mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
453 lines
14 KiB
Java
453 lines
14 KiB
Java
package com.hbm.entity.missile;
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import java.util.ArrayList;
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import java.util.List;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.blocks.bomb.BlockTaint;
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import com.hbm.entity.effect.EntityNukeCloudSmall;
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import com.hbm.entity.logic.EntityBalefire;
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import com.hbm.entity.logic.EntityNukeExplosionMK5;
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import com.hbm.entity.logic.IChunkLoader;
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import com.hbm.entity.projectile.EntityBulletBase;
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import com.hbm.explosion.ExplosionChaos;
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import com.hbm.explosion.ExplosionLarge;
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import com.hbm.handler.BulletConfigSyncingUtil;
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import com.hbm.handler.MissileStruct;
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import com.hbm.items.weapon.ItemMissile;
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import com.hbm.items.weapon.ItemMissile.FuelType;
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import com.hbm.items.weapon.ItemMissile.PartSize;
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import com.hbm.items.weapon.ItemMissile.WarheadType;
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import com.hbm.main.MainRegistry;
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import api.hbm.entity.IRadarDetectable;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.entity.Entity;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.Item;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.DamageSource;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.ChunkCoordIntPair;
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import net.minecraft.world.World;
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import net.minecraftforge.common.ForgeChunkManager;
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import net.minecraftforge.common.ForgeChunkManager.Ticket;
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import net.minecraftforge.common.ForgeChunkManager.Type;
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public class EntityMissileCustom extends Entity implements IChunkLoader, IRadarDetectable {
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int startX;
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int startZ;
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int targetX;
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int targetZ;
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double velocity;
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double decelY;
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double accelXZ;
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float fuel;
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float consumption;
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private Ticket loaderTicket;
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public int health = 50;
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MissileStruct template;
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public EntityMissileCustom(World p_i1582_1_) {
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super(p_i1582_1_);
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this.ignoreFrustumCheck = true;
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startX = (int) posX;
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startZ = (int) posZ;
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targetX = (int) posX;
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targetZ = (int) posZ;
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}
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public boolean canBeCollidedWith() {
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return true;
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}
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public boolean attackEntityFrom(DamageSource p_70097_1_, float p_70097_2_) {
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if(this.isEntityInvulnerable()) {
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return false;
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} else {
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if(!this.isDead && !this.worldObj.isRemote) {
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health -= p_70097_2_;
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if(this.health <= 0) {
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this.setDead();
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this.killMissile();
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}
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}
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return true;
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}
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}
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private void killMissile() {
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ExplosionLarge.explode(worldObj, posX, posY, posZ, 5, true, false, true);
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ExplosionLarge.spawnShrapnelShower(worldObj, posX, posY, posZ, motionX, motionY, motionZ, 15, 0.075);
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}
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public EntityMissileCustom(World world, float x, float y, float z, int a, int b, MissileStruct template) {
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super(world);
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this.ignoreFrustumCheck = true;
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/*
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* this.posX = x; this.posY = y; this.posZ = z;
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*/
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this.setLocationAndAngles(x, y, z, 0, 0);
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startX = (int) x;
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startZ = (int) z;
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targetX = a;
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targetZ = b;
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this.motionY = 2;
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this.template = template;
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this.dataWatcher.updateObject(9, Item.getIdFromItem(template.warhead));
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this.dataWatcher.updateObject(10, Item.getIdFromItem(template.fuselage));
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if(template.fins != null)
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this.dataWatcher.updateObject(11, Item.getIdFromItem(template.fins));
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else
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this.dataWatcher.updateObject(11, Integer.valueOf(0));
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this.dataWatcher.updateObject(12, Item.getIdFromItem(template.thruster));
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Vec3 vector = Vec3.createVectorHelper(targetX - startX, 0, targetZ - startZ);
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accelXZ = decelY = 1 / vector.lengthVector();
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decelY *= 2;
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velocity = 0.0;
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ItemMissile fuselage = (ItemMissile) template.fuselage;
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ItemMissile thruster = (ItemMissile) template.thruster;
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this.fuel = (Float) fuselage.attributes[1];
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this.consumption = (Float) thruster.attributes[1];
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this.setSize(1.5F, 1.5F);
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}
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@Override
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protected void entityInit() {
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init(ForgeChunkManager.requestTicket(MainRegistry.instance, worldObj, Type.ENTITY));
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this.dataWatcher.addObject(8, Integer.valueOf(this.health));
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if(template != null) {
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this.dataWatcher.addObject(9, Integer.valueOf(Item.getIdFromItem(template.warhead)));
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this.dataWatcher.addObject(10, Integer.valueOf(Item.getIdFromItem(template.fuselage)));
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if(template.fins != null)
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this.dataWatcher.addObject(11, Integer.valueOf(Item.getIdFromItem(template.fins)));
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else
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this.dataWatcher.addObject(11, Integer.valueOf(0));
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this.dataWatcher.addObject(12, Integer.valueOf(Item.getIdFromItem(template.thruster)));
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} else {
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this.dataWatcher.addObject(9, Integer.valueOf(0));
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this.dataWatcher.addObject(10, Integer.valueOf(0));
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this.dataWatcher.addObject(11, Integer.valueOf(0));
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this.dataWatcher.addObject(12, Integer.valueOf(0));
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}
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}
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@Override
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protected void readEntityFromNBT(NBTTagCompound nbt) {
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motionX = nbt.getDouble("moX");
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motionY = nbt.getDouble("moY");
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motionZ = nbt.getDouble("moZ");
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posX = nbt.getDouble("poX");
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posY = nbt.getDouble("poY");
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posZ = nbt.getDouble("poZ");
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decelY = nbt.getDouble("decel");
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accelXZ = nbt.getDouble("accel");
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targetX = nbt.getInteger("tX");
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targetZ = nbt.getInteger("tZ");
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startX = nbt.getInteger("sX");
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startZ = nbt.getInteger("sZ");
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velocity = nbt.getInteger("veloc");
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fuel = nbt.getFloat("fuel");
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consumption = nbt.getFloat("consumption");
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this.dataWatcher.updateObject(9, nbt.getInteger("warhead"));
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this.dataWatcher.updateObject(10, nbt.getInteger("fuselage"));
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this.dataWatcher.updateObject(11, nbt.getInteger("fins"));
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this.dataWatcher.updateObject(12, nbt.getInteger("thruster"));
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}
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@Override
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protected void writeEntityToNBT(NBTTagCompound nbt) {
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nbt.setDouble("moX", motionX);
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nbt.setDouble("moY", motionY);
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nbt.setDouble("moZ", motionZ);
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nbt.setDouble("poX", posX);
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nbt.setDouble("poY", posY);
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nbt.setDouble("poZ", posZ);
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nbt.setDouble("decel", decelY);
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nbt.setDouble("accel", accelXZ);
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nbt.setInteger("tX", targetX);
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nbt.setInteger("tZ", targetZ);
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nbt.setInteger("sX", startX);
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nbt.setInteger("sZ", startZ);
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nbt.setDouble("veloc", velocity);
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nbt.setFloat("fuel", fuel);
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nbt.setFloat("consumption", consumption);
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nbt.setInteger("warhead", this.dataWatcher.getWatchableObjectInt(9));
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nbt.setInteger("fuselage", this.dataWatcher.getWatchableObjectInt(10));
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nbt.setInteger("fins", this.dataWatcher.getWatchableObjectInt(11));
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nbt.setInteger("thruster", this.dataWatcher.getWatchableObjectInt(12));
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}
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protected void rotation() {
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float f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
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this.rotationYaw = (float) (Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
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for(this.rotationPitch = (float) (Math.atan2(this.motionY, f2) * 180.0D / Math.PI) - 90; this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F) {
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;
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}
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while(this.rotationPitch - this.prevRotationPitch >= 180.0F) {
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this.prevRotationPitch += 360.0F;
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}
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while(this.rotationYaw - this.prevRotationYaw < -180.0F) {
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this.prevRotationYaw -= 360.0F;
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}
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while(this.rotationYaw - this.prevRotationYaw >= 180.0F) {
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this.prevRotationYaw += 360.0F;
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}
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}
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@Override
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public void onUpdate() {
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this.dataWatcher.updateObject(8, Integer.valueOf(this.health));
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this.setLocationAndAngles(posX + this.motionX * velocity, posY + this.motionY * velocity, posZ + this.motionZ * velocity, 0, 0);
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this.rotation();
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if(fuel > 0 || worldObj.isRemote) {
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fuel -= consumption;
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this.motionY -= decelY * velocity;
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Vec3 vector = Vec3.createVectorHelper(targetX - startX, 0, targetZ - startZ);
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vector = vector.normalize();
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vector.xCoord *= accelXZ * velocity;
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vector.zCoord *= accelXZ * velocity;
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if(motionY > 0) {
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motionX += vector.xCoord;
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motionZ += vector.zCoord;
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}
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if(motionY < 0) {
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motionX -= vector.xCoord;
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motionZ -= vector.zCoord;
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}
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if(velocity < 5)
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velocity += 0.01;
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} else {
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motionX *= 0.99;
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motionZ *= 0.99;
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if(motionY > -1.5)
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motionY -= 0.05;
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}
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if(this.worldObj.getBlock((int) this.posX, (int) this.posY, (int) this.posZ) != Blocks.air && this.worldObj.getBlock((int) this.posX, (int) this.posY, (int) this.posZ) != Blocks.water && this.worldObj.getBlock((int) this.posX, (int) this.posY, (int) this.posZ) != Blocks.flowing_water) {
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if(!this.worldObj.isRemote) {
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onImpact();
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}
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this.setDead();
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return;
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}
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if(this.worldObj.isRemote) {
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Vec3 v = Vec3.createVectorHelper(motionX, motionY, motionZ);
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v = v.normalize();
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String smoke = "";
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ItemMissile part = (ItemMissile) Item.getItemById(this.dataWatcher.getWatchableObjectInt(10));
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FuelType type = (FuelType) part.attributes[0];
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switch(type) {
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case BALEFIRE:
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smoke = "exBalefire";
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break;
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case HYDROGEN:
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smoke = "exHydrogen";
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break;
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case KEROSENE:
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smoke = "exKerosene";
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break;
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case SOLID:
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smoke = "exSolid";
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break;
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case XENON:
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break;
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}
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for(int i = 0; i < velocity; i++)
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MainRegistry.proxy.spawnParticle(posX - v.xCoord * i, posY - v.yCoord * i, posZ - v.zCoord * i, smoke, null);
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}
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loadNeighboringChunks((int) (posX / 16), (int) (posZ / 16));
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}
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@Override
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@SideOnly(Side.CLIENT)
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public boolean isInRangeToRenderDist(double distance) {
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return distance < 2500000;
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}
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public void onImpact() {
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ItemMissile part = (ItemMissile) Item.getItemById(this.dataWatcher.getWatchableObjectInt(9));
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WarheadType type = (WarheadType) part.attributes[0];
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float strength = (Float) part.attributes[1];
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switch(type) {
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case HE:
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ExplosionLarge.explode(worldObj, posX, posY, posZ, strength, true, false, true);
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ExplosionLarge.jolt(worldObj, posX, posY, posZ, strength, (int) (strength * 50), 0.25);
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break;
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case INC:
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ExplosionLarge.explodeFire(worldObj, posX, posY, posZ, strength, true, false, true);
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ExplosionLarge.jolt(worldObj, posX, posY, posZ, strength * 1.5, (int) (strength * 50), 0.25);
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break;
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case CLUSTER:
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break;
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case BUSTER:
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ExplosionLarge.buster(worldObj, posX, posY, posZ, Vec3.createVectorHelper(motionX, motionY, motionZ), strength, strength * 4);
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break;
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case NUCLEAR:
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case TX:
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worldObj.spawnEntityInWorld(EntityNukeExplosionMK5.statFac(worldObj, (int) strength, posX, posY, posZ));
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EntityNukeCloudSmall nuke = new EntityNukeCloudSmall(worldObj, 1000, strength * 0.005F);
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nuke.posX = posX;
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nuke.posY = posY;
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nuke.posZ = posZ;
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worldObj.spawnEntityInWorld(nuke);
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break;
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case BALEFIRE:
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EntityBalefire bf = new EntityBalefire(worldObj);
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bf.posX = this.posX;
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bf.posY = this.posY;
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bf.posZ = this.posZ;
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bf.destructionRange = (int) strength;
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worldObj.spawnEntityInWorld(bf);
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worldObj.spawnEntityInWorld(EntityNukeCloudSmall.statFacBale(worldObj, posX, posY + 5, posZ, strength * 1.5F, 1000));
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break;
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case N2:
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worldObj.spawnEntityInWorld(EntityNukeExplosionMK5.statFacNoRad(worldObj, (int) strength, posX, posY, posZ));
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EntityNukeCloudSmall n2 = new EntityNukeCloudSmall(worldObj, 1000, strength * 0.005F);
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n2.posX = posX;
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n2.posY = posY;
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n2.posZ = posZ;
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worldObj.spawnEntityInWorld(n2);
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break;
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case TAINT:
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int r = (int) strength;
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for(int i = 0; i < r * 10; i++) {
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int a = rand.nextInt(r) + (int) posX - (r / 2 - 1);
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int b = rand.nextInt(r) + (int) posY - (r / 2 - 1);
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int c = rand.nextInt(r) + (int) posZ - (r / 2 - 1);
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if(worldObj.getBlock(a, b, c).isReplaceable(worldObj, a, b, c) && BlockTaint.hasPosNeightbour(worldObj, a, b, c)) {
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worldObj.setBlock(a, b, c, ModBlocks.taint, rand.nextInt(3) + 4, 2);
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}
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}
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break;
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case CLOUD:
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this.worldObj.playAuxSFX(2002, (int) Math.round(this.posX), (int) Math.round(this.posY), (int) Math.round(this.posZ), 0);
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ExplosionChaos.spawnChlorine(worldObj, posX - motionX, posY - motionY, posZ - motionZ, 750, 2.5, 2);
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break;
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case TURBINE:
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ExplosionLarge.explode(worldObj, posX, posY, posZ, 10, true, false, true);
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int count = (int) strength;
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Vec3 vec = Vec3.createVectorHelper(0.5, 0, 0);
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for(int i = 0; i < count; i++) {
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EntityBulletBase blade = new EntityBulletBase(worldObj, BulletConfigSyncingUtil.TURBINE);
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blade.setPositionAndRotation(this.posX - this.motionX, this.posY - this.motionY + rand.nextGaussian(), this.posZ - this.motionZ, 0, 0);
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blade.motionX = vec.xCoord;
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blade.motionZ = vec.zCoord;
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worldObj.spawnEntityInWorld(blade);
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vec.rotateAroundY((float) (Math.PI * 2F / (float) count));
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}
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break;
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default:
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break;
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}
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}
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public void init(Ticket ticket) {
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if(!worldObj.isRemote) {
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if(ticket != null) {
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if(loaderTicket == null) {
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loaderTicket = ticket;
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loaderTicket.bindEntity(this);
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loaderTicket.getModData();
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}
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ForgeChunkManager.forceChunk(loaderTicket, new ChunkCoordIntPair(chunkCoordX, chunkCoordZ));
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}
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}
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}
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List<ChunkCoordIntPair> loadedChunks = new ArrayList<ChunkCoordIntPair>();
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public void loadNeighboringChunks(int newChunkX, int newChunkZ) {
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if(!worldObj.isRemote && loaderTicket != null) {
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for(ChunkCoordIntPair chunk : loadedChunks) {
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ForgeChunkManager.unforceChunk(loaderTicket, chunk);
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}
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loadedChunks.clear();
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loadedChunks.add(new ChunkCoordIntPair(newChunkX, newChunkZ));
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loadedChunks.add(new ChunkCoordIntPair(newChunkX + 1, newChunkZ + 1));
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loadedChunks.add(new ChunkCoordIntPair(newChunkX - 1, newChunkZ - 1));
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loadedChunks.add(new ChunkCoordIntPair(newChunkX + 1, newChunkZ - 1));
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loadedChunks.add(new ChunkCoordIntPair(newChunkX - 1, newChunkZ + 1));
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loadedChunks.add(new ChunkCoordIntPair(newChunkX + 1, newChunkZ));
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loadedChunks.add(new ChunkCoordIntPair(newChunkX, newChunkZ + 1));
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loadedChunks.add(new ChunkCoordIntPair(newChunkX - 1, newChunkZ));
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loadedChunks.add(new ChunkCoordIntPair(newChunkX, newChunkZ - 1));
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for(ChunkCoordIntPair chunk : loadedChunks) {
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ForgeChunkManager.forceChunk(loaderTicket, chunk);
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}
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}
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}
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@Override
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public RadarTargetType getTargetType() {
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ItemMissile part = (ItemMissile) Item.getItemById(this.dataWatcher.getWatchableObjectInt(10));
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PartSize top = part.top;
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PartSize bottom = part.bottom;
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if(top == PartSize.SIZE_10 && bottom == PartSize.SIZE_10)
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return RadarTargetType.MISSILE_10;
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if(top == PartSize.SIZE_10 && bottom == PartSize.SIZE_15)
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return RadarTargetType.MISSILE_10_15;
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if(top == PartSize.SIZE_15 && bottom == PartSize.SIZE_15)
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return RadarTargetType.MISSILE_15;
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if(top == PartSize.SIZE_15 && bottom == PartSize.SIZE_20)
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return RadarTargetType.MISSILE_15_20;
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if(top == PartSize.SIZE_20 && bottom == PartSize.SIZE_20)
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return RadarTargetType.MISSILE_20;
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|
|
|
return RadarTargetType.PLAYER;
|
|
}
|
|
}
|