke.isBurn = true;
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if(!worldObj.isRemote)
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worldObj.spawnEntityInWorld(smoke);
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}
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//Exhaust push
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List<Entity> list = (List<Entity>)worldObj.getEntitiesWithinAABBExcludingEntity(null,
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AxisAlignedBB.getBoundingBox(posX - 12, posY, posZ - 1.5, posX - 4.5, posY + 3, posZ + 1.5));
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for(Entity e : list) {
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e.motionX -= 0.5;
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if(afterburner > 0)
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e.setFire(3 * afterburner);
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}
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//Intake pull
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list = (List<Entity>)worldObj.getEntitiesWithinAABBExcludingEntity(null,
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AxisAlignedBB.getBoundingBox(posX + 4.5, posY, posZ - 1.5, posX + 12, posY + 3, posZ + 1.5));
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|
|
for(Entity e : list) {
|
|
e.motionX -= 0.5;
|
|
}
|
|
|
|
//Intake kill
|
|
list = (List<Entity>)worldObj.getEntitiesWithinAABBExcludingEntity(null,
|
|
AxisAlignedBB.getBoundingBox(posX + 4.5, posY, posZ - 1.5, posX + 5.5, posY + 3, posZ + 1.5));
|
|
|
|
for(Entity e : list) {
|
|
e.attackEntityFrom(ModDamageSource.turbofan, 1000);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if(!worldObj.isRemote) {
|
|
PacketDispatcher.wrapper.sendToAll(new TETurbofanPacket(xCoord, yCoord, zCoord, spin, isRunning));
|
|
PacketDispatcher.wrapper.sendToAll(new LoopedSoundPacket(xCoord, yCoord, zCoord));
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void ffgeua(int x, int y, int z, boolean newTact) {
|
|
|
|
Library.ffgeua(x, y, z, newTact, this, worldObj);
|
|
}
|
|
|
|
@Override
|
|
public void ffgeuaInit() {
|
|
ffgeua(this.xCoord + 2, this.yCoord + 1, this.zCoord - 1, getTact());
|
|
ffgeua(this.xCoord + 2, this.yCoord + 1, this.zCoord + 1, getTact());
|
|
ffgeua(this.xCoord + 1, this.yCoord + 1, this.zCoord + 2, getTact());
|
|
ffgeua(this.xCoord - 1, this.yCoord + 1, this.zCoord + 2, getTact());
|
|
ffgeua(this.xCoord - 2, this.yCoord + 1, this.zCoord + 1, getTact());
|
|
ffgeua(this.xCoord - 2, this.yCoord + 1, this.zCoord - 1, getTact());
|
|
ffgeua(this.xCoord - 1, this.yCoord + 1, this.zCoord - 2, getTact());
|
|
ffgeua(this.xCoord + 1, this.yCoord + 1, this.zCoord - 2, getTact());
|
|
}
|
|
|
|
@Override
|
|
public boolean getTact() {
|
|
if (age >= 0 && age < 10) {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public int getSPower() {
|
|
return power;
|
|
}
|
|
|
|
@Override
|
|
public void setSPower(int i) {
|
|
this.power = i;
|
|
}
|
|
|
|
@Override
|
|
public List<IConsumer> getList() {
|
|
return list;
|
|
}
|
|
|
|
@Override
|
|
public void clearList() {
|
|
this.list.clear();
|
|
}
|
|
|
|
@Override
|
|
public void setFillstate(int fill, int index) {
|
|
tank.setFill(fill);
|
|
}
|
|
|
|
@Override
|
|
public void setType(FluidType type, int index) {
|
|
tank.setTankType(type);
|
|
}
|
|
|
|
@Override
|
|
public int getMaxAFluidFill(FluidType type) {
|
|
return type.name().equals(this.tank.getTankType().name()) ? tank.getMaxFill() : 0;
|
|
}
|
|
|
|
@Override
|
|
public int getAFluidFill(FluidType type) {
|
|
return type.name().equals(this.tank.getTankType().name()) ? tank.getFill() : 0;
|
|
}
|
|
|
|
@Override
|
|
public void setAFluidFill(int i, FluidType type) {
|
|
if(type.name().equals(tank.getTankType().name()))
|
|
tank.setFill(i);
|
|
}
|
|
|
|
@Override
|
|
public AxisAlignedBB getRenderBoundingBox() {
|
|
return TileEntity.INFINITE_EXTENT_AABB;
|
|
}
|
|
|
|
@Override
|
|
@SideOnly(Side.CLIENT)
|
|
public double getMaxRenderDistanceSquared()
|
|
{
|
|
return 65536.0D;
|
|
}
|
|
}
|