mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
371 lines
8.3 KiB
Java
371 lines
8.3 KiB
Java
package com.hbm.tileentity.turret;
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import java.util.ArrayList;
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import java.util.List;
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import com.hbm.entity.projectile.EntityArtilleryRocket;
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import com.hbm.inventory.RecipesCommon.ComparableStack;
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import com.hbm.inventory.container.ContainerTurretBase;
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import com.hbm.inventory.gui.GUITurretHIMARS;
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import com.hbm.items.ModItems;
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import com.hbm.items.weapon.ItemAmmoHIMARS;
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import com.hbm.items.weapon.ItemAmmoHIMARS.HIMARSRocket;
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import com.hbm.lib.Library;
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import com.hbm.main.MainRegistry;
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import com.hbm.tileentity.IGUIProvider;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.client.gui.GuiScreen;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.MathHelper;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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public class TileEntityTurretHIMARS extends TileEntityTurretBaseArtillery implements IGUIProvider {
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public short mode = 0;
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public static final short MODE_AUTO = 0;
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public static final short MODE_MANUAL = 1;
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public int typeLoaded = -1;
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public int ammo = 0;
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public float crane;
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public float lastCrane;
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@Override
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@SideOnly(Side.CLIENT)
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public List<ItemStack> getAmmoTypesForDisplay() {
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if(ammoStacks != null)
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return ammoStacks;
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ammoStacks = new ArrayList();
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List list = new ArrayList();
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ModItems.ammo_himars.getSubItems(ModItems.ammo_himars, MainRegistry.weaponTab, list);
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this.ammoStacks.addAll(list);
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return ammoStacks;
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}
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@Override
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protected List<Integer> getAmmoList() {
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return new ArrayList();
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}
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@Override
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public String getName() {
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return "container.turretHIMARS";
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}
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@Override
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public long getMaxPower() {
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return 1_000_000;
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}
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@Override
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public double getBarrelLength() {
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return 0.5D;
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}
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@Override
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public double getAcceptableInaccuracy() {
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return 5D; //they're guided missiles so who gives a shit
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}
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@Override
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public double getHeightOffset() {
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return 5D;
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}
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@Override
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public double getDecetorRange() {
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return 5000D;
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}
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@Override
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public double getDecetorGrace() {
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return 32D;
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}
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@Override
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public double getTurretYawSpeed() {
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return 1D;
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}
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@Override
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public double getTurretPitchSpeed() {
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return 0.5D;
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}
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@Override
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public boolean doLOSCheck() {
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return false;
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}
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@Override
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protected void alignTurret() {
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Vec3 pos = this.getTurretPos();
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Vec3 delta = Vec3.createVectorHelper(tPos.xCoord - pos.xCoord, tPos.yCoord - pos.yCoord, tPos.zCoord - pos.zCoord);
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double targetYaw = -Math.atan2(delta.xCoord, delta.zCoord);
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double targetPitch = Math.PI / 4D;
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this.turnTowardsAngle(targetPitch, targetYaw);
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}
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public int getSpareRocket() {
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for(int i = 1; i < 10; i++) {
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if(slots[i] != null) {
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if(slots[i].getItem() == ModItems.ammo_himars) {
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return slots[i].getItemDamage();
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}
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}
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}
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return -1;
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}
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@Override
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public void updateEntity() {
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if(worldObj.isRemote) {
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this.lastRotationPitch = this.rotationPitch;
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this.lastRotationYaw = this.rotationYaw;
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this.lastCrane = this.crane;
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}
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if(!worldObj.isRemote) {
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if(this.mode == this.MODE_MANUAL) {
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if(!this.targetQueue.isEmpty()) {
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this.tPos = this.targetQueue.get(0);
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}
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} else {
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this.targetQueue.clear();
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}
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this.aligned = false;
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this.updateConnections();
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if(this.target != null && !target.isEntityAlive()) {
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this.target = null;
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this.stattrak++;
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}
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if(target != null && this.mode != this.MODE_MANUAL) {
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if(!this.entityInLOS(this.target)) {
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this.target = null;
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}
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}
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if(target != null) {
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this.tPos = this.getEntityPos(target);
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} else {
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if(this.mode != this.MODE_MANUAL) {
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this.tPos = null;
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}
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}
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if(isOn() && hasPower()) {
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if(!this.hasAmmo() || this.crane > 0) {
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this.turnTowardsAngle(0, this.rotationYaw);
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if(this.aligned) {
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if(this.hasAmmo()) {
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this.crane -= 0.0125F;
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} else {
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this.crane += 0.0125F;
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if(this.crane >= 1F) {
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int available = this.getSpareRocket();
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if(available != -1) {
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HIMARSRocket type = ItemAmmoHIMARS.itemTypes[available];
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this.typeLoaded = available;
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this.ammo = type.amount;
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this.conusmeAmmo(new ComparableStack(ModItems.ammo_himars, 1, available));
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}
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}
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}
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}
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this.crane = MathHelper.clamp_float(this.crane, 0F, 1F);
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} else {
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if(tPos != null) {
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this.alignTurret();
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}
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}
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} else {
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this.target = null;
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this.tPos = null;
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}
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if(!isOn()) this.targetQueue.clear();
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if(this.target != null && !target.isEntityAlive()) {
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this.target = null;
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this.tPos = null;
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this.stattrak++;
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}
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if(isOn() && hasPower()) {
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searchTimer--;
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this.setPower(this.getPower() - this.getConsumption());
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if(searchTimer <= 0) {
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searchTimer = this.getDecetorInterval();
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if(this.target == null && this.mode != this.MODE_MANUAL)
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this.seekNewTarget();
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}
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} else {
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searchTimer = 0;
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}
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if(this.aligned && crane <= 0) {
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this.updateFiringTick();
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}
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this.power = Library.chargeTEFromItems(slots, 10, this.power, this.getMaxPower());
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NBTTagCompound data = this.writePacket();
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this.networkPack(data, 250);
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} else {
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//this will fix the interpolation error when the turret crosses the 360° point
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if(Math.abs(this.lastRotationYaw - this.rotationYaw) > Math.PI) {
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if(this.lastRotationYaw < this.rotationYaw)
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this.lastRotationYaw += Math.PI * 2;
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else
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this.lastRotationYaw -= Math.PI * 2;
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}
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}
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}
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@Override
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protected NBTTagCompound writePacket() {
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NBTTagCompound data = super.writePacket();
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data.setShort("mode", this.mode);
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data.setInteger("type", this.typeLoaded);
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data.setInteger("ammo", this.ammo);
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data.setFloat("crane", crane);
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return data;
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}
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@Override
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public void networkUnpack(NBTTagCompound nbt) {
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super.networkUnpack(nbt);
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this.mode = nbt.getShort("mode");
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this.typeLoaded = nbt.getShort("type");
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this.ammo = nbt.getInteger("ammo");
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this.crane = nbt.getFloat("crane");
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}
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public boolean hasAmmo() {
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return this.typeLoaded >= 0 && this.ammo > 0;
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}
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int timer;
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@Override
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public void updateFiringTick() {
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timer++;
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int delay = 40;
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if(timer % delay == 0) {
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if(this.hasAmmo() && this.tPos != null) {
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this.spawnShell(this.typeLoaded);
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this.ammo--;
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this.worldObj.playSoundEffect(xCoord, yCoord, zCoord, "hbm:weapon.rocketFlame", 25.0F, 1.0F);
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}
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if(this.mode == this.MODE_MANUAL && !this.targetQueue.isEmpty()) {
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this.targetQueue.remove(0);
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this.tPos = null;
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}
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}
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}
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public void spawnShell(int type) {
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Vec3 pos = this.getTurretPos();
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Vec3 vec = Vec3.createVectorHelper(this.getBarrelLength(), 0, 0);
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vec.rotateAroundZ((float) -this.rotationPitch);
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vec.rotateAroundY((float) -(this.rotationYaw + Math.PI * 0.5));
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EntityArtilleryRocket proj = new EntityArtilleryRocket(worldObj);
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proj.setPositionAndRotation(pos.xCoord + vec.xCoord, pos.yCoord + vec.yCoord, pos.zCoord + vec.zCoord, 0.0F, 0.0F);
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proj.setThrowableHeading(vec.xCoord, vec.yCoord, vec.zCoord, 25F, 0.0F);
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if(this.target != null)
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proj.setTarget(this.target);
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else
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proj.setTarget(tPos.xCoord, tPos.yCoord, tPos.zCoord);
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proj.setType(type);
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worldObj.spawnEntityInWorld(proj);
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}
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@Override
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public void handleButtonPacket(int value, int meta) {
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if(meta == 5) {
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this.mode++;
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if(this.mode > 1)
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this.mode = 0;
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this.tPos = null;
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this.targetQueue.clear();
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} else{
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super.handleButtonPacket(value, meta);
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}
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}
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@Override
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public void readFromNBT(NBTTagCompound nbt) {
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super.readFromNBT(nbt);
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this.mode = nbt.getShort("mode");
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt) {
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super.writeToNBT(nbt);
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nbt.setShort("mode", this.mode);
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}
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@Override
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public Container provideContainer(int ID, EntityPlayer player, World world, int x, int y, int z) {
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return new ContainerTurretBase(player.inventory, this);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public GuiScreen provideGUI(int ID, EntityPlayer player, World world, int x, int y, int z) {
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return new GUITurretHIMARS(player.inventory, this);
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}
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}
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