mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
65 lines
3.0 KiB
Java
65 lines
3.0 KiB
Java
package com.hbm.render.entity;
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import org.lwjgl.opengl.GL11;
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import com.hbm.entity.missile.EntityMissileAntiBallistic;
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import com.hbm.entity.missile.EntityMissileBunkerBuster;
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import com.hbm.entity.missile.EntityMissileCluster;
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import com.hbm.entity.missile.EntityMissileGeneric;
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import com.hbm.entity.missile.EntityMissileIncendiary;
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import com.hbm.lib.RefStrings;
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import net.minecraft.client.renderer.entity.Render;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.model.AdvancedModelLoader;
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import net.minecraftforge.client.model.IModelCustom;
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public class RenderMissileGeneric extends Render {
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private static final ResourceLocation objTesterModelRL = new ResourceLocation(/*"/assets/" + */RefStrings.MODID, "models/MissileV2.obj");
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private IModelCustom boyModel;
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private ResourceLocation boyTexture;
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private ResourceLocation missileIncendiaryTexture;
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private ResourceLocation missileClusterTexture;
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private ResourceLocation missileBusterTexture;
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private ResourceLocation missileAATexture;
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public RenderMissileGeneric() {
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boyModel = AdvancedModelLoader.loadModel(objTesterModelRL);
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boyTexture = new ResourceLocation(RefStrings.MODID, "textures/models/MissileV2.png");
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missileIncendiaryTexture = new ResourceLocation(RefStrings.MODID, "textures/models/MissileIncendiary.png");
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missileClusterTexture = new ResourceLocation(RefStrings.MODID, "textures/models/MissileCluster.png");
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missileBusterTexture = new ResourceLocation(RefStrings.MODID, "textures/models/MissileBuster.png");
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missileAATexture = new ResourceLocation(RefStrings.MODID, "textures/models/MissileV2.png");
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}
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@Override
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public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_) {
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GL11.glPushMatrix();
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GL11.glTranslatef((float)p_76986_2_, (float)p_76986_4_, (float)p_76986_6_);
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GL11.glRotatef(p_76986_1_.prevRotationYaw + (p_76986_1_.rotationYaw - p_76986_1_.prevRotationYaw) * p_76986_9_ - 90.0F, 0.0F, 1.0F, 0.0F);
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GL11.glRotatef(p_76986_1_.prevRotationPitch + (p_76986_1_.rotationPitch - p_76986_1_.prevRotationPitch) * p_76986_9_, 0.0F, 0.0F, 1.0F);
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if(p_76986_1_ instanceof EntityMissileGeneric)
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bindTexture(boyTexture);
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if(p_76986_1_ instanceof EntityMissileIncendiary)
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bindTexture(missileIncendiaryTexture);
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if(p_76986_1_ instanceof EntityMissileCluster)
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bindTexture(missileClusterTexture);
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if(p_76986_1_ instanceof EntityMissileBunkerBuster)
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bindTexture(missileBusterTexture);
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if(p_76986_1_ instanceof EntityMissileAntiBallistic)
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bindTexture(missileAATexture);
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boyModel.renderAll();
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GL11.glPopMatrix();
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}
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@Override
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protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
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return new ResourceLocation(RefStrings.MODID +":textures/models/MissileV2.png");
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}
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}
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