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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
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26 lines
1.7 KiB
Plaintext
26 lines
1.7 KiB
Plaintext
## Changed
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* New fusion reactor and particle accelerator parts now have OpenComputers compat
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* Irradiation recipe config now has the `fusionOnly` flag, preventing the recipe from being done in the RBMK irradiation channel
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* Removed legacy fusion reactor parts from the creative inventory
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* Removed the legacy fusion reactor core components
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* If a legacy fusion reactor explodes, it is now destroyed forever and cannot be reassembled
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* Legacy fusion reactors no longer disassemble when being mined, rather they drop as one block
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* Legacy templates are no longer listed in the creative tab
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* Removed the old meltdown achievement
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* Eating canned fists now hurts
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* Due to repeated incidents regarding canned black holes, the mechanics have changed
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* Vortices spawned now have a flag set that prevents them from breaking blocks entirely
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* Vortices decay 4x faster than those spawned by singularity items, it should last about 2.5 seconds in total
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* It will still very much kill you instantly and destroy your items
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* Storage crates can no longer be placed into containment boxes
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* Expensive mode now has a new microcrafting item, being made from multiple types of plastic
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* Fusion reactor parts now have expensive mode recipes
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* Both types of blueprint booklets are now obtainable via precision assembler
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* The recipes are lengthy, require a lot of power and have a low chance of succeeding
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* Recipes require the divine pufferfish, driver of all innovation
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* Where can you get this much pufferfish? Go figure it out
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## Fixed
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* Fixed gamebreaking issue causing crashes and world corruption where the multi detonator had its tooltip misspelled
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* Fixed panzerschreck equip animation not speeding up with the sawed off mod
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* Fixed FENSU not keeping its charge when broken |