Hbm-s-Nuclear-Tech-GIT/com/hbm/tileentity/machine/TileEntitySoyuzLauncher.java

315 lines
7.4 KiB
Java

package com.hbm.tileentity.machine;
import java.util.ArrayList;
import java.util.List;
import com.hbm.entity.missile.EntityMissileCustom;
import com.hbm.handler.MissileStruct;
import com.hbm.handler.FluidTypeHandler.FluidType;
import com.hbm.interfaces.IConsumer;
import com.hbm.interfaces.IFluidAcceptor;
import com.hbm.interfaces.IFluidContainer;
import com.hbm.inventory.FluidTank;
import com.hbm.items.ModItems;
import com.hbm.items.weapon.ItemCustomMissile;
import com.hbm.items.weapon.ItemMissile;
import com.hbm.items.weapon.ItemMissile.FuelType;
import com.hbm.items.weapon.ItemMissile.PartSize;
import com.hbm.lib.Library;
import com.hbm.main.MainRegistry;
import com.hbm.packet.AuxElectricityPacket;
import com.hbm.packet.AuxGaugePacket;
import com.hbm.packet.PacketDispatcher;
import com.hbm.packet.TEMissileMultipartPacket;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
public class TileEntitySoyuzLauncher extends TileEntity implements ISidedInventory, IConsumer, IFluidContainer, IFluidAcceptor {
private ItemStack slots[];
public long power;
public static final long maxPower = 100000;
public FluidTank[] tanks;
public MissileStruct load;
private static final int[] access = new int[] { 0 };
private String customName;
public TileEntitySoyuzLauncher() {
slots = new ItemStack[27];
tanks = new FluidTank[2];
tanks[0] = new FluidTank(FluidType.KEROSENE, 100000, 0);
tanks[1] = new FluidTank(FluidType.ACID, 100000, 1);
}
@Override
public int getSizeInventory() {
return slots.length;
}
@Override
public ItemStack getStackInSlot(int i) {
return slots[i];
}
@Override
public ItemStack getStackInSlotOnClosing(int i) {
if (slots[i] != null) {
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
} else {
return null;
}
}
@Override
public void setInventorySlotContents(int i, ItemStack itemStack) {
slots[i] = itemStack;
if (itemStack != null && itemStack.stackSize > getInventoryStackLimit()) {
itemStack.stackSize = getInventoryStackLimit();
}
}
@Override
public String getInventoryName() {
return this.hasCustomInventoryName() ? this.customName : "container.launchTable";
}
@Override
public boolean hasCustomInventoryName() {
return this.customName != null && this.customName.length() > 0;
}
public void setCustomName(String name) {
this.customName = name;
}
@Override
public int getInventoryStackLimit() {
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer player) {
if (worldObj.getTileEntity(xCoord, yCoord, zCoord) != this) {
return false;
} else {
return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <= 64;
}
}
// You scrubs aren't needed for anything (right now)
@Override
public void openInventory() {
}
@Override
public void closeInventory() {
}
@Override
public boolean isItemValidForSlot(int i, ItemStack stack) {
return false;
}
@Override
public ItemStack decrStackSize(int i, int j) {
if (slots[i] != null) {
if (slots[i].stackSize <= j) {
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
}
ItemStack itemStack1 = slots[i].splitStack(j);
if (slots[i].stackSize == 0) {
slots[i] = null;
}
return itemStack1;
} else {
return null;
}
}
public long getPowerScaled(long i) {
return (power * i) / maxPower;
}
@Override
public void updateEntity() {
if (!worldObj.isRemote) {
tanks[0].loadTank(2, 3, slots);
tanks[1].loadTank(2, 3, slots);
for (int i = 0; i < 2; i++)
tanks[i].updateTank(xCoord, yCoord, zCoord);
power = Library.chargeTEFromItems(slots, 5, power, maxPower);
PacketDispatcher.wrapper.sendToAll(new AuxElectricityPacket(xCoord, yCoord, zCoord, power));
} else {
List<Entity> entities = worldObj.getEntitiesWithinAABBExcludingEntity(null, AxisAlignedBB.getBoundingBox(xCoord - 0.5, yCoord, zCoord - 0.5, xCoord + 1.5, yCoord + 10, zCoord + 1.5));
for(Entity e : entities) {
if(e instanceof EntityMissileCustom) {
for(int i = 0; i < 15; i++)
MainRegistry.proxy.spawnParticle(xCoord + 0.5, yCoord + 0.25, zCoord + 0.5, "largelaunchsmoke", null);
break;
}
}
}
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
NBTTagList list = nbt.getTagList("items", 10);
tanks[0].readFromNBT(nbt, "fuel");
tanks[1].readFromNBT(nbt, "oxidizer");
power = nbt.getLong("power");
slots = new ItemStack[getSizeInventory()];
for (int i = 0; i < list.tagCount(); i++) {
NBTTagCompound nbt1 = list.getCompoundTagAt(i);
byte b0 = nbt1.getByte("slot");
if (b0 >= 0 && b0 < slots.length) {
slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);
}
}
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
NBTTagList list = new NBTTagList();
tanks[0].writeToNBT(nbt, "fuel");
tanks[1].writeToNBT(nbt, "oxidizer");
nbt.setLong("power", power);
for (int i = 0; i < slots.length; i++) {
if (slots[i] != null) {
NBTTagCompound nbt1 = new NBTTagCompound();
nbt1.setByte("slot", (byte) i);
slots[i].writeToNBT(nbt1);
list.appendTag(nbt1);
}
}
nbt.setTag("items", list);
}
@Override
public int[] getAccessibleSlotsFromSide(int p_94128_1_) {
return access;
}
@Override
public boolean canInsertItem(int i, ItemStack itemStack, int j) {
return this.isItemValidForSlot(i, itemStack);
}
@Override
public boolean canExtractItem(int i, ItemStack itemStack, int j) {
return false;
}
@Override
public int getMaxFluidFill(FluidType type) {
if (type.name().equals(tanks[0].getTankType().name()))
return tanks[0].getMaxFill();
else if (type.name().equals(tanks[1].getTankType().name()))
return tanks[1].getMaxFill();
else
return 0;
}
@Override
public void setFillstate(int fill, int index) {
if (index < 2 && tanks[index] != null)
tanks[index].setFill(fill);
}
@Override
public void setFluidFill(int fill, FluidType type) {
if (type.name().equals(tanks[0].getTankType().name()))
tanks[0].setFill(fill);
else if (type.name().equals(tanks[1].getTankType().name()))
tanks[1].setFill(fill);
}
@Override
public void setType(FluidType type, int index) {
if (index < 2 && tanks[index] != null)
tanks[index].setTankType(type);
}
@Override
public List<FluidTank> getTanks() {
List<FluidTank> list = new ArrayList();
list.add(tanks[0]);
list.add(tanks[1]);
return list;
}
@Override
public int getFluidFill(FluidType type) {
if (type.name().equals(tanks[0].getTankType().name()))
return tanks[0].getFill();
else if (type.name().equals(tanks[1].getTankType().name()))
return tanks[1].getFill();
else
return 0;
}
@Override
public AxisAlignedBB getRenderBoundingBox() {
return TileEntity.INFINITE_EXTENT_AABB;
}
@Override
@SideOnly(Side.CLIENT)
public double getMaxRenderDistanceSquared()
{
return 65536.0D;
}
@Override
public void setPower(long i) {
this.power = i;
}
@Override
public long getPower() {
return this.power;
}
@Override
public long getMaxPower() {
return this.maxPower;
}
}