mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
108 lines
2.5 KiB
Java
108 lines
2.5 KiB
Java
package com.hbm.gui;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.ICrafting;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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import com.hbm.blocks.TileEntityMachineCoal;
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public class ContainerMachineCoal extends Container {
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private TileEntityMachineCoal diFurnace;
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private int power;
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private int water;
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private int burnTime;
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public ContainerMachineCoal(InventoryPlayer invPlayer, TileEntityMachineCoal tedf) {
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power = 0;
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water = 0;
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burnTime = 0;
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diFurnace = tedf;
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this.addSlotToContainer(new Slot(tedf, 0, 44, 53));
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this.addSlotToContainer(new Slot(tedf, 1, 80, 53));
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this.addSlotToContainer(new Slot(tedf, 2, 116, 53));
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for(int i = 0; i < 3; i++)
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{
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for(int j = 0; j < 9; j++)
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{
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this.addSlotToContainer(new Slot(invPlayer, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
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}
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}
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for(int i = 0; i < 9; i++)
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{
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this.addSlotToContainer(new Slot(invPlayer, i, 8 + i * 18, 142));
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}
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}
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@Override
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public void addCraftingToCrafters(ICrafting crafting) {
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super.addCraftingToCrafters(crafting);
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crafting.sendProgressBarUpdate(this, 0, this.diFurnace.water);
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crafting.sendProgressBarUpdate(this, 1, this.diFurnace.power);
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crafting.sendProgressBarUpdate(this, 2, this.diFurnace.burnTime);
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}
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@Override
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public ItemStack transferStackInSlot(EntityPlayer p_82846_1_, int p_82846_2_)
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{
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return null;
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}
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@Override
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public boolean canInteractWith(EntityPlayer player) {
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return diFurnace.isUseableByPlayer(player);
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}
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@Override
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public void detectAndSendChanges() {
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super.detectAndSendChanges();
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for(int i = 0; i < this.crafters.size(); i++)
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{
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ICrafting par1 = (ICrafting)this.crafters.get(i);
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if(this.water != this.diFurnace.water)
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{
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par1.sendProgressBarUpdate(this, 0, this.diFurnace.water);
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}
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if(this.power != this.diFurnace.power)
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{
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par1.sendProgressBarUpdate(this, 1, this.diFurnace.power);
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}
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if(this.power != this.diFurnace.burnTime)
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{
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par1.sendProgressBarUpdate(this, 2, this.diFurnace.burnTime);
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}
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}
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this.water = this.diFurnace.water;
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this.power = this.diFurnace.power;
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this.burnTime = this.diFurnace.burnTime;
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}
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@Override
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public void updateProgressBar(int i, int j) {
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if(i == 0)
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{
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diFurnace.water = j;
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}
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if(i == 1)
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{
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diFurnace.power = j;
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}
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if(i == 2)
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{
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diFurnace.burnTime = j;
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}
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}
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}
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