47 lines
1.3 KiB
Java

package com.hbm.tileentity.machine;
import com.hbm.inventory.material.Mats.MaterialStack;
import com.hbm.inventory.material.NTMMaterial;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
public class TileEntityFoundryBasin extends TileEntityFoundryCastingBase implements IRenderFoundry {
@Override
public void updateEntity() {
super.updateEntity();
}
@Override
public int getMoldSize() {
return 1;
}
/* Basin can't accept sideways flowing */
@Override public boolean canAcceptPartialFlow(World world, int x, int y, int z, ForgeDirection side, MaterialStack stack) { return false; }
@Override public MaterialStack flow(World world, int x, int y, int z, ForgeDirection side, MaterialStack stack) { return stack; }
@Override
public boolean shouldRender() {
return this.type != null && this.amount > 0;
}
@Override
public double getLevel() {
return 0.125 + this.amount * 0.75D / this.getCapacity();
}
@Override
public NTMMaterial getMat() {
return this.type;
}
@Override public double minX() { return 0.125D; }
@Override public double maxX() { return 0.875D; }
@Override public double minZ() { return 0.125D; }
@Override public double maxZ() { return 0.875D; }
@Override public double moldHeight() { return 0.13D; }
@Override public double outHeight() { return 0.875D; }
}