mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-03-24 02:44:34 +00:00
131 lines
4.5 KiB
Java
131 lines
4.5 KiB
Java
package com.hbm.blocks.machine;
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import com.hbm.blocks.BlockDummyable;
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import com.hbm.handler.BossSpawnHandler;
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import com.hbm.handler.MultiblockHandlerXR;
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import com.hbm.main.MainRegistry;
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import com.hbm.tileentity.TileEntityProxyCombo;
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import com.hbm.tileentity.machine.TileEntityReactorZirnox;
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import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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public class ReactorZirnox extends BlockDummyable {
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public ReactorZirnox(Material mat) {
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super(mat);
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}
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@Override
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public TileEntity createNewTileEntity(World world, int meta) {
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if(meta >= 12)
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return new TileEntityReactorZirnox();
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if(meta >= 6)
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return new TileEntityProxyCombo(true, true, true);
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return null;
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}
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@Override
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public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
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if(world.isRemote) {
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return true;
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} else if(!player.isSneaking()) {
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BossSpawnHandler.markFBI(player);
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int[] pos = this.findCore(world, x, y, z);
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if(pos == null)
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return false;
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FMLNetworkHandler.openGui(player, MainRegistry.instance, 0, world, pos[0], pos[1], pos[2]);
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return true;
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} else {
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return false;
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}
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}
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@Override
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public int[] getDimensions() {
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return new int[] {1, 0, 2, 2, 2, 2,};
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}
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@Override
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public int getOffset() {
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return 2;
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}
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@Override
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protected boolean checkRequirement(World world, int x, int y, int z, ForgeDirection dir, int o) {
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return super.checkRequirement(world, x, y, z, dir, o) &&
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MultiblockHandlerXR.checkSpace(world, x + dir.offsetX * o, y + dir.offsetY * o, z + dir.offsetZ * o, new int[] {4, -2, 1, 1, 1, 1}, x, y, z, dir) &&
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MultiblockHandlerXR.checkSpace(world, x + dir.offsetX * o, y + dir.offsetY * o, z + dir.offsetZ * o, new int[] {4, -2, 0, 0, 2, -2}, x, y, z, dir) &&
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MultiblockHandlerXR.checkSpace(world, x + dir.offsetX * o, y + dir.offsetY * o, z + dir.offsetZ * o, new int[] {4, -2, 0, 0, -2, 2}, x, y, z, dir);
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}
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@Override
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protected void fillSpace(World world, int x, int y, int z, ForgeDirection dir, int o) {
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super.fillSpace(world, x, y, z, dir, o);
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MultiblockHandlerXR.fillSpace(world, x + dir.offsetX * o, y + dir.offsetY * o, z + dir.offsetZ * o, new int[] {4, -2, 1, 1, 1, 1}, this, dir);
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MultiblockHandlerXR.fillSpace(world, x + dir.offsetX * o, y + dir.offsetY * o, z + dir.offsetZ * o, new int[] {4, -2, 0, 0, 2, -2}, this, dir);
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MultiblockHandlerXR.fillSpace(world, x + dir.offsetX * o, y + dir.offsetY * o, z + dir.offsetZ * o, new int[] {4, -2, 0, 0, -2, 2}, this, dir);
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ForgeDirection rot = dir.getRotation(ForgeDirection.UP);
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this.makeExtra(world, x + dir.offsetX * o + rot.offsetX * 2, y + 1, z + dir.offsetZ * o + rot.offsetZ * 2);
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this.makeExtra(world, x + dir.offsetX * o + rot.offsetX * 2, y + 3, z + dir.offsetZ * o + rot.offsetZ * 2);
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this.makeExtra(world, x + dir.offsetX * o + rot.offsetX * -2, y + 1, z + dir.offsetZ * o + rot.offsetZ * -2);
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this.makeExtra(world, x + dir.offsetX * o + rot.offsetX * -2, y + 3, z + dir.offsetZ * o + rot.offsetZ * -2);
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//i still don't know why the ports were such an issue all those months ago
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this.makeExtra(world, x + dir.offsetX * o, y + 4, z + dir.offsetZ * o);
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}
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@Override
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public void onNeighborBlockChange(World world, int x, int y, int z, Block neighbor) {
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super.onNeighborBlockChange(world, x, y, z, neighbor);
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if (world.isRemote) return;
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int[] core = this.findCore(world, x, y, z);
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if (core == null) return;
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int cx = core[0];
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int cy = core[1];
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int cz = core[2];
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TileEntity te = world.getTileEntity(cx, cy, cz);
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if (!(te instanceof TileEntityReactorZirnox)) return;
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TileEntityReactorZirnox reactor = (TileEntityReactorZirnox) te;
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boolean powered = false;
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// 2. Scan multiblock
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for (int dx = -2; dx <= 2 && !powered; dx++) {
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for (int dy = 0; dy <= 4 && !powered; dy++) {
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for (int dz = -2; dz <= 2 && !powered; dz++) {
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// Get only surface blocks
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if (dx == -2 || dx == 2 ||
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dy == 0 || dy == 4 ||
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dz == -2 || dz == 2) {
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int sx = cx + dx;
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int sy = cy + dy;
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int sz = cz + dz;
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if (world.isBlockIndirectlyGettingPowered(sx, sy, sz) ||
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world.getBlockPowerInput(sx, sy, sz) > 0) {
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powered = true;
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break;
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}
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}
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}
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}
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}
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reactor.setRedstonePowered(powered);
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}
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}
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