UFFR 1df36201c0
Soon?!
Expect PR soon.
It's like 1 AM over here. I'm cold, hungry, and sleep deprived.
2022-10-11 02:12:27 -04:00

173 lines
5.1 KiB
Java

package com.hbm.handler.guncfg;
import java.util.ArrayList;
import com.hbm.handler.BulletConfigSyncingUtil;
import com.hbm.handler.BulletConfiguration;
import com.hbm.handler.GunConfiguration;
import com.hbm.inventory.RecipesCommon.ComparableStack;
import com.hbm.items.ModItems;
import com.hbm.lib.HbmCollection;
import com.hbm.lib.HbmCollection.EnumGunManufacturer;
import com.hbm.render.anim.BusAnimation;
import com.hbm.render.anim.BusAnimationKeyframe;
import com.hbm.render.anim.BusAnimationSequence;
import com.hbm.render.anim.HbmAnimations.AnimType;
import com.hbm.render.util.RenderScreenOverlay.Crosshair;
public class Gun9mmFactory {
public static GunConfiguration getMP40Config() {
GunConfiguration config = new GunConfiguration();
config.rateOfFire = 2;
config.roundsPerCycle = 1;
config.gunMode = GunConfiguration.MODE_NORMAL;
config.firingMode = GunConfiguration.FIRE_AUTO;
config.reloadDuration = 20;
config.firingDuration = 0;
config.ammoCap = 32;
config.reloadType = GunConfiguration.RELOAD_FULL;
config.allowsInfinity = true;
config.crosshair = Crosshair.L_SPLIT;
config.durability = 2500;
config.reloadSound = GunConfiguration.RSOUND_MAG;
config.firingSound = "hbm:weapon.rifleShoot";
config.reloadSoundEnd = false;
config.name = "mp40";
config.manufacturer = EnumGunManufacturer.NAZI;
config.config = new ArrayList<Integer>();
config.config.add(BulletConfigSyncingUtil.P9_NORMAL);
config.config.add(BulletConfigSyncingUtil.P9_AP);
config.config.add(BulletConfigSyncingUtil.P9_DU);
config.config.add(BulletConfigSyncingUtil.CHL_P9);
config.config.add(BulletConfigSyncingUtil.P9_ROCKET);
return config;
}
public static GunConfiguration getThompsonConfig() {
GunConfiguration config = new GunConfiguration();
config.rateOfFire = 2;
config.roundsPerCycle = 1;
config.gunMode = GunConfiguration.MODE_NORMAL;
config.firingMode = GunConfiguration.FIRE_AUTO;
config.reloadDuration = 20;
config.firingDuration = 0;
config.ammoCap = 30;
config.reloadType = GunConfiguration.RELOAD_FULL;
config.allowsInfinity = true;
config.crosshair = Crosshair.L_SPLIT;
config.durability = 2500;
config.reloadSound = GunConfiguration.RSOUND_MAG;
config.firingSound = "hbm:weapon.rifleShoot";
config.reloadSoundEnd = false;
config.name = "tommy9";
config.manufacturer = EnumGunManufacturer.AUTO_ORDINANCE;
config.config = new ArrayList<Integer>();
config.config.add(BulletConfigSyncingUtil.P9_NORMAL);
config.config.add(BulletConfigSyncingUtil.P9_AP);
config.config.add(BulletConfigSyncingUtil.P9_DU);
config.config.add(BulletConfigSyncingUtil.CHL_P9);
config.config.add(BulletConfigSyncingUtil.P9_ROCKET);
return config;
}
public static GunConfiguration getLLRConfig()
{
GunConfiguration config = new GunConfiguration();
config.rateOfFire = 1;
config.roundsPerCycle = 1;
config.gunMode = 0;
config.firingMode = GunConfiguration.FIRE_AUTO;
config.hasSights = true;
config.reloadDuration = 10;
config.ammoCap = 60;
config.reloadType = GunConfiguration.RELOAD_FULL;
config.allowsInfinity = true;
config.crosshair = Crosshair.L_SPLIT;
config.durability = 60000;
config.firingSound = "hbm:weapon.rifleShoot";
config.firingPitch = 1.25F;
config.reloadSound = GunConfiguration.RSOUND_MAG;
config.reloadSoundEnd = false;
config.name = "lunaSMG";
config.manufacturer = EnumGunManufacturer.LUNA;
config.comment.add("Calling this a rifle is a bit of a misnomer");
config.config = HbmCollection.nineMM;
config.animations.put(AnimType.CYCLE, new BusAnimation()
.addBus("RECOIL", new BusAnimationSequence()
.addKeyframe(new BusAnimationKeyframe(0, 0, -0.1, 30))
.addKeyframe(new BusAnimationKeyframe(0, 0, 0, 30))));
return config;
}
static final float inaccuracy = 1.15f;
static byte i = 0;
public static BulletConfiguration get9mmConfig() {
BulletConfiguration bullet = BulletConfigFactory.standardPistolConfig();
bullet.ammo = new ComparableStack(ModItems.ammo_9mm, 1, i++);
bullet.spread *= inaccuracy;
bullet.dmgMin = 10;
bullet.dmgMax = 14;
return bullet;
}
public static BulletConfiguration get9mmAPConfig() {
BulletConfiguration bullet = BulletConfigFactory.standardPistolConfig();
bullet.ammo = new ComparableStack(ModItems.ammo_9mm, 1, i++);
bullet.spread *= inaccuracy;
bullet.dmgMin = 18;
bullet.dmgMax = 20;
bullet.penetration *= 1.5;
bullet.leadChance = 10;
bullet.wear = 15;
return bullet;
}
public static BulletConfiguration get9mmDUConfig() {
BulletConfiguration bullet = BulletConfigFactory.standardPistolConfig();
bullet.ammo = new ComparableStack(ModItems.ammo_9mm, 1, i++);
bullet.spread *= inaccuracy;
bullet.dmgMin = 22;
bullet.dmgMax = 26;
bullet.penetration *= 2;
bullet.leadChance = 50;
bullet.wear = 25;
return bullet;
}
public static BulletConfiguration get9mmRocketConfig() {
BulletConfiguration bullet = BulletConfigFactory.standardRocketConfig();
bullet.ammo = new ComparableStack(ModItems.ammo_9mm, 1, i++);
bullet.velocity = 5;
bullet.explosive = 7.5F;
bullet.trail = 5;
return bullet;
}
}