2020-04-09 19:57:09 +02:00

47 lines
1.2 KiB
Java

package com.hbm.render.tileentity;
import org.lwjgl.opengl.GL11;
import com.hbm.handler.FluidTypeHandler.FluidType;
import com.hbm.render.util.DiamondPronter;
import com.hbm.render.util.EnumSymbol;
import com.hbm.tileentity.machine.TileEntityBarrel;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
public class RenderFluidBarrel extends TileEntitySpecialRenderer {
@Override
public void renderTileEntityAt(TileEntity te, double x, double y, double z, float i) {
GL11.glPushMatrix();
GL11.glTranslated(x + 0.5, y + 0.5, z + 0.5);
GL11.glEnable(GL11.GL_LIGHTING);
if(te instanceof TileEntityBarrel) {
TileEntityBarrel barrel = (TileEntityBarrel)te;
FluidType type = barrel.tank.getTankType();
int poison = type.poison;
int flammability = type.flammability;
int reactivity = type.reactivity;
EnumSymbol symbol = type.symbol;
for(int j = 0; j < 4; j++) {
GL11.glPushMatrix();
GL11.glTranslated(0.4, 0.25, -0.15);
GL11.glScalef(1.0F, 0.35F, 0.35F);
DiamondPronter.pront(poison, flammability, reactivity, symbol);
GL11.glPopMatrix();
GL11.glRotatef(90, 0, 1, 0);
}
}
GL11.glPopMatrix();
}
}