2025-11-28 14:10:17 +01:00

231 lines
5.6 KiB
Java

package com.hbm.blocks.machine;
import com.hbm.blocks.BlockDummyable;
import com.hbm.main.MainRegistry;
import com.hbm.tileentity.TileEntityProxyCombo;
import com.hbm.tileentity.machine.TileEntityITER;
import com.hbm.tileentity.machine.TileEntityITERStruct;
import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
import net.minecraft.block.material.Material;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.MathHelper;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
public class MachineITER extends BlockDummyable {
public MachineITER() {
super(Material.iron);
}
@Override
public TileEntity createNewTileEntity(World world, int meta) {
if(meta >= 12)
return new TileEntityITER();
if(meta >= 6)
return new TileEntityProxyCombo(true, true, true);
return null;
}
@Override
public int[] getDimensions() {
//because we'll implement our own gnarly behavior here
return new int[] { 0, 0, 0, 0, 0, 0 };
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
if(world.isRemote)
{
return true;
} else if(!player.isSneaking())
{
int[] pos = this.findCore(world, x, y, z);
if(pos == null)
return false;
TileEntityITER entity = (TileEntityITER) world.getTileEntity(pos[0], pos[1], pos[2]);
if(entity != null)
{
FMLNetworkHandler.openGui(player, MainRegistry.instance, 0, world, pos[0], pos[1], pos[2]);
}
return true;
} else {
return false;
}
}
public static final int height = 2;
@Override
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack itemStack) {
if(!(player instanceof EntityPlayer))
return;
int i = MathHelper.floor_double(player.rotationYaw * 4.0F / 360.0F + 0.5D) & 3;
EntityPlayer pl = (EntityPlayer) player;
int o = getOffset();
ForgeDirection dir = ForgeDirection.NORTH;
if(i == 0)
{
dir = ForgeDirection.getOrientation(2);
}
if(i == 1)
{
dir = ForgeDirection.getOrientation(5);
}
if(i == 2)
{
dir = ForgeDirection.getOrientation(3);
}
if(i == 3)
{
dir = ForgeDirection.getOrientation(4);
}
dir = dir.getOpposite();
world.setBlockToAir(x, y, z);
if(!checkRequirement(world, x, y, z, dir, o)) {
if(!pl.capabilities.isCreativeMode) {
ItemStack stack = pl.inventory.mainInventory[pl.inventory.currentItem];
Item item = Item.getItemFromBlock(this);
if(stack == null) {
pl.inventory.mainInventory[pl.inventory.currentItem] = new ItemStack(this);
} else {
if(stack.getItem() != item || stack.stackSize == stack.getMaxStackSize()) {
pl.inventory.addItemStackToInventory(new ItemStack(this));
} else {
pl.getHeldItem().stackSize++;
}
}
}
return;
}
pl.getHeldItem().stackSize--;
world.setBlock(x + dir.offsetX * o , y + dir.offsetY * o + height, z + dir.offsetZ * o, this, dir.ordinal() + offset, 3);
this.safeRem = true;
fillSpace(world, x, y, z, dir, o);
this.safeRem = false;
world.scheduleBlockUpdate(x, y, z, this, 1);
world.scheduleBlockUpdate(x, y, z, this, 2);
super.onBlockPlacedBy(world, x, y, z, player, itemStack);
}
@Override
public boolean checkRequirement(World world, int x, int y, int z, ForgeDirection dir, int o) {
x = x + dir.offsetX * o;
z = z + dir.offsetZ * o;
int[][][] layout = TileEntityITERStruct.collisionMask;
for(int iy = 0; iy < 5; iy++) {
int l = iy > 2 ? 4 - iy : iy;
int[][] layer = layout[l];
for(int ix = 0; ix < layer.length; ix++) {
for(int iz = 0; iz < layer.length; iz++) {
int ex = ix - layer.length / 2;
int ez = iz - layer.length / 2;
if(ex == 0 && y == 2 && ez == 0)
continue;
if(!world.getBlock(x + ex, y + iy, z + ez).canPlaceBlockAt(world, x + ex, y + iy, z + ez)) {
return false;
}
}
}
}
return true;
}
@Override
public void fillSpace(World world, int x, int y, int z, ForgeDirection dir, int o) {
x = x + dir.offsetX * o;
z = z + dir.offsetZ * o;
int[][][] layout = TileEntityITERStruct.collisionMask;
for(int iy = 0; iy < 5; iy++) {
int l = iy > 2 ? 4 - iy : iy;
int[][] layer = layout[l];
for(int ix = 0; ix < layer.length; ix++) {
for(int iz = 0; iz < layer[0].length; iz++) {
int ex = ix - layer.length / 2;
int ez = iz - layer.length / 2;
int meta = 0;
if(iy < 2) {
meta = ForgeDirection.DOWN.ordinal();
} else if(iy > 2) {
meta = ForgeDirection.UP.ordinal();
} else if(ex < 0) {
meta = ForgeDirection.WEST.ordinal();
} else if(ex > 0) {
meta = ForgeDirection.EAST.ordinal();
} else if(ez < 0) {
meta = ForgeDirection.NORTH.ordinal();
} else if(ez > 0) {
meta = ForgeDirection.SOUTH.ordinal();
} else {
continue;
}
if(layout[l][ix][iz] > 0)
world.setBlock(x + ex, y + iy, z + ez, this, meta, 3);
}
}
}
this.makeExtra(world, x, y, z);
this.makeExtra(world, x, y + 4, z);
Vec3 vec = Vec3.createVectorHelper(5.75, 0, 0);
for(int i = 0; i < 16; i++) {
vec.rotateAroundY((float) (Math.PI / 8));
this.makeExtra(world, x + (int)vec.xCoord, y, z + (int)vec.zCoord);
this.makeExtra(world, x + (int)vec.xCoord, y + 4, z + (int)vec.zCoord);
}
}
@Override
public int getOffset() {
return 7;
}
}