2023-05-24 16:13:14 +02:00

265 lines
7.5 KiB
Java

package com.hbm.tileentity.machine;
import com.hbm.blocks.ModBlocks;
import com.hbm.inventory.container.ContainerMachinePress;
import com.hbm.inventory.gui.GUIMachinePress;
import com.hbm.inventory.recipes.PressRecipes;
import com.hbm.items.machine.ItemStamp;
import com.hbm.tileentity.IGUIProvider;
import com.hbm.tileentity.TileEntityMachineBase;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntityFurnace;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
public class TileEntityMachinePress extends TileEntityMachineBase implements IGUIProvider {
public int speed = 0; // speed ticks up once (or four times if preheated) when operating
public static final int maxSpeed = 400; // max speed ticks for acceleration
public static final int progressAtMax = 25; // max progress speed when hot
public int burnTime = 0; // burn ticks of the loaded fuel, 200 ticks equal one operation
public int press; // extension of the press, operation is completed if maxPress is reached
public double renderPress; // client-side version of the press var, a double for smoother rendering
public double lastPress; // for interp
private int syncPress; // for interp
private int turnProgress; // for interp 3: revenge of the sith
public final static int maxPress = 200; // max tick count per operation assuming speed is 1
boolean isRetracting = false; // direction the press is currently going
private int delay; // delay between direction changes to look a bit more appealing
public ItemStack syncStack;
public TileEntityMachinePress() {
super(4);
}
@Override
public String getName() {
return "container.press";
}
@Override
public void updateEntity() {
if(!worldObj.isRemote) {
boolean preheated = false;
for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) {
if(worldObj.getBlock(xCoord + dir.offsetX, yCoord + dir.offsetY, zCoord + dir.offsetZ) == ModBlocks.press_preheater) {
preheated = true;
break;
}
}
boolean canProcess = this.canProcess();
if((canProcess || this.isRetracting) && this.burnTime >= 200) {
this.speed += preheated ? 4 : 1;
if(this.speed > this.maxSpeed) {
this.speed = this.maxSpeed;
}
} else {
this.speed -= 1;
if(this.speed < 0) {
this.speed = 0;
}
}
if(delay <= 0) {
int stampSpeed = speed * progressAtMax / maxSpeed;
if(this.isRetracting) {
this.press -= stampSpeed;
if(this.press <= 0) {
this.isRetracting = false;
this.delay = 5;
}
} else if(canProcess) {
this.press += stampSpeed;
if(this.press >= this.maxPress) {
this.worldObj.playSoundEffect(this.xCoord, this.yCoord, this.zCoord, "hbm:block.pressOperate", 1.5F, 1.0F);
ItemStack output = PressRecipes.getOutput(slots[2], slots[1]);
if(slots[3] == null) {
slots[3] = output.copy();
} else {
slots[3].stackSize += output.stackSize;
}
this.decrStackSize(2, 1);
if(slots[1].getMaxDamage() != 0) {
slots[1].setItemDamage(slots[1].getItemDamage() + 1);
if(slots[1].getItemDamage() >= slots[1].getMaxDamage()) {
slots[1] = null;
}
}
this.isRetracting = true;
this.delay = 5;
if(this.burnTime >= 200) {
this.burnTime -= 200; // only subtract fuel if operation was actually successful
}
this.markDirty();
}
} else if(this.press > 0){
this.isRetracting = true;
}
} else {
delay--;
}
if(slots[0] != null && burnTime < 200 && TileEntityFurnace.getItemBurnTime(slots[0]) > 0) { // less than one operation stored? burn more fuel!
burnTime += TileEntityFurnace.getItemBurnTime(slots[0]);
if(slots[0].stackSize == 1 && slots[0].getItem().hasContainerItem(slots[0])) {
slots[0] = slots[0].getItem().getContainerItem(slots[0]).copy();
} else {
this.decrStackSize(0, 1);
}
this.markChanged();
}
NBTTagCompound data = new NBTTagCompound();
data.setInteger("speed", speed);
data.setInteger("burnTime", burnTime);
data.setInteger("press", press);
if(slots[2] != null) {
NBTTagCompound stack = new NBTTagCompound();
slots[2].writeToNBT(stack);
data.setTag("stack", stack);
}
this.networkPack(data, 50);
} else {
// approach-based interpolation, GO!
this.lastPress = this.renderPress;
if(this.turnProgress > 0) {
this.renderPress = this.renderPress + ((this.syncPress - this.renderPress) / (double) this.turnProgress);
--this.turnProgress;
} else {
this.renderPress = this.syncPress;
}
}
}
@Override
public void networkUnpack(NBTTagCompound nbt) {
this.speed = nbt.getInteger("speed");
this.burnTime = nbt.getInteger("burnTime");
this.syncPress = nbt.getInteger("press");
if(nbt.hasKey("stack")) {
NBTTagCompound stack = nbt.getCompoundTag("stack");
this.syncStack = ItemStack.loadItemStackFromNBT(stack);
} else {
this.syncStack = null;
}
this.turnProgress = 2;
}
public boolean canProcess() {
if(burnTime < 200) return false;
if(slots[1] == null || slots[2] == null) return false;
ItemStack output = PressRecipes.getOutput(slots[2], slots[1]);
if(output == null) return false;
if(slots[3] == null) return true;
if(slots[3].stackSize + output.stackSize <= slots[3].getMaxStackSize() && slots[3].getItem() == output.getItem() && slots[3].getItemDamage() == output.getItemDamage()) return true;
return false;
}
@Override
public boolean isItemValidForSlot(int i, ItemStack stack) {
if(stack.getItem() instanceof ItemStamp)
return i == 1;
if(TileEntityFurnace.getItemBurnTime(stack) > 0 && i == 0)
return true;
return i == 2;
}
@Override
public int[] getAccessibleSlotsFromSide(int side) {
return new int[] { 0, 1, 2, 3 };
}
@Override
public boolean canInsertItem(int i, ItemStack itemStack, int j) {
return this.isItemValidForSlot(i, itemStack);
}
@Override
public boolean canExtractItem(int i, ItemStack itemStack, int j) {
return i == 3;
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
press = nbt.getInteger("press");
burnTime = nbt.getInteger("burnTime");
speed = nbt.getInteger("speed");
isRetracting = nbt.getBoolean("ret");
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
nbt.setInteger("press", press);
nbt.setInteger("burnTime", burnTime);
nbt.setInteger("speed", speed);
nbt.setBoolean("ret", isRetracting);
}
AxisAlignedBB aabb;
@Override
public AxisAlignedBB getRenderBoundingBox() {
if(aabb != null)
return aabb;
aabb = AxisAlignedBB.getBoundingBox(xCoord, yCoord, zCoord, xCoord + 1, yCoord + 3, zCoord + 1);
return aabb;
}
@Override
@SideOnly(Side.CLIENT)
public double getMaxRenderDistanceSquared() {
return 65536.0D;
}
@Override
public Container provideContainer(int ID, EntityPlayer player, World world, int x, int y, int z) {
return new ContainerMachinePress(player.inventory, this);
}
@Override
@SideOnly(Side.CLIENT)
public GuiScreen provideGUI(int ID, EntityPlayer player, World world, int x, int y, int z) {
return new GUIMachinePress(player.inventory, this);
}
}