Hbm-s-Nuclear-Tech-GIT/com/hbm/tileentity/TileEntityMachineBase.java

200 lines
4.7 KiB
Java

package com.hbm.tileentity;
import com.hbm.interfaces.Spaghetti;
import com.hbm.packet.AuxGaugePacket;
import com.hbm.packet.NBTPacket;
import com.hbm.packet.PacketDispatcher;
import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraftforge.fluids.FluidTank;
@Spaghetti("Not spaghetti in itself, but for the love of god please use this base class for all machines")
public abstract class TileEntityMachineBase extends TileEntity implements ISidedInventory {
public ItemStack slots[];
private String customName;
public TileEntityMachineBase(int scount) {
slots = new ItemStack[scount];
}
@Override
public int getSizeInventory() {
return slots.length;
}
@Override
public ItemStack getStackInSlot(int i) {
return slots[i];
}
@Override
public ItemStack getStackInSlotOnClosing(int i) {
if(slots[i] != null)
{
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
} else {
return null;
}
}
@Override
public void setInventorySlotContents(int i, ItemStack itemStack) {
slots[i] = itemStack;
if(itemStack != null && itemStack.stackSize > getInventoryStackLimit())
{
itemStack.stackSize = getInventoryStackLimit();
}
}
@Override
public String getInventoryName() {
return this.hasCustomInventoryName() ? this.customName : getName();
}
public abstract String getName();
@Override
public boolean hasCustomInventoryName() {
return this.customName != null && this.customName.length() > 0;
}
public void setCustomName(String name) {
this.customName = name;
}
@Override
public int getInventoryStackLimit() {
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer player) {
if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this)
{
return false;
}else{
return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=128;
}
}
@Override
public void openInventory() {}
@Override
public void closeInventory() {}
@Override
public boolean isItemValidForSlot(int i, ItemStack itemStack) {
return false;
}
@Override
public ItemStack decrStackSize(int i, int j) {
if(slots[i] != null)
{
if(slots[i].stackSize <= j)
{
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
}
ItemStack itemStack1 = slots[i].splitStack(j);
if (slots[i].stackSize == 0)
{
slots[i] = null;
}
return itemStack1;
} else {
return null;
}
}
@Override
public boolean canInsertItem(int i, ItemStack itemStack, int j) {
return this.isItemValidForSlot(i, itemStack);
}
@Override
public boolean canExtractItem(int i, ItemStack itemStack, int j) {
return false;
}
@Override
public int[] getAccessibleSlotsFromSide(int p_94128_1_) {
return new int[] { 0 };
}
public int getGaugeScaled(int i, FluidTank tank) {
return tank.getFluidAmount() * i / tank.getCapacity();
}
//abstracting this method forces child classes to implement it
//so i don't have to remember the fucking method name
//was it update? onUpdate? updateTile? did it have any args?
//shit i don't know man
@Override
public abstract void updateEntity();
@Deprecated
public void updateGauge(int val, int id, int range) {
if(!worldObj.isRemote)
PacketDispatcher.wrapper.sendToAllAround(new AuxGaugePacket(xCoord, yCoord, zCoord, val, id), new TargetPoint(this.worldObj.provider.dimensionId, xCoord, yCoord, zCoord, range));
}
@Deprecated
public void processGauge(int val, int id) { }
public void networkPack(NBTTagCompound nbt, int range) {
if(!worldObj.isRemote)
PacketDispatcher.wrapper.sendToAllAround(new NBTPacket(nbt, xCoord, yCoord, zCoord), new TargetPoint(this.worldObj.provider.dimensionId, xCoord, yCoord, zCoord, range));
}
public void networkUnpack(NBTTagCompound nbt) { }
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
NBTTagList list = nbt.getTagList("items", 10);
for(int i = 0; i < list.tagCount(); i++)
{
NBTTagCompound nbt1 = list.getCompoundTagAt(i);
byte b0 = nbt1.getByte("slot");
if(b0 >= 0 && b0 < slots.length)
{
slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);
}
}
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
NBTTagList list = new NBTTagList();
for(int i = 0; i < slots.length; i++)
{
if(slots[i] != null)
{
NBTTagCompound nbt1 = new NBTTagCompound();
nbt1.setByte("slot", (byte)i);
slots[i].writeToNBT(nbt1);
list.appendTag(nbt1);
}
}
nbt.setTag("items", list);
}
}