mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
92 lines
2.4 KiB
Java
92 lines
2.4 KiB
Java
// Date: 23.12.2015 23:32:22
|
|
// Template version 1.1
|
|
// Java generated by Techne
|
|
// Keep in mind that you still need to fill in some blanks
|
|
// - ZeuX
|
|
|
|
|
|
|
|
|
|
|
|
|
|
package com.hbm.render;
|
|
|
|
import org.lwjgl.opengl.GL11;
|
|
|
|
import net.minecraft.client.model.ModelBiped;
|
|
import net.minecraft.client.model.ModelBox;
|
|
import net.minecraft.client.model.ModelRenderer;
|
|
import net.minecraft.entity.Entity;
|
|
import net.minecraft.entity.player.EntityPlayer;
|
|
|
|
public class ModelGasMask extends ModelBiped
|
|
{
|
|
//fields
|
|
ModelRenderer mask;
|
|
ModelRenderer Shape1;
|
|
ModelRenderer Shape2;
|
|
ModelRenderer Shape3;
|
|
ModelRenderer Shape4;
|
|
ModelRenderer Shape5;
|
|
ModelRenderer Shape6;
|
|
|
|
public ModelGasMask()
|
|
{
|
|
textureWidth = 64;
|
|
textureHeight = 32;
|
|
|
|
bipedHead = new ModelRenderer(this, 0, 0);
|
|
bipedHead.addBox(0F - 4, 0F - 8 + 0.5F, 0F - 4, 8, 8, 3);
|
|
|
|
bipedHead.setTextureOffset(22, 0);
|
|
bipedHead.addBox(1F - 4, 3F - 8 + 0.5F, -0.5333334F - 4, 2, 2, 1);
|
|
|
|
bipedHead.setTextureOffset(22, 0);
|
|
bipedHead.addBox(5F - 4, 3F - 8 + 0.5F, -0.5F - 4, 2, 2, 1);
|
|
|
|
bipedHead.setTextureOffset(0, 22);
|
|
bipedHead.addBox(0F - 4, 3F - 8 + 0.5F, 3F - 4, 8, 1, 5);
|
|
|
|
mask = bipedHeadwear;
|
|
mask.setTextureOffset(0, 11);
|
|
mask.addBox(0 - 1, 0 + 2, 0F - 4, 2, 2, 2);
|
|
|
|
mask.setTextureOffset(0, 15);
|
|
mask.addBox(0 - 1.5F, 2 + 0.5F - 0.5F + 2, -0.5F - 4, 3, 4, 3);
|
|
}
|
|
|
|
private void setRotation(ModelRenderer model, float x, float y, float z)
|
|
{
|
|
model.rotateAngleX = x;
|
|
model.rotateAngleY = y;
|
|
model.rotateAngleZ = z;
|
|
}
|
|
|
|
@Override
|
|
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
|
|
{
|
|
EntityPlayer player = (EntityPlayer)entity;
|
|
if(player.isSneaking())
|
|
{
|
|
this.isSneak = true;
|
|
} else {
|
|
this.isSneak = false;
|
|
}
|
|
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
|
this.mask.rotationPointX = bipedHead.rotationPointX;
|
|
this.mask.rotationPointY = bipedHead.rotationPointY;
|
|
this.mask.rotateAngleX = bipedHead.rotateAngleX - 45;
|
|
}
|
|
@Override
|
|
public void render(Entity par1Entity, float par2, float par3, float par4, float par5, float par6, float par7)
|
|
{
|
|
setRotationAngles(par2, par3, par4, par5, par6, par7, par1Entity);
|
|
GL11.glPushMatrix();
|
|
GL11.glScalef(1.2F, 1.2F, 1.2F);
|
|
bipedHead.render(par7);
|
|
mask.render(par7);
|
|
GL11.glPopMatrix();
|
|
}
|
|
|
|
}
|