Hbm-s-Nuclear-Tech-GIT/src/main/java/com/hbm/tileentity/machine/TileEntityMachineCentrifuge.java
2023-01-15 20:23:09 +01:00

290 lines
6.4 KiB
Java

package com.hbm.tileentity.machine;
import com.hbm.inventory.UpgradeManager;
import com.hbm.inventory.recipes.CentrifugeRecipes;
import com.hbm.items.machine.ItemMachineUpgrade.UpgradeType;
import com.hbm.lib.Library;
import com.hbm.main.MainRegistry;
import com.hbm.sound.AudioWrapper;
import com.hbm.tileentity.TileEntityMachineBase;
import api.hbm.energy.IEnergyUser;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.MathHelper;
public class TileEntityMachineCentrifuge extends TileEntityMachineBase implements IEnergyUser {
public int progress;
public long power;
public boolean isProgressing;
public static final int maxPower = 100000;
public static final int processingSpeed = 200;
private int audioDuration = 0;
private AudioWrapper audio;
/*
* So why do we do this now? You have a funny mekanism/thermal/whatever pipe and you want to output stuff from a side
* that isn't the bottom, what do? Answer: make all slots accessible from all sides and regulate in/output in the
* dedicated methods. Duh.
*/
private static final int[] slot_io = new int[] { 0, 2, 3, 4, 5 };
public TileEntityMachineCentrifuge() {
super(8);
}
public String getName() {
return "container.centrifuge";
}
@Override
public boolean isItemValidForSlot(int i, ItemStack itemStack) {
return i == 0;
}
@Override
public int[] getAccessibleSlotsFromSide(int side) {
return slot_io;
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
power = nbt.getLong("power");
progress = nbt.getShort("progress");
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
nbt.setLong("power", power);
nbt.setShort("progress", (short) progress);
}
@Override
public boolean canExtractItem(int i, ItemStack itemStack, int j) {
return i > 1;
}
public int getCentrifugeProgressScaled(int i) {
return (progress * i) / processingSpeed;
}
public long getPowerRemainingScaled(int i) {
return (power * i) / maxPower;
}
public boolean canProcess() {
if(slots[0] == null) {
return false;
}
ItemStack[] out = CentrifugeRecipes.getOutput(slots[0]);
if(out == null) {
return false;
}
for(int i = 0; i < Math.min(4, out.length); i++) {
//either the slot is null, the output is null or the output can be added to the existing slot
if(slots[i + 2] == null)
continue;
if(out[i] == null)
continue;
if(slots[i + 2].isItemEqual(out[i]) && slots[i + 2].stackSize + out[i].stackSize <= out[i].getMaxStackSize())
continue;
return false;
}
return true;
}
private void processItem() {
ItemStack[] out = CentrifugeRecipes.getOutput(slots[0]);
for(int i = 0; i < Math.min(4, out.length); i++) {
if(out[i] == null)
continue;
if(slots[i + 2] == null) {
slots[i + 2] = out[i].copy();
} else {
slots[i + 2].stackSize += out[i].stackSize;
}
}
this.decrStackSize(0, 1);
this.markDirty();
}
public boolean hasPower() {
return power > 0;
}
public boolean isProcessing() {
return this.progress > 0;
}
@Override
public void updateEntity() {
if(!worldObj.isRemote) {
this.updateStandardConnections(worldObj, xCoord, yCoord, zCoord);
power = Library.chargeTEFromItems(slots, 1, power, maxPower);
int consumption = 200;
int speed = 1;
UpgradeManager.eval(slots, 6, 7);
speed += Math.min(UpgradeManager.getLevel(UpgradeType.SPEED), 3);
consumption += Math.min(UpgradeManager.getLevel(UpgradeType.SPEED), 3) * 200;
speed *= (1 + Math.min(UpgradeManager.getLevel(UpgradeType.OVERDRIVE), 3) * 5);
consumption += Math.min(UpgradeManager.getLevel(UpgradeType.OVERDRIVE), 3) * 10000;
consumption /= (1 + Math.min(UpgradeManager.getLevel(UpgradeType.POWER), 3));
if(hasPower() && isProcessing()) {
this.power -= consumption;
if(this.power < 0) {
this.power = 0;
}
}
if(hasPower() && canProcess()) {
isProgressing = true;
} else {
isProgressing = false;
}
if(isProgressing) {
progress += speed;
if(this.progress >= TileEntityMachineCentrifuge.processingSpeed) {
this.progress = 0;
this.processItem();
}
} else {
progress = 0;
}
NBTTagCompound data = new NBTTagCompound();
data.setLong("power", power);
data.setInteger("progress", progress);
data.setBoolean("isProgressing", isProgressing);
this.networkPack(data, 50);
} else {
if(isProgressing) {
audioDuration += 2;
} else {
audioDuration -= 3;
}
audioDuration = MathHelper.clamp_int(audioDuration, 0, 60);
if(audioDuration > 10) {
if(audio == null) {
audio = createAudioLoop();
audio.startSound();
} else if(!audio.isPlaying()) {
audio = rebootAudio(audio);
}
audio.updatePitch((audioDuration - 10) / 100F + 0.5F);
} else {
if(audio != null) {
audio.stopSound();
audio = null;
}
}
}
}
public void networkUnpack(NBTTagCompound data) {
this.power = data.getLong("power");
this.progress = data.getInteger("progress");
this.isProgressing = data.getBoolean("isProgressing");
}
public AudioWrapper createAudioLoop() {
return MainRegistry.proxy.getLoopedSound("hbm:block.centrifugeOperate", xCoord, yCoord, zCoord, 2.0F, 1.0F);
}
@Override
public void onChunkUnload() {
if(audio != null) {
audio.stopSound();
audio = null;
}
}
@Override
public void invalidate() {
super.invalidate();
if(audio != null) {
audio.stopSound();
audio = null;
}
}
AxisAlignedBB bb = null;
@Override
public AxisAlignedBB getRenderBoundingBox() {
if(bb == null) {
bb = AxisAlignedBB.getBoundingBox(
xCoord,
yCoord,
zCoord,
xCoord + 1,
yCoord + 4,
zCoord + 1
);
}
return bb;
}
@Override
@SideOnly(Side.CLIENT)
public double getMaxRenderDistanceSquared() {
return 65536.0D;
}
@Override
public void setPower(long i) {
power = i;
}
@Override
public long getPower() {
return power;
}
@Override
public long getMaxPower() {
return maxPower;
}
}