144 lines
3.1 KiB
Java

package com.hbm.tileentity.machine.rbmk;
import java.util.ArrayList;
import java.util.List;
import com.hbm.handler.FluidTypeHandler.FluidType;
import com.hbm.interfaces.IControlReceiver;
import com.hbm.interfaces.IFluidAcceptor;
import com.hbm.interfaces.IFluidSource;
import com.hbm.inventory.FluidTank;
import com.hbm.lib.Library;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.Vec3;
public class TileEntityRBMKBoiler extends TileEntityRBMKSlottedBase implements IFluidAcceptor, IFluidSource, IControlReceiver {
public FluidTank feed;
public FluidTank steam;
public List<IFluidAcceptor> list = new ArrayList();
public TileEntityRBMKBoiler() {
super(0);
feed = new FluidTank(FluidType.WATER, 10000, 0);
steam = new FluidTank(FluidType.STEAM, 1000000, 1);
}
@Override
public String getName() {
return "container.rbmkBoiler";
}
@Override
public void fillFluidInit(FluidType type) {
fillFluid(this.xCoord, this.yCoord + 5, this.zCoord, getTact(), type);
}
@Override
public void fillFluid(int x, int y, int z, boolean newTact, FluidType type) {
Library.transmitFluid(x, y, z, newTact, this, worldObj, type);
}
@Override
@Deprecated //why are we still doing this?
public boolean getTact() { return false; }
@Override
public void setFluidFill(int i, FluidType type) {
if(type == feed.getTankType())
feed.setFill(i);
else if(type == steam.getTankType())
steam.setFill(i);
}
@Override
public int getFluidFill(FluidType type) {
if(type == feed.getTankType())
return feed.getFill();
else if(type == steam.getTankType())
return steam.getFill();
return 0;
}
@Override
public int getMaxFluidFill(FluidType type) {
if(type == feed.getTankType())
return feed.getMaxFill();
else if(type == steam.getTankType())
return steam.getMaxFill();
return 0;
}
@Override
public void setFillstate(int fill, int index) {
if(index == 0)
feed.setFill(fill);
else if(index == 1)
steam.setFill(fill);
}
@Override
public void setType(FluidType type, int index) {
if(index == 0)
feed.setTankType(type);
else if(index == 1)
steam.setTankType(type);
}
@Override
public List<FluidTank> getTanks() {
List<FluidTank> list = new ArrayList();
list.add(feed);
list.add(steam);
return list;
}
@Override
public List<IFluidAcceptor> getFluidList(FluidType type) {
return list;
}
@Override
public void clearFluidList(FluidType type) {
list.clear();
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
feed.readFromNBT(nbt, "feed");
steam.readFromNBT(nbt, "steam");
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
feed.writeToNBT(nbt, "feed");
steam.writeToNBT(nbt, "steam");
}
@Override
public boolean hasPermission(EntityPlayer player) {
return Vec3.createVectorHelper(xCoord - player.posX, yCoord - player.posY, zCoord - player.posZ).lengthVector() < 20;
}
@Override
public void receiveControl(NBTTagCompound data) {
//TODO: compression toggles
}
}