BallOfEnergy 841852cc81 99.999% there
just some more optimization!
(node culling)
2024-09-06 21:56:58 -05:00

57 lines
1.2 KiB
Java

package com.hbm.tileentity.machine.rbmk;
import com.hbm.handler.rbmkmk2.RBMKHandler.RBMKNode;
import com.hbm.tileentity.machine.rbmk.TileEntityRBMKConsole.ColumnType;
import com.hbm.util.fauxpointtwelve.BlockPos;
import net.minecraft.util.Vec3;
import static com.hbm.handler.rbmkmk2.RBMKHandler.*;
public class TileEntityRBMKRodReaSim extends TileEntityRBMKRod {
public TileEntityRBMKRodReaSim() {
super();
}
@Override
public String getName() {
return "container.rbmkReaSim";
}
@Override
public void spreadFlux(double flux, double ratio) {
BlockPos pos = new BlockPos(this);
if (flux == 0) {
// simple way to remove the node from the cache when no flux is going into it!
removeNode(pos);
return;
}
RBMKNode node = getNode(pos);
if(node == null) {
node = makeNode(this);
addNode(node);
}
int count = RBMKDials.getReaSimCount(worldObj);
for (int i = 0; i < count; i++) {
Vec3 neutronVector = Vec3.createVectorHelper(1, 0, 0);
neutronVector.rotateAroundY((float)(Math.PI * 2D * worldObj.rand.nextDouble()));
new NeutronStream(makeNode(this), neutronVector, flux, ratio);
// Create new neutron streams
}
}
@Override
public ColumnType getConsoleType() {
return ColumnType.FUEL_SIM;
}
}