mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
290 lines
6.4 KiB
Java
290 lines
6.4 KiB
Java
package com.hbm.tileentity.machine;
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import com.hbm.inventory.UpgradeManager;
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import com.hbm.inventory.recipes.CentrifugeRecipes;
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import com.hbm.items.machine.ItemMachineUpgrade.UpgradeType;
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import com.hbm.lib.Library;
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import com.hbm.main.MainRegistry;
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import com.hbm.sound.AudioWrapper;
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import com.hbm.tileentity.TileEntityMachineBase;
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import api.hbm.energy.IEnergyUser;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.MathHelper;
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public class TileEntityMachineCentrifuge extends TileEntityMachineBase implements IEnergyUser {
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public int progress;
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public long power;
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public boolean isProgressing;
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public static final int maxPower = 100000;
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public static final int processingSpeed = 200;
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private int audioDuration = 0;
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private AudioWrapper audio;
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/*
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* So why do we do this now? You have a funny mekanism/thermal/whatever pipe and you want to output stuff from a side
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* that isn't the bottom, what do? Answer: make all slots accessible from all sides and regulate in/output in the
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* dedicated methods. Duh.
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*/
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private static final int[] slot_io = new int[] { 0, 2, 3, 4, 5 };
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public TileEntityMachineCentrifuge() {
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super(8);
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}
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public String getName() {
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return "container.centrifuge";
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}
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@Override
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public boolean isItemValidForSlot(int i, ItemStack itemStack) {
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return i == 0;
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}
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@Override
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public int[] getAccessibleSlotsFromSide(int side) {
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return slot_io;
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}
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@Override
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public void readFromNBT(NBTTagCompound nbt) {
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super.readFromNBT(nbt);
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power = nbt.getLong("power");
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progress = nbt.getShort("progress");
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt) {
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super.writeToNBT(nbt);
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nbt.setLong("power", power);
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nbt.setShort("progress", (short) progress);
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}
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@Override
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public boolean canExtractItem(int i, ItemStack itemStack, int j) {
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return i > 1;
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}
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public int getCentrifugeProgressScaled(int i) {
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return (progress * i) / processingSpeed;
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}
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public long getPowerRemainingScaled(int i) {
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return (power * i) / maxPower;
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}
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public boolean canProcess() {
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if(slots[0] == null) {
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return false;
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}
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ItemStack[] out = CentrifugeRecipes.getOutput(slots[0]);
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if(out == null) {
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return false;
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}
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for(int i = 0; i < Math.min(4, out.length); i++) {
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//either the slot is null, the output is null or the output can be added to the existing slot
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if(slots[i + 2] == null)
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continue;
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if(out[i] == null)
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continue;
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if(slots[i + 2].isItemEqual(out[i]) && slots[i + 2].stackSize + out[i].stackSize <= out[i].getMaxStackSize())
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continue;
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return false;
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}
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return true;
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}
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private void processItem() {
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ItemStack[] out = CentrifugeRecipes.getOutput(slots[0]);
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for(int i = 0; i < Math.min(4, out.length); i++) {
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if(out[i] == null)
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continue;
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if(slots[i + 2] == null) {
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slots[i + 2] = out[i].copy();
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} else {
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slots[i + 2].stackSize += out[i].stackSize;
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}
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}
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this.decrStackSize(0, 1);
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this.markDirty();
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}
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public boolean hasPower() {
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return power > 0;
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}
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public boolean isProcessing() {
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return this.progress > 0;
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}
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@Override
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public void updateEntity() {
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if(!worldObj.isRemote) {
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this.updateStandardConnections(worldObj, xCoord, yCoord, zCoord);
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power = Library.chargeTEFromItems(slots, 1, power, maxPower);
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int consumption = 200;
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int speed = 1;
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UpgradeManager.eval(slots, 6, 7);
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speed += Math.min(UpgradeManager.getLevel(UpgradeType.SPEED), 3);
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consumption += Math.min(UpgradeManager.getLevel(UpgradeType.SPEED), 3) * 200;
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speed *= (1 + Math.min(UpgradeManager.getLevel(UpgradeType.OVERDRIVE), 3) * 5);
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consumption += Math.min(UpgradeManager.getLevel(UpgradeType.OVERDRIVE), 3) * 10000;
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consumption /= (1 + Math.min(UpgradeManager.getLevel(UpgradeType.POWER), 3));
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if(hasPower() && isProcessing()) {
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this.power -= consumption;
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if(this.power < 0) {
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this.power = 0;
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}
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}
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if(hasPower() && canProcess()) {
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isProgressing = true;
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} else {
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isProgressing = false;
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}
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if(isProgressing) {
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progress += speed;
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if(this.progress >= TileEntityMachineCentrifuge.processingSpeed) {
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this.progress = 0;
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this.processItem();
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}
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} else {
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progress = 0;
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}
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NBTTagCompound data = new NBTTagCompound();
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data.setLong("power", power);
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data.setInteger("progress", progress);
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data.setBoolean("isProgressing", isProgressing);
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this.networkPack(data, 50);
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} else {
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if(isProgressing) {
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audioDuration += 2;
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} else {
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audioDuration -= 3;
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}
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audioDuration = MathHelper.clamp_int(audioDuration, 0, 60);
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if(audioDuration > 10) {
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if(audio == null) {
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audio = createAudioLoop();
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audio.startSound();
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} else if(!audio.isPlaying()) {
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audio = rebootAudio(audio);
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}
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audio.updatePitch((audioDuration - 10) / 100F + 0.5F);
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} else {
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if(audio != null) {
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audio.stopSound();
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audio = null;
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}
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}
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}
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}
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public void networkUnpack(NBTTagCompound data) {
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this.power = data.getLong("power");
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this.progress = data.getInteger("progress");
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this.isProgressing = data.getBoolean("isProgressing");
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}
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public AudioWrapper createAudioLoop() {
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return MainRegistry.proxy.getLoopedSound("hbm:block.centrifugeOperate", xCoord, yCoord, zCoord, 2.0F, 1.0F);
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}
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@Override
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public void onChunkUnload() {
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if(audio != null) {
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audio.stopSound();
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audio = null;
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}
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}
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@Override
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public void invalidate() {
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super.invalidate();
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if(audio != null) {
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audio.stopSound();
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audio = null;
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}
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}
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AxisAlignedBB bb = null;
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@Override
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public AxisAlignedBB getRenderBoundingBox() {
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if(bb == null) {
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bb = AxisAlignedBB.getBoundingBox(
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xCoord,
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yCoord,
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zCoord,
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xCoord + 1,
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yCoord + 4,
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zCoord + 1
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);
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}
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return bb;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public double getMaxRenderDistanceSquared() {
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return 65536.0D;
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}
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@Override
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public void setPower(long i) {
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power = i;
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}
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@Override
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public long getPower() {
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return power;
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}
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@Override
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public long getMaxPower() {
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return maxPower;
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}
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} |