mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
259 lines
6.2 KiB
Java
259 lines
6.2 KiB
Java
package com.hbm.tileentity.bomb;
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import com.hbm.lib.Library;
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import com.hbm.packet.AuxElectricityPacket;
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import com.hbm.packet.PacketDispatcher;
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import com.hbm.packet.TEMissilePacket;
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import api.hbm.energy.IEnergyUser;
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import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.ISidedInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraftforge.common.util.ForgeDirection;
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public class TileEntityLaunchPad extends TileEntity implements ISidedInventory, IEnergyUser {
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public ItemStack slots[];
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public long power;
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public final long maxPower = 100000;
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private static final int[] slots_top = new int[] {0};
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private static final int[] slots_bottom = new int[] { 0, 1, 2};
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private static final int[] slots_side = new int[] {0};
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public int state = 0;
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private String customName;
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public TileEntityLaunchPad() {
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slots = new ItemStack[3];
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}
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@Override
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public int getSizeInventory() {
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return slots.length;
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}
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@Override
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public ItemStack getStackInSlot(int i) {
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return slots[i];
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}
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@Override
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public ItemStack getStackInSlotOnClosing(int i) {
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if(slots[i] != null)
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{
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ItemStack itemStack = slots[i];
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slots[i] = null;
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return itemStack;
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} else {
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return null;
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}
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}
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@Override
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public void setInventorySlotContents(int i, ItemStack itemStack) {
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slots[i] = itemStack;
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if(itemStack != null && itemStack.stackSize > getInventoryStackLimit())
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{
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itemStack.stackSize = getInventoryStackLimit();
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}
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}
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@Override
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public String getInventoryName() {
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return this.hasCustomInventoryName() ? this.customName : "container.launchPad";
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}
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@Override
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public boolean hasCustomInventoryName() {
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return this.customName != null && this.customName.length() > 0;
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}
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public void setCustomName(String name) {
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this.customName = name;
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}
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@Override
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public int getInventoryStackLimit() {
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return 64;
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}
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@Override
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public boolean isUseableByPlayer(EntityPlayer player) {
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if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this)
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{
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return false;
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}else{
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return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=64;
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}
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}
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//You scrubs aren't needed for anything (right now)
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@Override
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public void openInventory() {}
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@Override
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public void closeInventory() {}
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@Override
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public boolean isItemValidForSlot(int i, ItemStack itemStack) {
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return true;
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}
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@Override
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public ItemStack decrStackSize(int i, int j) {
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if(slots[i] != null)
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{
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if(slots[i].stackSize <= j)
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{
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ItemStack itemStack = slots[i];
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slots[i] = null;
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return itemStack;
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}
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ItemStack itemStack1 = slots[i].splitStack(j);
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if (slots[i].stackSize == 0)
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{
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slots[i] = null;
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}
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return itemStack1;
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} else {
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return null;
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}
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}
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@Override
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public void readFromNBT(NBTTagCompound nbt) {
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super.readFromNBT(nbt);
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NBTTagList list = nbt.getTagList("items", 10);
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power = nbt.getLong("power");
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slots = new ItemStack[getSizeInventory()];
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for(int i = 0; i < list.tagCount(); i++)
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{
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NBTTagCompound nbt1 = list.getCompoundTagAt(i);
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byte b0 = nbt1.getByte("slot");
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if(b0 >= 0 && b0 < slots.length)
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{
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slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);
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}
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}
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt) {
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super.writeToNBT(nbt);
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NBTTagList list = new NBTTagList();
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nbt.setLong("power", power);
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for(int i = 0; i < slots.length; i++)
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{
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if(slots[i] != null)
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{
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NBTTagCompound nbt1 = new NBTTagCompound();
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nbt1.setByte("slot", (byte)i);
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slots[i].writeToNBT(nbt1);
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list.appendTag(nbt1);
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}
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}
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nbt.setTag("items", list);
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}
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@Override
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public int[] getAccessibleSlotsFromSide(int p_94128_1_)
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{
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return p_94128_1_ == 0 ? slots_bottom : (p_94128_1_ == 1 ? slots_top : slots_side);
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}
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@Override
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public boolean canInsertItem(int i, ItemStack itemStack, int j) {
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return this.isItemValidForSlot(i, itemStack);
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}
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@Override
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public boolean canExtractItem(int i, ItemStack itemStack, int j) {
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return false;
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}
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public long getPowerScaled(long i) {
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return (power * i) / maxPower;
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}
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@Override
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public void updateEntity() {
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if(!worldObj.isRemote) {
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power = Library.chargeTEFromItems(slots, 2, power, maxPower);
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this.updateConnections();
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PacketDispatcher.wrapper.sendToAllAround(new TEMissilePacket(xCoord, yCoord, zCoord, slots[0]), new TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 250));
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PacketDispatcher.wrapper.sendToAllAround(new AuxElectricityPacket(xCoord, yCoord, zCoord, power), new TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 50));
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}
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}
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private void updateConnections() {
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this.trySubscribe(worldObj, xCoord + 1, yCoord, zCoord);
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this.trySubscribe(worldObj, xCoord - 1, yCoord, zCoord);
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this.trySubscribe(worldObj, xCoord, yCoord, zCoord + 1);
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this.trySubscribe(worldObj, xCoord, yCoord, zCoord - 1);
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this.trySubscribe(worldObj, xCoord, yCoord - 1, zCoord);
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}
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@Override
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public AxisAlignedBB getRenderBoundingBox() {
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return TileEntity.INFINITE_EXTENT_AABB;
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}
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@Override
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public void setPower(long i) {
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power = i;
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}
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@Override
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public long getPower() {
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return power;
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}
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@Override
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public long getMaxPower() {
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return maxPower;
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}
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@Override
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public long transferPower(long power) {
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this.power += power;
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if(this.power > this.getMaxPower()) {
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long overshoot = this.power - this.getMaxPower();
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this.power = this.getMaxPower();
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return overshoot;
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}
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return 0;
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}
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@Override
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public boolean canConnect(ForgeDirection dir) {
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return dir != ForgeDirection.UP && dir != ForgeDirection.UNKNOWN;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public double getMaxRenderDistanceSquared()
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{
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return 65536.0D;
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}
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}
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