Hbm-s-Nuclear-Tech-GIT/com/hbm/render/model/ModelTestRender.java
2016-11-30 10:08:15 +01:00

62 lines
1.4 KiB
Java

// Date: 16.05.2015 19:38:19
// Template version 1.1
// Java generated by Techne
// Keep in mind that you still need to fill in some blanks
// - ZeuX
package com.hbm.render.model;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
public class ModelTestRender extends ModelBase
{
//fields
ModelRenderer MainBlock;
public ModelTestRender()
{
textureWidth = 64;
textureHeight = 32;
MainBlock = new ModelRenderer(this, 0, 0);
MainBlock.addBox(0F, 0F, 0F, 12, 16, 12);
MainBlock.setRotationPoint(-6F, 8F, -6F);
MainBlock.setTextureSize(64, 32);
MainBlock.mirror = true;
setRotation(MainBlock, 0F, 0F, 0F);
}
@Override
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
{
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
MainBlock.render(f5);
}
public void renderModel(float f) {
MainBlock.render(f);
}
private void setRotation(ModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
@Override
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
{
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
}
}