mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
132 lines
5.2 KiB
Java
132 lines
5.2 KiB
Java
package com.hbm.render.tileentity;
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import java.util.function.Consumer;
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import org.lwjgl.opengl.GL11;
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import com.hbm.blocks.BlockDummyable;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.inventory.RecipesCommon.ComparableStack;
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import com.hbm.items.weapon.ItemMissile;
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import com.hbm.items.weapon.ItemMissile.MissileFormFactor;
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import com.hbm.main.ResourceManager;
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import com.hbm.render.item.ItemRenderBase;
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import com.hbm.render.item.ItemRenderMissileGeneric;
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import com.hbm.tileentity.bomb.TileEntityLaunchPadLarge;
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import net.minecraft.client.renderer.texture.TextureManager;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.client.IItemRenderer;
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public class RenderLaunchPadLarge extends TileEntitySpecialRenderer implements IItemRendererProvider {
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@Override
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public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float f) {
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GL11.glPushMatrix();
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GL11.glTranslated(x + 0.5D, y, z + 0.5D);
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GL11.glEnable(GL11.GL_LIGHTING);
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GL11.glEnable(GL11.GL_CULL_FACE);
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switch(tileEntity.getBlockMetadata() - BlockDummyable.offset) {
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case 2: GL11.glRotatef(90, 0F, 1F, 0F); break;
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case 4: GL11.glRotatef(180, 0F, 1F, 0F); break;
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case 3: GL11.glRotatef(270, 0F, 1F, 0F); break;
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case 5: GL11.glRotatef(0, 0F, 1F, 0F); break;
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}
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TileEntityLaunchPadLarge pad = (TileEntityLaunchPadLarge) tileEntity;
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bindTexture(ResourceManager.missile_erector_tex);
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ResourceManager.missile_erector.renderPart("Pad");
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if(pad.formFactor >= 0 && pad.formFactor < ItemMissile.MissileFormFactor.values().length) {
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MissileFormFactor formFactor = MissileFormFactor.values()[pad.formFactor];
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String[] parts = null;
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double[] offset = null;
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switch(formFactor) {
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case ABM: parts = new String[] {"ABM_Pad", "ABM_Erector", "ABM_Pivot", "ABM_Rope"};
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offset = new double[] {1.5D, 1.25D};
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bindTexture(ResourceManager.missile_erector_abm_tex); break;
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case MICRO: parts = new String[] {"Micro_Pad", "Micro_Erector", "Micro_Pivot", "Micro_Rope"};
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offset = new double[] {1.5D, 1.25D};
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bindTexture(ResourceManager.missile_erector_micro_tex); break;
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case V2: parts = new String[] {"V2_Pad", "V2_Erector", "V2_Pivot", "V2_Rope"};
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offset = new double[] {1.75D, 1.25D};
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bindTexture(ResourceManager.missile_erector_v2_tex); break;
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case STRONG: parts = new String[] {"Strong_Pad", "Strong_Erector", "Strong_Pivot", "Strong_Rope"};
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offset = new double[] {3D, 1.5D};
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bindTexture(ResourceManager.missile_erector_strong_tex); break;
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case HUGE: parts = new String[] {"Huge_Pad", "Huge_Erector", "Huge_Pivot", "Huge_Rope"};
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offset = new double[] {3D, 1.5D};
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bindTexture(ResourceManager.missile_erector_huge_tex); break;
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case ATLAS: parts = new String[] {"Atlas_Pad", "Atlas_Erector", "Atlas_Pivot", "Atlas_Rope"};
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offset = new double[] {4D, 1.5D};
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bindTexture(ResourceManager.missile_erector_atlas_tex); break;
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case OTHER: parts = new String[] {"ABM_Pad", "ABM_Erector", "ABM_Pivot", "ABM_Rope"};
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offset = new double[] {1.5D, 1.25D};
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bindTexture(ResourceManager.missile_erector_abm_tex); break;
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}
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float erectorAngle = pad.prevErector + (pad.erector - pad.prevErector) * f;
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float erectorLift = pad.prevLift + (pad.lift - pad.prevLift) * f;
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GL11.glPushMatrix();
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GL11.glShadeModel(GL11.GL_SMOOTH);
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ResourceManager.missile_erector.renderPart(parts[0]);
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if(pad.toRender != null && pad.erected) ResourceManager.missile_erector.renderPart(parts[3]);
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GL11.glTranslated(0, offset[1], -offset[0]);
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GL11.glRotatef(-erectorAngle, 1, 0, 0);
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GL11.glTranslated(0, -offset[1], offset[0]);
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ResourceManager.missile_erector.renderPart(parts[2]);
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GL11.glTranslatef(0, erectorLift, 0);
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ResourceManager.missile_erector.renderPart(parts[1]);
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GL11.glShadeModel(GL11.GL_FLAT);
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if(pad.erected) {
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GL11.glPopMatrix();
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GL11.glPushMatrix();
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}
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if(pad.toRender != null && (pad.erected || pad.readyToLoad)) {
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GL11.glTranslated(0, 2, 0);
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Consumer<TextureManager> renderer = ItemRenderMissileGeneric.renderers.get(new ComparableStack(pad.toRender).makeSingular());
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if(renderer != null) renderer.accept(this.field_147501_a.field_147553_e);
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}
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GL11.glPopMatrix();
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}
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GL11.glPopMatrix();
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}
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@Override
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public Item getItemForRenderer() {
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return Item.getItemFromBlock(ModBlocks.launch_pad_large);
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}
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@Override
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public IItemRenderer getRenderer() {
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return new ItemRenderBase( ) {
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public void renderInventory() {
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GL11.glTranslated(0, -3.75, 0);
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GL11.glScaled(1.625, 1.625, 1.625);
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}
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public void renderCommonWithStack(ItemStack item) {
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GL11.glScaled(0.5, 0.5, 0.5);
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GL11.glRotatef(90, 0F, 1F, 0F);
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GL11.glShadeModel(GL11.GL_SMOOTH);
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bindTexture(ResourceManager.missile_erector_tex);
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ResourceManager.missile_erector.renderPart("Pad");
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bindTexture(ResourceManager.missile_erector_atlas_tex);
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ResourceManager.missile_erector.renderPart("Atlas_Pad");
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ResourceManager.missile_erector.renderPart("Atlas_Erector");
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ResourceManager.missile_erector.renderPart("Atlas_Pivot");
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GL11.glShadeModel(GL11.GL_FLAT);
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}};
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}
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}
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