Hacker6329 6be023015f Fixed issue: reactor shutting down if not redstone powered and on by GUI in case of block update nearby.
Fixed issue: zirnox multiblock not breaking entirely if mined.
2026-02-23 18:31:28 +01:00

131 lines
4.5 KiB
Java

package com.hbm.blocks.machine;
import com.hbm.blocks.BlockDummyable;
import com.hbm.handler.BossSpawnHandler;
import com.hbm.handler.MultiblockHandlerXR;
import com.hbm.main.MainRegistry;
import com.hbm.tileentity.TileEntityProxyCombo;
import com.hbm.tileentity.machine.TileEntityReactorZirnox;
import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
public class ReactorZirnox extends BlockDummyable {
public ReactorZirnox(Material mat) {
super(mat);
}
@Override
public TileEntity createNewTileEntity(World world, int meta) {
if(meta >= 12)
return new TileEntityReactorZirnox();
if(meta >= 6)
return new TileEntityProxyCombo(true, true, true);
return null;
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
if(world.isRemote) {
return true;
} else if(!player.isSneaking()) {
BossSpawnHandler.markFBI(player);
int[] pos = this.findCore(world, x, y, z);
if(pos == null)
return false;
FMLNetworkHandler.openGui(player, MainRegistry.instance, 0, world, pos[0], pos[1], pos[2]);
return true;
} else {
return false;
}
}
@Override
public int[] getDimensions() {
return new int[] {1, 0, 2, 2, 2, 2,};
}
@Override
public int getOffset() {
return 2;
}
@Override
protected boolean checkRequirement(World world, int x, int y, int z, ForgeDirection dir, int o) {
return super.checkRequirement(world, x, y, z, dir, o) &&
MultiblockHandlerXR.checkSpace(world, x + dir.offsetX * o, y + dir.offsetY * o, z + dir.offsetZ * o, new int[] {4, -2, 1, 1, 1, 1}, x, y, z, dir) &&
MultiblockHandlerXR.checkSpace(world, x + dir.offsetX * o, y + dir.offsetY * o, z + dir.offsetZ * o, new int[] {4, -2, 0, 0, 2, -2}, x, y, z, dir) &&
MultiblockHandlerXR.checkSpace(world, x + dir.offsetX * o, y + dir.offsetY * o, z + dir.offsetZ * o, new int[] {4, -2, 0, 0, -2, 2}, x, y, z, dir);
}
@Override
protected void fillSpace(World world, int x, int y, int z, ForgeDirection dir, int o) {
super.fillSpace(world, x, y, z, dir, o);
MultiblockHandlerXR.fillSpace(world, x + dir.offsetX * o, y + dir.offsetY * o, z + dir.offsetZ * o, new int[] {4, -2, 1, 1, 1, 1}, this, dir);
MultiblockHandlerXR.fillSpace(world, x + dir.offsetX * o, y + dir.offsetY * o, z + dir.offsetZ * o, new int[] {4, -2, 0, 0, 2, -2}, this, dir);
MultiblockHandlerXR.fillSpace(world, x + dir.offsetX * o, y + dir.offsetY * o, z + dir.offsetZ * o, new int[] {4, -2, 0, 0, -2, 2}, this, dir);
ForgeDirection rot = dir.getRotation(ForgeDirection.UP);
this.makeExtra(world, x + dir.offsetX * o + rot.offsetX * 2, y + 1, z + dir.offsetZ * o + rot.offsetZ * 2);
this.makeExtra(world, x + dir.offsetX * o + rot.offsetX * 2, y + 3, z + dir.offsetZ * o + rot.offsetZ * 2);
this.makeExtra(world, x + dir.offsetX * o + rot.offsetX * -2, y + 1, z + dir.offsetZ * o + rot.offsetZ * -2);
this.makeExtra(world, x + dir.offsetX * o + rot.offsetX * -2, y + 3, z + dir.offsetZ * o + rot.offsetZ * -2);
//i still don't know why the ports were such an issue all those months ago
this.makeExtra(world, x + dir.offsetX * o, y + 4, z + dir.offsetZ * o);
}
@Override
public void onNeighborBlockChange(World world, int x, int y, int z, Block neighbor) {
super.onNeighborBlockChange(world, x, y, z, neighbor);
if (world.isRemote) return;
int[] core = this.findCore(world, x, y, z);
if (core == null) return;
int cx = core[0];
int cy = core[1];
int cz = core[2];
TileEntity te = world.getTileEntity(cx, cy, cz);
if (!(te instanceof TileEntityReactorZirnox)) return;
TileEntityReactorZirnox reactor = (TileEntityReactorZirnox) te;
boolean powered = false;
// 2. Scan multiblock
for (int dx = -2; dx <= 2 && !powered; dx++) {
for (int dy = 0; dy <= 4 && !powered; dy++) {
for (int dz = -2; dz <= 2 && !powered; dz++) {
// Get only surface blocks
if (dx == -2 || dx == 2 ||
dy == 0 || dy == 4 ||
dz == -2 || dz == 2) {
int sx = cx + dx;
int sy = cy + dy;
int sz = cz + dz;
if (world.isBlockIndirectlyGettingPowered(sx, sy, sz) ||
world.getBlockPowerInput(sx, sy, sz) > 0) {
powered = true;
break;
}
}
}
}
}
reactor.setRedstonePowered(powered);
}
}