2022-01-08 16:43:34 -08:00

68 lines
1.5 KiB
Java

package com.hbm.blocks.generic;
import java.util.Random;
import com.hbm.handler.radiation.ChunkRadiationManager;
import com.hbm.hazard.HazardRegistry;
import com.hbm.hazard.HazardSystem;
import net.minecraft.block.BlockFalling;
import net.minecraft.block.material.Material;
import net.minecraft.item.ItemStack;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
public class BlockHazardFalling extends BlockFalling {
private float rad = 0.0F;
private boolean beaconable = false;
public BlockHazardFalling() {
this(Material.sand);
}
public BlockHazardFalling(Material mat) {
super(mat);
}
public BlockHazardFalling makeBeaconable() {
this.beaconable = true;
return this;
}
@Override
public boolean isBeaconBase(IBlockAccess worldObj, int x, int y, int z, int beaconX, int beaconY, int beaconZ) {
return beaconable;
}
@Override
public void updateTick(World world, int x, int y, int z, Random rand) {
if(this.rad > 0) {
ChunkRadiationManager.proxy.incrementRad(world, x, y, z, rad);
world.scheduleBlockUpdate(x, y, z, this, this.tickRate(world));
}
super.updateTick(world, x, y, z, rand);
}
@Override
public int tickRate(World world) {
if(this.rad > 0)
return 20;
return super.tickRate(world);
}
public void onBlockAdded(World world, int x, int y, int z) {
super.onBlockAdded(world, x, y, z);
rad = HazardSystem.getHazardLevelFromStack(new ItemStack(this), HazardRegistry.RADIATION) * 0.1F;
if(this.rad > 0)
world.scheduleBlockUpdate(x, y, z, this, this.tickRate(world));
}
}