2026-03-12 23:43:08 +01:00

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## Added
* Key pad
* Fits visually with the RBMK display block
* Allows up to four buttons to be configured with a screwdriver (shhift click!)
* Buttons will send RoR signals when pressed, with a configured value on the configured frequencies
* Can be set to polling, which will resend the command until the button is pressed again
* Single push buttons and buttons set to polling which are enabled will glow in the dark
* Each button can be assigned a label with glow in the dark paint
* Allows RBMK control rods to be fully remote controllable with no console
## Changed
* Updated textures for some nuclear bomb GUIs
* RBMK fuel rods too hot to be taken out manually can now be removed by players in creative mode
* Updated the SILEX recycling recipe for MOX fuel to reflect the recent recipe change
* High-xenon MOX pellets now yield xenon-135 again
* Improved logging for incorrectly configured machine recipes
* Removed the legacy toolbox item
* Due to complaints, the MOX recipe was now made more expensive
* Manual control rods now have the `extendrods` command, which allows the target setting to be adjusted without using an abolute value
## Fixed
* Fixed some damage categories not applying correctly, causing things like general energy resistance to not work against lasers
* Fixed RoR components not being able to be attached to the top of reasim fuel rods
* Fixed a crash in multiplayer regarding RBMK control rods
* Fixed incorrect QMAW description of the autoloader, talking about fuel depletion instead of fuel enrichment
* Fixed log spam when placing down a RoR controller