Hbm-s-Nuclear-Tech-GIT/com/hbm/tileentity/machine/TileEntityMachineMiningLaser.java

573 lines
13 KiB
Java

package com.hbm.tileentity.machine;
import java.util.List;
import java.util.Set;
import com.google.common.collect.Sets;
import com.hbm.blocks.ModBlocks;
import com.hbm.interfaces.IConsumer;
import com.hbm.inventory.CentrifugeRecipes;
import com.hbm.inventory.CrystallizerRecipes;
import com.hbm.inventory.ShredderRecipes;
import com.hbm.items.ModItems;
import com.hbm.items.machine.ItemMachineUpgrade;
import com.hbm.lib.Library;
import com.hbm.tileentity.TileEntityMachineBase;
import com.hbm.util.InventoryUtil;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.FurnaceRecipes;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
public class TileEntityMachineMiningLaser extends TileEntityMachineBase implements IConsumer {
public long power;
public static final long maxPower = 10000000;
public static final int consumption = 10000;
public boolean isOn;
public int targetX;
public int targetY;
public int targetZ;
public int lastTargetX;
public int lastTargetY;
public int lastTargetZ;
public boolean beam;
boolean lock = false;
double breakProgress;
public TileEntityMachineMiningLaser() {
//slot 0: battery
//slots 1 - 8: upgrades
//slots 9 - 29: output
super(30);
}
@Override
public String getName() {
return "container.miningLaser";
}
@Override
public void updateEntity() {
if(!worldObj.isRemote) {
power = Library.chargeTEFromItems(slots, 0, power, maxPower);
//reset progress if the position changes
if(lastTargetX != targetX ||
lastTargetY != targetY ||
lastTargetZ != targetZ)
breakProgress = 0;
//set last positions for interpolation and the like
lastTargetX = targetX;
lastTargetY = targetY;
lastTargetZ = targetZ;
double clientBreakProgress = 0;
if(isOn) {
int cycles = getOverdrive();
int speed = getSpeed();
int range = getRange();
int fortune = getFortune();
int consumption = getConsumption() * speed;
for(int i = 0; i < cycles; i++) {
if(power < consumption) {
beam = false;
break;
}
power -= consumption;
if(targetY <= 0)
targetY = yCoord - 2;
scan(range);
if(beam && canBreak(worldObj.getBlock(targetX, targetY, targetZ))) {
breakProgress += getBreakSpeed(speed);
clientBreakProgress = Math.min(breakProgress, 1);
if(breakProgress < 1) {
worldObj.destroyBlockInWorldPartially(-1, targetX, targetY, targetZ, (int) Math.floor(breakProgress * 10));
} else {
breakBlock(fortune);
}
}
}
} else {
targetY = yCoord - 2;
beam = false;
}
this.tryFillContainer(xCoord + 2, yCoord, zCoord);
this.tryFillContainer(xCoord - 2, yCoord, zCoord);
this.tryFillContainer(xCoord, yCoord, zCoord + 2);
this.tryFillContainer(xCoord, yCoord, zCoord - 2);
NBTTagCompound data = new NBTTagCompound();
data.setLong("power", power);
data.setInteger("lastX", lastTargetX);
data.setInteger("lastY", lastTargetY);
data.setInteger("lastZ", lastTargetZ);
data.setInteger("x", targetX);
data.setInteger("y", targetY);
data.setInteger("z", targetZ);
data.setBoolean("beam", beam);
data.setBoolean("isOn", isOn);
data.setDouble("progress", clientBreakProgress);
this.networkPack(data, 250);
}
}
public void networkUnpack(NBTTagCompound data) {
this.power = data.getLong("power");
this.lastTargetX = data.getInteger("lastX");
this.lastTargetY = data.getInteger("lastY");
this.lastTargetZ = data.getInteger("lastZ");
this.targetX = data.getInteger("x");
this.targetY = data.getInteger("y");
this.targetZ = data.getInteger("z");
this.beam = data.getBoolean("beam");
this.isOn = data.getBoolean("isOn");
this.breakProgress = data.getDouble("progress");
}
private void tryFillContainer(int x, int y, int z) {
Block b = worldObj.getBlock(x, y, z);
if(b != Blocks.chest && b != Blocks.trapped_chest && b != ModBlocks.crate_iron &&
b != ModBlocks.crate_steel && b != ModBlocks.safe && b != Blocks.hopper)
return;
IInventory inventory = (IInventory)worldObj.getTileEntity(x, y, z);
if(inventory == null)
return;
for(int i = 9; i <= 29; i++) {
if(slots[i] != null) {
int prev = slots[i].stackSize;
slots[i] = InventoryUtil.tryAddItemToInventory(inventory, 0, inventory.getSizeInventory() - 1, slots[i]);
if(slots[i] == null || slots[i].stackSize < prev)
return;
}
}
}
private void breakBlock(int fortune) {
Block b = worldObj.getBlock(targetX, targetY, targetZ);
int meta = worldObj.getBlockMetadata(targetX, targetY, targetZ);
boolean normal = true;
if(b == Blocks.lit_redstone_ore)
b = Blocks.redstone_ore;
ItemStack stack = new ItemStack(b, 1, meta);
if(stack != null && stack.getItem() != null) {
if(hasCrystallizer()) {
ItemStack result = CrystallizerRecipes.getOutput(stack);
if(result != null && result.getItem() != ModItems.scrap) {
worldObj.spawnEntityInWorld(new EntityItem(worldObj, targetX + 0.5, targetY + 0.5, targetZ + 0.5, result.copy()));
normal = false;
}
} else if(hasCentrifuge()) {
ItemStack[] result = CentrifugeRecipes.getOutput(stack);
if(result != null) {
for(ItemStack sta : result) {
if(sta != null) {
worldObj.spawnEntityInWorld(new EntityItem(worldObj, targetX + 0.5, targetY + 0.5, targetZ + 0.5, sta.copy()));
normal = false;
}
}
}
} else if(hasShredder()) {
ItemStack result = ShredderRecipes.getShredderResult(stack);
if(result != null && result.getItem() != ModItems.scrap) {
worldObj.spawnEntityInWorld(new EntityItem(worldObj, targetX + 0.5, targetY + 0.5, targetZ + 0.5, result.copy()));
normal = false;
}
} else if(hasSmelter()) {
ItemStack result = FurnaceRecipes.smelting().getSmeltingResult(stack);
if(result != null) {
worldObj.spawnEntityInWorld(new EntityItem(worldObj, targetX + 0.5, targetY + 0.5, targetZ + 0.5, result.copy()));
normal = false;
}
}
}
if(normal)
b.dropBlockAsItem(worldObj, targetX, targetY, targetZ, meta, fortune);
worldObj.func_147480_a(targetX, targetY, targetZ, false);
suckDrops();
if(doesScream()) {
worldObj.playSoundEffect(targetX + 0.5, targetY + 0.5, targetZ + 0.5, "hbm:block.screm", 2000.0F, 1.0F);
}
breakProgress = 0;
}
private static final Set<Item> bad = Sets.newHashSet(new Item[] {
Item.getItemFromBlock(Blocks.dirt),
Item.getItemFromBlock(Blocks.stone),
Item.getItemFromBlock(Blocks.cobblestone),
Item.getItemFromBlock(Blocks.sand),
Item.getItemFromBlock(Blocks.sandstone),
Item.getItemFromBlock(Blocks.gravel),
Items.flint,
Items.snowball,
Items.wheat_seeds
});
//hahahahahahahaha he said "suck"
private void suckDrops() {
int rangeHor = 3;
int rangeVer = 1;
boolean nullifier = hasNullifier();
List<EntityItem> items = worldObj.getEntitiesWithinAABB(EntityItem.class, AxisAlignedBB.getBoundingBox(
targetX + 0.5 - rangeHor,
targetY + 0.5 - rangeVer,
targetZ + 0.5 - rangeHor,
targetX + 0.5 + rangeHor,
targetY + 0.5 + rangeVer,
targetZ + 0.5 + rangeHor
));
for(EntityItem item : items) {
if(nullifier && bad.contains(item.getEntityItem().getItem())) {
item.setDead();
continue;
}
ItemStack stack = InventoryUtil.tryAddItemToInventory(slots, 9, 29, item.getEntityItem().copy());
if(stack == null)
item.setDead();
else
item.setEntityItemStack(stack.copy()); //copy is not necessary but i'm paranoid due to the kerfuffle of the old drill
}
List<EntityLivingBase> mobs = worldObj.getEntitiesWithinAABB(EntityLivingBase.class, AxisAlignedBB.getBoundingBox(
targetX + 0.5 - 1,
targetY + 0.5 - 1,
targetZ + 0.5 - 1,
targetX + 0.5 + 1,
targetY + 0.5 + 1,
targetZ + 0.5 + 1
));
for(EntityLivingBase mob : mobs) {
mob.setFire(5);
}
}
public double getBreakSpeed(int speed) {
float hardness = worldObj.getBlock(targetX, targetY, targetZ).getBlockHardness(worldObj, targetX, targetY, targetZ) * 15 / speed;
if(hardness == 0)
return 1;
return 1 / hardness;
}
public void scan(int range) {
for(int x = -range; x <= range; x++) {
for(int z = -range; z <= range; z++) {
if(canBreak(worldObj.getBlock(x + xCoord, targetY, z + zCoord))) {
targetX = x + xCoord;
targetZ = z + zCoord;
beam = true;
return;
}
}
}
beam = false;
targetY--;
}
private boolean canBreak(Block block) {
return block != Blocks.air && block != Blocks.water && block != Blocks.flowing_water;
}
public int getOverdrive() {
int speed = 1;
for(int i = 1; i < 9; i++) {
if(slots[i] != null) {
if(slots[i].getItem() == ModItems.upgrade_overdrive_1)
speed += 1;
else if(slots[i].getItem() == ModItems.upgrade_overdrive_2)
speed += 2;
else if(slots[i].getItem() == ModItems.upgrade_overdrive_3)
speed += 3;
}
}
return Math.min(speed, 4);
}
public int getSpeed() {
int speed = 1;
for(int i = 1; i < 9; i++) {
if(slots[i] != null) {
if(slots[i].getItem() == ModItems.upgrade_speed_1)
speed += 2;
else if(slots[i].getItem() == ModItems.upgrade_speed_2)
speed += 4;
else if(slots[i].getItem() == ModItems.upgrade_speed_3)
speed += 6;
}
}
return Math.min(speed, 13);
}
public int getRange() {
int range = 1;
for(int i = 1; i < 9; i++) {
if(slots[i] != null) {
if(slots[i].getItem() == ModItems.upgrade_effect_1)
range += 2;
else if(slots[i].getItem() == ModItems.upgrade_effect_2)
range += 4;
else if(slots[i].getItem() == ModItems.upgrade_effect_3)
range += 6;
}
}
return Math.min(range, 26);
}
public int getFortune() {
int fortune = 0;
for(int i = 1; i < 9; i++) {
if(slots[i] != null) {
if(slots[i].getItem() == ModItems.upgrade_fortune_1)
fortune += 1;
else if(slots[i].getItem() == ModItems.upgrade_fortune_2)
fortune += 2;
else if(slots[i].getItem() == ModItems.upgrade_fortune_3)
fortune += 3;
}
}
return Math.min(fortune, 3);
}
public boolean hasNullifier() {
for(int i = 1; i < 9; i++) {
if(slots[i] != null) {
if(slots[i].getItem() == ModItems.upgrade_nullifier)
return true;
}
}
return false;
}
public boolean hasSmelter() {
for(int i = 1; i < 9; i++) {
if(slots[i] != null) {
if(slots[i].getItem() == ModItems.upgrade_smelter)
return true;
}
}
return false;
}
public boolean hasShredder() {
for(int i = 1; i < 9; i++) {
if(slots[i] != null) {
if(slots[i].getItem() == ModItems.upgrade_shredder)
return true;
}
}
return false;
}
public boolean hasCentrifuge() {
for(int i = 1; i < 9; i++) {
if(slots[i] != null) {
if(slots[i].getItem() == ModItems.upgrade_centrifuge)
return true;
}
}
return false;
}
public boolean hasCrystallizer() {
for(int i = 1; i < 9; i++) {
if(slots[i] != null) {
if(slots[i].getItem() == ModItems.upgrade_crystallizer)
return true;
}
}
return false;
}
public boolean doesScream() {
for(int i = 1; i < 9; i++) {
if(slots[i] != null) {
if(slots[i].getItem() == ModItems.upgrade_screm)
return true;
}
}
return false;
}
public int getConsumption() {
int consumption = this.consumption;
return consumption;
}
public int getWidth() {
return 1 + getRange() * 2;
}
public int getPowerScaled(int i) {
return (int)((power * i) / maxPower);
}
public int getProgressScaled(int i) {
return (int) (breakProgress * i);
}
@Override
public AxisAlignedBB getRenderBoundingBox() {
return TileEntity.INFINITE_EXTENT_AABB;
}
@Override
@SideOnly(Side.CLIENT)
public double getMaxRenderDistanceSquared()
{
return 65536.0D;
}
@Override
public boolean canInsertItem(int i, ItemStack itemStack, int j) {
return this.isItemValidForSlot(i, itemStack);
}
@Override
public boolean canExtractItem(int i, ItemStack itemStack, int j) {
return i >= 9 && i <= 29;
}
@Override
public int[] getAccessibleSlotsFromSide(int slot) {
int[] slots = new int[21];
for(int i = 0; i < 21; i++) {
slots[i] = i + 9;
}
return slots;
}
@Override
public void setInventorySlotContents(int i, ItemStack stack) {
super.setInventorySlotContents(i, stack);
if(stack != null && i >= 1 && i <= 8 && stack.getItem() instanceof ItemMachineUpgrade)
worldObj.playSoundEffect(xCoord + 0.5, yCoord + 1.5, zCoord + 0.5, "hbm:item.upgradePlug", 1.0F, 1.0F);
}
@Override
public void setPower(long i) {
power = i;
}
@Override
public long getPower() {
return power;
}
@Override
public long getMaxPower() {
return maxPower;
}
}