mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
231 lines
5.6 KiB
Java
231 lines
5.6 KiB
Java
package com.hbm.blocks.machine;
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import com.hbm.blocks.BlockDummyable;
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import com.hbm.main.MainRegistry;
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import com.hbm.tileentity.TileEntityProxyCombo;
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import com.hbm.tileentity.machine.TileEntityITER;
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import com.hbm.tileentity.machine.TileEntityITERStruct;
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import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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public class MachineITER extends BlockDummyable {
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public MachineITER() {
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super(Material.iron);
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}
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@Override
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public TileEntity createNewTileEntity(World world, int meta) {
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if(meta >= 12)
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return new TileEntityITER();
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if(meta >= 6)
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return new TileEntityProxyCombo(true, true, true);
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return null;
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}
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@Override
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public int[] getDimensions() {
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//because we'll implement our own gnarly behavior here
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return new int[] { 0, 0, 0, 0, 0, 0 };
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}
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@Override
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public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
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if(world.isRemote)
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{
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return true;
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} else if(!player.isSneaking())
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{
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int[] pos = this.findCore(world, x, y, z);
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if(pos == null)
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return false;
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TileEntityITER entity = (TileEntityITER) world.getTileEntity(pos[0], pos[1], pos[2]);
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if(entity != null)
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{
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FMLNetworkHandler.openGui(player, MainRegistry.instance, 0, world, pos[0], pos[1], pos[2]);
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}
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return true;
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} else {
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return false;
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}
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}
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public static final int height = 2;
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@Override
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public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack itemStack) {
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if(!(player instanceof EntityPlayer))
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return;
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int i = MathHelper.floor_double(player.rotationYaw * 4.0F / 360.0F + 0.5D) & 3;
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EntityPlayer pl = (EntityPlayer) player;
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int o = getOffset();
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ForgeDirection dir = ForgeDirection.NORTH;
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if(i == 0)
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{
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dir = ForgeDirection.getOrientation(2);
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}
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if(i == 1)
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{
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dir = ForgeDirection.getOrientation(5);
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}
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if(i == 2)
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{
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dir = ForgeDirection.getOrientation(3);
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}
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if(i == 3)
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{
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dir = ForgeDirection.getOrientation(4);
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}
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dir = dir.getOpposite();
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world.setBlockToAir(x, y, z);
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if(!checkRequirement(world, x, y, z, dir, o)) {
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if(!pl.capabilities.isCreativeMode) {
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ItemStack stack = pl.inventory.mainInventory[pl.inventory.currentItem];
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Item item = Item.getItemFromBlock(this);
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if(stack == null) {
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pl.inventory.mainInventory[pl.inventory.currentItem] = new ItemStack(this);
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} else {
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if(stack.getItem() != item || stack.stackSize == stack.getMaxStackSize()) {
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pl.inventory.addItemStackToInventory(new ItemStack(this));
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} else {
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pl.getHeldItem().stackSize++;
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}
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}
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}
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return;
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}
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pl.getHeldItem().stackSize--;
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world.setBlock(x + dir.offsetX * o , y + dir.offsetY * o + height, z + dir.offsetZ * o, this, dir.ordinal() + offset, 3);
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this.safeRem = true;
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fillSpace(world, x, y, z, dir, o);
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this.safeRem = false;
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world.scheduleBlockUpdate(x, y, z, this, 1);
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world.scheduleBlockUpdate(x, y, z, this, 2);
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super.onBlockPlacedBy(world, x, y, z, player, itemStack);
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}
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@Override
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public boolean checkRequirement(World world, int x, int y, int z, ForgeDirection dir, int o) {
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x = x + dir.offsetX * o;
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z = z + dir.offsetZ * o;
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int[][][] layout = TileEntityITERStruct.collisionMask;
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for(int iy = 0; iy < 5; iy++) {
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int l = iy > 2 ? 4 - iy : iy;
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int[][] layer = layout[l];
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for(int ix = 0; ix < layer.length; ix++) {
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for(int iz = 0; iz < layer.length; iz++) {
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int ex = ix - layer.length / 2;
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int ez = iz - layer.length / 2;
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if(ex == 0 && y == 2 && ez == 0)
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continue;
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if(!world.getBlock(x + ex, y + iy, z + ez).canPlaceBlockAt(world, x + ex, y + iy, z + ez)) {
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return false;
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}
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}
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}
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}
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return true;
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}
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@Override
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public void fillSpace(World world, int x, int y, int z, ForgeDirection dir, int o) {
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x = x + dir.offsetX * o;
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z = z + dir.offsetZ * o;
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int[][][] layout = TileEntityITERStruct.collisionMask;
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for(int iy = 0; iy < 5; iy++) {
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int l = iy > 2 ? 4 - iy : iy;
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int[][] layer = layout[l];
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for(int ix = 0; ix < layer.length; ix++) {
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for(int iz = 0; iz < layer[0].length; iz++) {
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int ex = ix - layer.length / 2;
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int ez = iz - layer.length / 2;
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int meta = 0;
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if(iy < 2) {
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meta = ForgeDirection.DOWN.ordinal();
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} else if(iy > 2) {
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meta = ForgeDirection.UP.ordinal();
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} else if(ex < 0) {
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meta = ForgeDirection.WEST.ordinal();
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} else if(ex > 0) {
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meta = ForgeDirection.EAST.ordinal();
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} else if(ez < 0) {
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meta = ForgeDirection.NORTH.ordinal();
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} else if(ez > 0) {
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meta = ForgeDirection.SOUTH.ordinal();
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} else {
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continue;
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}
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if(layout[l][ix][iz] > 0)
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world.setBlock(x + ex, y + iy, z + ez, this, meta, 3);
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}
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}
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}
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this.makeExtra(world, x, y, z);
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this.makeExtra(world, x, y + 4, z);
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Vec3 vec = Vec3.createVectorHelper(5.75, 0, 0);
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for(int i = 0; i < 16; i++) {
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vec.rotateAroundY((float) (Math.PI / 8));
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this.makeExtra(world, x + (int)vec.xCoord, y, z + (int)vec.zCoord);
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this.makeExtra(world, x + (int)vec.xCoord, y + 4, z + (int)vec.zCoord);
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}
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}
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@Override
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public int getOffset() {
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return 7;
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}
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}
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