mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
Instead of cycling through all directions, the side the player clicks on will be manipulated directly, and, if applicable, input will be swapped with output and vice versa. Right-clicking normally changes the conveyor side, shift-right-clicking the machine side. Clicking on a side twice will manipulate the opposite side.
130 lines
5.4 KiB
Java
130 lines
5.4 KiB
Java
package com.hbm.blocks.network;
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import api.hbm.conveyor.IConveyorItem;
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import api.hbm.conveyor.IConveyorPackage;
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import api.hbm.conveyor.IEnterableBlock;
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import com.hbm.lib.RefStrings;
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import com.hbm.tileentity.network.TileEntityCraneBase;
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import com.hbm.tileentity.network.TileEntityCraneUnboxer;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IIconRegister;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.inventory.Container;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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public class CraneUnboxer extends BlockCraneBase implements IEnterableBlock {
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public CraneUnboxer() {
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super(Material.iron);
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}
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@Override
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public TileEntityCraneBase createNewTileEntity(World world, int meta) {
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return new TileEntityCraneUnboxer();
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void registerBlockIcons(IIconRegister iconRegister) {
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super.registerBlockIcons(iconRegister);
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this.iconOut = iconRegister.registerIcon(RefStrings.MODID + ":crane_box");
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this.iconSideOut = iconRegister.registerIcon(RefStrings.MODID + ":crane_side_box");
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this.iconDirectional = iconRegister.registerIcon(RefStrings.MODID + ":crane_unboxer_top");
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this.iconDirectionalUp = iconRegister.registerIcon(RefStrings.MODID + ":crane_unboxer_side_down");
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this.iconDirectionalDown = iconRegister.registerIcon(RefStrings.MODID + ":crane_unboxer_side_up");
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this.iconDirectionalTurnLeft = iconRegister.registerIcon(RefStrings.MODID + ":crane_unboxer_top_right");
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this.iconDirectionalTurnRight = iconRegister.registerIcon(RefStrings.MODID + ":crane_unboxer_top_left");
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this.iconDirectionalSideLeftTurnUp = iconRegister.registerIcon(RefStrings.MODID + ":crane_unboxer_side_up_turn_left");
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this.iconDirectionalSideRightTurnUp = iconRegister.registerIcon(RefStrings.MODID + ":crane_unboxer_side_up_turn_right");
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this.iconDirectionalSideLeftTurnDown = iconRegister.registerIcon(RefStrings.MODID + ":crane_unboxer_side_down_turn_left");
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this.iconDirectionalSideRightTurnDown = iconRegister.registerIcon(RefStrings.MODID + ":crane_unboxer_side_down_turn_right");
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this.iconDirectionalSideUpTurnLeft = iconRegister.registerIcon(RefStrings.MODID + ":crane_unboxer_side_left_turn_up");
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this.iconDirectionalSideUpTurnRight = iconRegister.registerIcon(RefStrings.MODID + ":crane_unboxer_side_right_turn_up");
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this.iconDirectionalSideDownTurnLeft = iconRegister.registerIcon(RefStrings.MODID + ":crane_unboxer_side_left_turn_down");
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this.iconDirectionalSideDownTurnRight = iconRegister.registerIcon(RefStrings.MODID + ":crane_unboxer_side_right_turn_down");
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}
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@Override
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public int getRotationFromSide(IBlockAccess world, int x, int y, int z, int side) {
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int meta = world.getBlockMetadata(x, y, z);
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if(meta > 1 && side == 1) {
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// ok so i've been sitting around for 4-5 hours trying to come up with a
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// more elegant way to implement this and i have seriously no clue what
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// the guys at mojang did, but the uv rotation makes absolutely no sense
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// it's 2:30 am, please just accept this
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// - martin
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ForgeDirection leftHandDirection = getOutputSide(world, x, y, z).getRotation(getInputSide(world, x, y, z));
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if (leftHandDirection == ForgeDirection.UP) {
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if (meta == 2) return 2;
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if (meta == 3) return 1;
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if (meta == 4) return 3;
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if (meta == 5) return 0;
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}
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if (leftHandDirection == ForgeDirection.DOWN) {
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if (meta == 2) return 1;
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if (meta == 3) return 2;
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if (meta == 4) return 0;
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if (meta == 5) return 3;
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}
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if(meta == 2) return 0;
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if(meta == 3) return 3;
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if(meta == 4) return 2;
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if(meta == 5) return 1;
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}
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return 0;
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}
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@Override
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public void breakBlock(World world, int x, int y, int z, Block block, int meta) {
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this.dropContents(world, x, y, z, block, meta, 0, 23);
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super.breakBlock(world, x, y, z, block, meta);
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}
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@Override
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public boolean canItemEnter(World world, int x, int y, int z, ForgeDirection dir, IConveyorItem entity) {
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return false;
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}
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@Override
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public void onItemEnter(World world, int x, int y, int z, ForgeDirection dir, IConveyorItem entity) { }
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@Override
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public boolean canPackageEnter(World world, int x, int y, int z, ForgeDirection dir, IConveyorPackage entity) {
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return getOutputSide(world, x, y, z) == dir;
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}
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@Override
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public void onPackageEnter(World world, int x, int y, int z, ForgeDirection dir, IConveyorPackage entity) {
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TileEntityCraneUnboxer unboxer = (TileEntityCraneUnboxer) world.getTileEntity(x, y, z);
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ForgeDirection accessedSide = getOutputSide(world, x, y, z).getOpposite();
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for(ItemStack stack : entity.getItemStacks()) {
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ItemStack remainder = CraneInserter.addToInventory(unboxer, unboxer.getAccessibleSlotsFromSide(accessedSide.ordinal()), stack, accessedSide.ordinal());
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if(remainder != null && remainder.stackSize > 0) {
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EntityItem drop = new EntityItem(world, x + 0.5, y + 0.5, z + 0.5, remainder.copy());
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world.spawnEntityInWorld(drop);
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}
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}
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}
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@Override
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public boolean hasComparatorInputOverride() {
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return true;
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}
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@Override
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public int getComparatorInputOverride(World world, int x, int y, int z, int side) {
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return Container.calcRedstoneFromInventory((TileEntityCraneUnboxer)world.getTileEntity(x, y, z));
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}
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}
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