49 lines
1.4 KiB
Java

package com.hbm.items.armor;
import java.util.List;
import com.hbm.handler.ArmorModHandler;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumChatFormatting;
import net.minecraftforge.event.entity.living.LivingHurtEvent;
public class ItemModInk extends ItemArmorMod {
public ItemModInk() {
super(ArmorModHandler.extra, true, true, true, true);
}
@Override
public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) {
list.add(EnumChatFormatting.LIGHT_PURPLE + "10% chance to nullify damage");
list.add(EnumChatFormatting.LIGHT_PURPLE + "Flowers!");
list.add("");
super.addInformation(itemstack, player, list, bool);
}
@Override
public void addDesc(List list, ItemStack stack, ItemStack armor) {
list.add(EnumChatFormatting.LIGHT_PURPLE + " " + stack.getDisplayName() + " (10% chance to nullify damage)");
}
@Override
public void modDamage(LivingHurtEvent event, ItemStack armor) {
if(event.entity.worldObj.rand.nextInt(10) == 0) {
event.ammount = 0;
if(!event.entity.worldObj.isRemote) {
if(event.entity.worldObj.rand.nextInt(10) == 0)
event.entity.entityDropItem(new ItemStack(Blocks.yellow_flower), 1.0F);
event.entity.entityDropItem(new ItemStack(Blocks.red_flower, 1, event.entity.worldObj.rand.nextInt(9)), 1.0F);
}
}
}
}