2025-05-06 16:42:11 +02:00

85 lines
3.0 KiB
Java

package com.hbm.blocks.generic;
import org.lwjgl.opengl.GL11;
import com.hbm.render.block.ISBRHUniversal;
import com.hbm.render.util.RenderBlocksNT;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
public class BlockSandbags extends Block implements ISBRHUniversal {
public BlockSandbags(Material mat) {
super(mat);
}
@Override public int getRenderType() { return renderID; }
@Override public boolean isOpaqueCube() { return false; }
@Override public boolean renderAsNormalBlock() { return false; }
@Override
public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z) {
setBlockBoundsBasedOnState(world, x, y, z);
return AxisAlignedBB.getBoundingBox(x + this.minX, y + this.minY, z + this.minZ, x + this.maxX, y + this.maxY, z + this.maxZ);
}
@Override
@SideOnly(Side.CLIENT)
public AxisAlignedBB getSelectedBoundingBoxFromPool(World world, int x, int y, int z) {
setBlockBoundsBasedOnState(world, x, y, z);
return AxisAlignedBB.getBoundingBox(x + this.minX, y + this.minY, z + this.minZ, x + this.maxX, y + this.maxY, z + this.maxZ);
}
@Override
public void setBlockBoundsBasedOnState(IBlockAccess world, int x, int y, int z) {
float min = 0.25F;
float max = 0.75F;
Block nx = world.getBlock(x - 1, y, z);
Block px = world.getBlock(x + 1, y, z);
Block nz = world.getBlock(x, y, z - 1);
Block pz = world.getBlock(x, y, z + 1);
float minX = (nx.isOpaqueCube() || nx.isNormalCube() || nx == this) ? 0F : min;
float minZ = (nz.isOpaqueCube() || nz.isNormalCube() || nz == this) ? 0F : min;
float maxX = (px.isOpaqueCube() || px.isNormalCube() || px == this) ? 1F : max;
float maxZ = (pz.isOpaqueCube() || pz.isNormalCube() || pz == this) ? 1F : max;
this.setBlockBounds(minX, 0, minZ, maxX, 1, maxZ);
}
@Override
public void renderInventoryBlock(Block block, int meta, int modelId, Object renderBlocks) {
GL11.glPushMatrix();
RenderBlocks renderer = (RenderBlocks) renderBlocks;
GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
renderer.setRenderBounds(0.125D, 0D, 0.125D, 0.875D, 1D, 0.875D);
RenderBlocksNT.renderStandardInventoryBlock(block, meta, renderer);
GL11.glPopMatrix();
}
@Override
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, Object renderBlocks) {
RenderBlocksNT renderer = RenderBlocksNT.INSTANCE.setWorld(world);
renderer.setRenderBoundsFromBlock(block);
Tessellator tessellator = Tessellator.instance;
tessellator.setBrightness(block.getMixedBrightnessForBlock(world, x, y, z));
tessellator.setColorOpaque_F(1, 1, 1);
renderer.renderStandardBlock(block, x, y, z);
return true;
}
}