mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
707 lines
19 KiB
Java
707 lines
19 KiB
Java
package com.hbm.blocks;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Random;
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import com.hbm.calc.UnionOfTileEntitiesAndBooleans;
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import com.hbm.explosion.ExplosionNukeGeneric;
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import com.hbm.interfaces.IConductor;
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import com.hbm.interfaces.IConsumer;
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import com.hbm.interfaces.ISource;
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import com.hbm.items.ItemFuelRod;
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import com.hbm.items.ModItems;
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import com.hbm.lib.Library;
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import net.minecraft.block.Block;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.inventory.ISidedInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.tileentity.TileEntity;
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public class TileEntityMachineGenerator extends TileEntity implements ISidedInventory, ISource {
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private ItemStack slots[];
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public int water;
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public final int waterMax = 1000000;
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public int cool;
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public final int coolMax = 1000000;
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public int heat;
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public final int heatMax = 100000;
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public int power;
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public final int powerMax = 100000;
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public boolean isLoaded = false;
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public int age = 0;
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public List<IConsumer> list = new ArrayList();
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private static final int[] slots_top = new int[] {};
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private static final int[] slots_bottom = new int[] {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11};
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private static final int[] slots_side = new int[] {};
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private String customName;
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public TileEntityMachineGenerator() {
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slots = new ItemStack[12];
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}
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@Override
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public int getSizeInventory() {
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return slots.length;
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}
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@Override
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public ItemStack getStackInSlot(int i) {
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return slots[i];
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}
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@Override
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public ItemStack getStackInSlotOnClosing(int i) {
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if(slots[i] != null)
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{
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ItemStack itemStack = slots[i];
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slots[i] = null;
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return itemStack;
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} else {
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return null;
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}
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}
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@Override
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public void setInventorySlotContents(int i, ItemStack itemStack) {
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slots[i] = itemStack;
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if(itemStack != null && itemStack.stackSize > getInventoryStackLimit())
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{
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itemStack.stackSize = getInventoryStackLimit();
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}
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}
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@Override
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public String getInventoryName() {
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return this.hasCustomInventoryName() ? this.customName : "container.generator";
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}
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@Override
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public boolean hasCustomInventoryName() {
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return this.customName != null && this.customName.length() > 0;
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}
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public void setCustomName(String name) {
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this.customName = name;
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}
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@Override
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public int getInventoryStackLimit() {
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return 64;
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}
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@Override
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public boolean isUseableByPlayer(EntityPlayer player) {
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if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this)
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{
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return false;
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}else{
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return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=64;
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}
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}
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//You scrubs aren't needed for anything (right now)
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@Override
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public void openInventory() {}
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@Override
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public void closeInventory() {}
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@Override
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public boolean isItemValidForSlot(int i, ItemStack itemStack) {
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return true;
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}
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@Override
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public ItemStack decrStackSize(int i, int j) {
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if(slots[i] != null)
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{
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if(slots[i].stackSize <= j)
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{
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ItemStack itemStack = slots[i];
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slots[i] = null;
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return itemStack;
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}
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ItemStack itemStack1 = slots[i].splitStack(j);
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if (slots[i].stackSize == 0)
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{
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slots[i] = null;
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}
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return itemStack1;
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} else {
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return null;
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}
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}
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@Override
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public void readFromNBT(NBTTagCompound nbt) {
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super.readFromNBT(nbt);
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NBTTagList list = nbt.getTagList("items", 10);
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water = nbt.getShort("water");
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cool = nbt.getShort("cool");
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power = nbt.getShort("power");
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heat = nbt.getShort("heat");
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slots = new ItemStack[getSizeInventory()];
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for(int i = 0; i < list.tagCount(); i++)
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{
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NBTTagCompound nbt1 = list.getCompoundTagAt(i);
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byte b0 = nbt1.getByte("slot");
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if(b0 >= 0 && b0 < slots.length)
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{
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slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);
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}
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}
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt) {
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super.writeToNBT(nbt);
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nbt.setShort("water", (short) water);
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nbt.setShort("cool", (short) cool);
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nbt.setShort("power", (short) power);
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nbt.setShort("heat", (short) heat);
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NBTTagList list = new NBTTagList();
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for(int i = 0; i < slots.length; i++)
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{
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if(slots[i] != null)
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{
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NBTTagCompound nbt1 = new NBTTagCompound();
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nbt1.setByte("slot", (byte)i);
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slots[i].writeToNBT(nbt1);
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list.appendTag(nbt1);
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}
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}
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nbt.setTag("items", list);
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}
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@Override
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public int[] getAccessibleSlotsFromSide(int p_94128_1_)
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{
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return p_94128_1_ == 0 ? slots_bottom : (p_94128_1_ == 1 ? slots_top : slots_side);
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}
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@Override
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public boolean canInsertItem(int i, ItemStack itemStack, int j) {
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return this.isItemValidForSlot(i, itemStack);
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}
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@Override
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public boolean canExtractItem(int i, ItemStack itemStack, int j) {
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//return j != 0 || i != 1 || itemStack.getItem() == Items.bucket;
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return true;
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}
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public int getWaterScaled(int i) {
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return (water * i) / waterMax;
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}
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public int getCoolantScaled(int i) {
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return (cool * i) / coolMax;
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}
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public int getPowerScaled(int i) {
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return (power * i) / powerMax;
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}
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public int getHeatScaled(int i) {
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return (heat * i) / heatMax;
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}
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public boolean hasWater() {
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return water > 0;
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}
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public boolean hasCoolant() {
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return cool > 0;
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}
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public boolean hasPower() {
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return power > 0;
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}
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public boolean hasHeat() {
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return heat > 0;
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}
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@Override
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public void updateEntity() {
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age++;
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if(age >= 20)
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{
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age = 0;
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}
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if(age == 9 || age == 19)
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ffgeuaInit();
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//if(!worldObj.isRemote)
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{
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if(slots[9] != null && slots[9].getItem() == Items.water_bucket && this.water + 250000 <= waterMax)
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{
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this.slots[9].stackSize--;
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this.water += 250000;
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if(this.slots[9].stackSize == 0)
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{
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this.slots[9] = this.slots[9].getItem().getContainerItem(this.slots[9]);
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}
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}
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if(slots[9] != null && slots[9].getItem() == ModItems.rod_water && this.water + 250000 <= waterMax)
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{
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this.slots[9].stackSize--;
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this.water += 250000;
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if(this.slots[9].stackSize == 0)
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{
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this.slots[9] = this.slots[9].getItem().getContainerItem(this.slots[9]);
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}
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}
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if(slots[9] != null && slots[9].getItem() == ModItems.rod_dual_water && this.water + 500000 <= waterMax)
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{
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this.slots[9].stackSize--;
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this.water += 500000;
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if(this.slots[9].stackSize == 0)
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{
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this.slots[9] = this.slots[9].getItem().getContainerItem(this.slots[9]);
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}
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}
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if(slots[9] != null && slots[9].getItem() == ModItems.rod_quad_water && this.water + 1000000 <= waterMax)
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{
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this.slots[9].stackSize--;
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this.water += 1000000;
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if(this.slots[9].stackSize == 0)
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{
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this.slots[9] = this.slots[9].getItem().getContainerItem(this.slots[9]);
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}
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}
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if(slots[9] != null && slots[9].getItem() == ModItems.inf_water)
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{
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this.water = this.waterMax;
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}
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if(slots[10] != null && slots[10].getItem() == ModItems.rod_coolant && this.cool + 250000 <= coolMax)
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{
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this.slots[10].stackSize--;
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this.cool += 250000;
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if(this.slots[10].stackSize == 0)
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{
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this.slots[10] = this.slots[10].getItem().getContainerItem(this.slots[10]);
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}
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}
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if(slots[10] != null && slots[10].getItem() == ModItems.rod_dual_coolant && this.cool + 500000 <= coolMax)
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{
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this.slots[10].stackSize--;
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this.cool += 500000;
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if(this.slots[10].stackSize == 0)
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{
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this.slots[10] = this.slots[10].getItem().getContainerItem(this.slots[10]);
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}
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}
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if(slots[10] != null && slots[10].getItem() == ModItems.rod_quad_coolant && this.cool + 1000000 <= coolMax)
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{
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this.slots[10].stackSize--;
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this.cool += 1000000;
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if(this.slots[10].stackSize == 0)
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{
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this.slots[10] = this.slots[10].getItem().getContainerItem(this.slots[10]);
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}
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}
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if(slots[10] != null && slots[10].getItem() == ModItems.inf_coolant)
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{
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this.cool = coolMax;
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}
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for(int i = 0; i < 9; i++)
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{
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if(slots[i] != null && slots[i].getItem() == ModItems.rod_uranium_fuel)
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{
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int j = slots[i].getItemDamage();
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this.slots[i].setItemDamage(j += 1);
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attemptHeat(1);
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attemptPower(10);
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if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
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{
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this.slots[i] = new ItemStack(ModItems.rod_uranium_fuel_depleted);
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}
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}
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if(slots[i] != null && slots[i].getItem() == ModItems.rod_dual_uranium_fuel)
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{
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int j = slots[i].getItemDamage();
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this.slots[i].setItemDamage(j += 1);
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attemptHeat(1);
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attemptPower(10);
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if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
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{
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this.slots[i] = new ItemStack(ModItems.rod_dual_uranium_fuel_depleted);
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}
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}
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if(slots[i] != null && slots[i].getItem() == ModItems.rod_quad_uranium_fuel)
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{
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int j = slots[i].getItemDamage();
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this.slots[i].setItemDamage(j += 1);
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attemptHeat(1);
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attemptPower(10);
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if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
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{
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this.slots[i] = new ItemStack(ModItems.rod_quad_uranium_fuel_depleted);
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}
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}
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if(slots[i] != null && slots[i].getItem() == ModItems.rod_plutonium_fuel)
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{
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int j = slots[i].getItemDamage();
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this.slots[i].setItemDamage(j += 1);
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attemptHeat(2);
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attemptPower(15);
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if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
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{
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this.slots[i] = new ItemStack(ModItems.rod_plutonium_fuel_depleted);
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}
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}
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if(slots[i] != null && slots[i].getItem() == ModItems.rod_dual_plutonium_fuel)
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{
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int j = slots[i].getItemDamage();
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this.slots[i].setItemDamage(j += 1);
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attemptHeat(2);
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attemptPower(15);
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if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
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{
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this.slots[i] = new ItemStack(ModItems.rod_dual_plutonium_fuel_depleted);
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}
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}
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if(slots[i] != null && slots[i].getItem() == ModItems.rod_quad_plutonium_fuel)
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{
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int j = slots[i].getItemDamage();
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this.slots[i].setItemDamage(j += 1);
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attemptHeat(2);
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attemptPower(15);
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if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
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{
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this.slots[i] = new ItemStack(ModItems.rod_quad_plutonium_fuel_depleted);
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}
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}
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if(slots[i] != null && slots[i].getItem() == ModItems.rod_mox_fuel)
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{
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int j = slots[i].getItemDamage();
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this.slots[i].setItemDamage(j += 1);
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attemptHeat(1);
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attemptPower(5);
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if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
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{
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this.slots[i] = new ItemStack(ModItems.rod_mox_fuel_depleted);
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}
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}
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if(slots[i] != null && slots[i].getItem() == ModItems.rod_dual_mox_fuel)
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{
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int j = slots[i].getItemDamage();
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this.slots[i].setItemDamage(j += 1);
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attemptHeat(1);
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attemptPower(5);
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if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
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{
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this.slots[i] = new ItemStack(ModItems.rod_dual_mox_fuel_depleted);
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}
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}
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if(slots[i] != null && slots[i].getItem() == ModItems.rod_quad_mox_fuel)
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{
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int j = slots[i].getItemDamage();
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this.slots[i].setItemDamage(j += 1);
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attemptHeat(1);
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attemptPower(5);
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if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
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{
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this.slots[i] = new ItemStack(ModItems.rod_quad_mox_fuel_depleted);
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}
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}
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if(slots[i] != null && slots[i].getItem() == ModItems.rod_schrabidium_fuel)
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{
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int j = slots[i].getItemDamage();
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this.slots[i].setItemDamage(j += 1);
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attemptHeat(10);
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attemptPower(25);
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if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
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{
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this.slots[i] = new ItemStack(ModItems.rod_schrabidium_fuel_depleted);
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}
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}
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if(slots[i] != null && slots[i].getItem() == ModItems.rod_dual_schrabidium_fuel)
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{
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int j = slots[i].getItemDamage();
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this.slots[i].setItemDamage(j += 1);
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attemptHeat(10);
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attemptPower(25);
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if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
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{
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this.slots[i] = new ItemStack(ModItems.rod_dual_schrabidium_fuel_depleted);
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}
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}
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if(slots[i] != null && slots[i].getItem() == ModItems.rod_quad_schrabidium_fuel)
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{
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int j = slots[i].getItemDamage();
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this.slots[i].setItemDamage(j += 1);
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attemptHeat(10);
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attemptPower(25);
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if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
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{
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this.slots[i] = new ItemStack(ModItems.rod_quad_schrabidium_fuel_depleted);
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}
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}
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}
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if(this.power > powerMax)
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{
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this.power = powerMax;
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}
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if(this.heat > heatMax)
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{
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this.explode();
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}
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if(((slots[0] != null && slots[0].getItem() instanceof ItemFuelRod) || slots[0] == null) &&
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((slots[1] != null && !(slots[1].getItem() instanceof ItemFuelRod)) || slots[1] == null) &&
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((slots[2] != null && !(slots[2].getItem() instanceof ItemFuelRod)) || slots[2] == null) &&
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((slots[3] != null && !(slots[3].getItem() instanceof ItemFuelRod)) || slots[3] == null) &&
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((slots[4] != null && !(slots[4].getItem() instanceof ItemFuelRod)) || slots[4] == null) &&
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((slots[5] != null && !(slots[5].getItem() instanceof ItemFuelRod)) || slots[5] == null) &&
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((slots[6] != null && !(slots[6].getItem() instanceof ItemFuelRod)) || slots[6] == null) &&
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((slots[7] != null && !(slots[7].getItem() instanceof ItemFuelRod)) || slots[7] == null) &&
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((slots[8] != null && !(slots[8].getItem() instanceof ItemFuelRod)) || slots[8] == null))
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{
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if(this.heat - 10 >= 0 && this.cool - 10 >= 0)
|
|
{
|
|
this.heat -= 10;
|
|
this.cool -= 10;
|
|
}
|
|
|
|
if(this.heat < 10 && this.cool != 0)
|
|
{
|
|
this.heat--;
|
|
this.cool--;
|
|
}
|
|
|
|
if(this.heat != 0 && this.cool == 0)
|
|
{
|
|
this.heat--;
|
|
}
|
|
|
|
if(this.worldObj.getBlock(this.xCoord, this.yCoord, this.zCoord) instanceof MachineGenerator)
|
|
this.isLoaded = false;
|
|
|
|
} else {
|
|
|
|
if(this.worldObj.getBlock(this.xCoord, this.yCoord, this.zCoord) instanceof MachineGenerator)
|
|
this.isLoaded = true;
|
|
}
|
|
}
|
|
|
|
//Batteries
|
|
if(power - 100 >= 0 && slots[11] != null && slots[11].getItem() == ModItems.battery_generic && slots[11].getItemDamage() > 0)
|
|
{
|
|
power -= 100;
|
|
slots[11].setItemDamage(slots[11].getItemDamage() - 1);
|
|
}
|
|
if(power - 100 >= 0 && slots[11] != null && slots[11].getItem() == ModItems.battery_advanced && slots[11].getItemDamage() > 0)
|
|
{
|
|
power -= 100;
|
|
slots[11].setItemDamage(slots[11].getItemDamage() - 1);
|
|
}
|
|
if(power - 100 >= 0 && slots[11] != null && slots[11].getItem() == ModItems.battery_schrabidium && slots[11].getItemDamage() > 0)
|
|
{
|
|
power -= 100;
|
|
slots[11].setItemDamage(slots[11].getItemDamage() - 1);
|
|
}
|
|
if(power - 100 >= 0 && slots[11] != null && slots[11].getItem() == ModItems.factory_core_titanium && slots[11].getItemDamage() > 0)
|
|
{
|
|
power -= 100;
|
|
slots[11].setItemDamage(slots[11].getItemDamage() - 1);
|
|
}
|
|
if(power - 100 >= 0 && slots[11] != null && slots[11].getItem() == ModItems.factory_core_advanced && slots[11].getItemDamage() > 0)
|
|
{
|
|
power -= 100;
|
|
slots[11].setItemDamage(slots[11].getItemDamage() - 1);
|
|
}
|
|
}
|
|
|
|
public void attemptPower(int i) {
|
|
if(this.water - i >= 0)
|
|
{
|
|
this.power += i;
|
|
this.water -= i;
|
|
}
|
|
}
|
|
|
|
public void attemptHeat(int i) {
|
|
Random rand = new Random();
|
|
|
|
int j = rand.nextInt(i);
|
|
|
|
if(this.cool - j >= 0)
|
|
{
|
|
this.cool -= j;
|
|
} else {
|
|
this.heat += i;
|
|
}
|
|
}
|
|
|
|
public void explode() {
|
|
for(int i = 0; i < slots.length; i++)
|
|
{
|
|
this.slots[i] = null;
|
|
}
|
|
|
|
worldObj.createExplosion(null, this.xCoord, this.yCoord, this.zCoord, 18.0F, true);
|
|
ExplosionNukeGeneric.waste(worldObj, this.xCoord, this.yCoord, this.zCoord, 35);
|
|
worldObj.setBlock(this.xCoord, this.yCoord, this.zCoord, Blocks.flowing_lava);
|
|
}
|
|
|
|
@Override
|
|
public void ffgeua(int x, int y, int z, boolean newTact) {
|
|
Block block = this.worldObj.getBlock(x, y, z);
|
|
TileEntity tileentity = this.worldObj.getTileEntity(x, y, z);
|
|
|
|
if(block == ModBlocks.factory_titanium_conductor && this.worldObj.getBlock(x, y + 1, z) == ModBlocks.factory_titanium_core)
|
|
{
|
|
tileentity = this.worldObj.getTileEntity(x, y + 1, z);
|
|
}
|
|
if(block == ModBlocks.factory_titanium_conductor && this.worldObj.getBlock(x, y - 1, z) == ModBlocks.factory_titanium_core)
|
|
{
|
|
tileentity = this.worldObj.getTileEntity(x, y - 1, z);
|
|
}
|
|
if(block == ModBlocks.factory_advanced_conductor && this.worldObj.getBlock(x, y + 1, z) == ModBlocks.factory_advanced_core)
|
|
{
|
|
tileentity = this.worldObj.getTileEntity(x, y + 1, z);
|
|
}
|
|
if(block == ModBlocks.factory_advanced_conductor && this.worldObj.getBlock(x, y - 1, z) == ModBlocks.factory_advanced_core)
|
|
{
|
|
tileentity = this.worldObj.getTileEntity(x, y - 1, z);
|
|
}
|
|
|
|
if(tileentity instanceof IConductor)
|
|
{
|
|
if(tileentity instanceof TileEntityCable)
|
|
{
|
|
if(Library.checkUnionList(((TileEntityCable)tileentity).uoteab, this))
|
|
{
|
|
for(int i = 0; i < ((TileEntityCable)tileentity).uoteab.size(); i++)
|
|
{
|
|
if(((TileEntityCable)tileentity).uoteab.get(i).source == this)
|
|
{
|
|
if(((TileEntityCable)tileentity).uoteab.get(i).ticked != newTact)
|
|
{
|
|
((TileEntityCable)tileentity).uoteab.get(i).ticked = newTact;
|
|
ffgeua(x, y + 1, z, getTact());
|
|
ffgeua(x, y - 1, z, getTact());
|
|
ffgeua(x - 1, y, z, getTact());
|
|
ffgeua(x + 1, y, z, getTact());
|
|
ffgeua(x, y, z - 1, getTact());
|
|
ffgeua(x, y, z + 1, getTact());
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
((TileEntityCable)tileentity).uoteab.add(new UnionOfTileEntitiesAndBooleans(this, newTact));
|
|
}
|
|
}
|
|
if(tileentity instanceof TileEntityWireCoated)
|
|
{
|
|
if(Library.checkUnionList(((TileEntityWireCoated)tileentity).uoteab, this))
|
|
{
|
|
for(int i = 0; i < ((TileEntityWireCoated)tileentity).uoteab.size(); i++)
|
|
{
|
|
if(((TileEntityWireCoated)tileentity).uoteab.get(i).source == this)
|
|
{
|
|
if(((TileEntityWireCoated)tileentity).uoteab.get(i).ticked != newTact)
|
|
{
|
|
((TileEntityWireCoated)tileentity).uoteab.get(i).ticked = newTact;
|
|
ffgeua(x, y + 1, z, getTact());
|
|
ffgeua(x, y - 1, z, getTact());
|
|
ffgeua(x - 1, y, z, getTact());
|
|
ffgeua(x + 1, y, z, getTact());
|
|
ffgeua(x, y, z - 1, getTact());
|
|
ffgeua(x, y, z + 1, getTact());
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
((TileEntityWireCoated)tileentity).uoteab.add(new UnionOfTileEntitiesAndBooleans(this, newTact));
|
|
}
|
|
}
|
|
}
|
|
|
|
if(tileentity instanceof IConsumer && newTact && !(tileentity instanceof TileEntityMachineBattery && ((TileEntityMachineBattery)tileentity).conducts))
|
|
{
|
|
list.add((IConsumer)tileentity);
|
|
}
|
|
|
|
if(!newTact)
|
|
{
|
|
int size = list.size();
|
|
if(size > 0)
|
|
{
|
|
int part = this.power / size;
|
|
for(IConsumer consume : list)
|
|
{
|
|
if(consume.getPower() < consume.getMaxPower())
|
|
{
|
|
if(consume.getMaxPower() - consume.getPower() >= part)
|
|
{
|
|
this.power -= part;
|
|
consume.setPower(consume.getPower() + part);
|
|
} else {
|
|
this.power -= consume.getMaxPower() - consume.getPower();
|
|
consume.setPower(consume.getMaxPower());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
list.clear();
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void ffgeuaInit() {
|
|
ffgeua(this.xCoord, this.yCoord + 1, this.zCoord, getTact());
|
|
ffgeua(this.xCoord, this.yCoord - 1, this.zCoord, getTact());
|
|
ffgeua(this.xCoord - 1, this.yCoord, this.zCoord, getTact());
|
|
ffgeua(this.xCoord + 1, this.yCoord, this.zCoord, getTact());
|
|
ffgeua(this.xCoord, this.yCoord, this.zCoord - 1, getTact());
|
|
ffgeua(this.xCoord, this.yCoord, this.zCoord + 1, getTact());
|
|
}
|
|
|
|
public boolean getTact() {
|
|
if(age >= 0 && age < 10)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
} |