2024-09-24 16:13:39 +02:00

154 lines
5.4 KiB
Java

package com.hbm.explosion;
import com.hbm.blocks.ModBlocks;
import net.minecraft.block.material.Material;
import net.minecraft.init.Blocks;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
public class ExplosionTom {
public int posX;
public int posY;
public int posZ;
public int lastposX = 0;
public int lastposZ = 0;
public int radius;
public int radius2;
public World worldObj;
private int n = 1;
private int nlimit;
private int shell;
private int leg;
private int element;
public void saveToNbt(NBTTagCompound nbt, String name) {
nbt.setInteger(name + "posX", posX);
nbt.setInteger(name + "posY", posY);
nbt.setInteger(name + "posZ", posZ);
nbt.setInteger(name + "lastposX", lastposX);
nbt.setInteger(name + "lastposZ", lastposZ);
nbt.setInteger(name + "radius", radius);
nbt.setInteger(name + "radius2", radius2);
nbt.setInteger(name + "n", n);
nbt.setInteger(name + "nlimit", nlimit);
nbt.setInteger(name + "shell", shell);
nbt.setInteger(name + "leg", leg);
nbt.setInteger(name + "element", element);
}
public void readFromNbt(NBTTagCompound nbt, String name) {
posX = nbt.getInteger(name + "posX");
posY = nbt.getInteger(name + "posY");
posZ = nbt.getInteger(name + "posZ");
lastposX = nbt.getInteger(name + "lastposX");
lastposZ = nbt.getInteger(name + "lastposZ");
radius = nbt.getInteger(name + "radius");
radius2 = nbt.getInteger(name + "radius2");
n = nbt.getInteger(name + "n");
nlimit = nbt.getInteger(name + "nlimit");
shell = nbt.getInteger(name + "shell");
leg = nbt.getInteger(name + "leg");
element = nbt.getInteger(name + "element");
}
public ExplosionTom(int x, int y, int z, World world, int rad) {
this.posX = x;
this.posY = y;
this.posZ = z;
this.worldObj = world;
this.radius = rad;
this.radius2 = this.radius * this.radius;
this.nlimit = this.radius2 * 4;
}
public boolean update() {
breakColumn(this.lastposX, this.lastposZ);
this.shell = (int) Math.floor((Math.sqrt(n) + 1) / 2);
int shell2 = this.shell * 2;
this.leg = (int) Math.floor((this.n - (shell2 - 1) * (shell2 - 1)) / shell2);
this.element = (this.n - (shell2 - 1) * (shell2 - 1)) - shell2 * this.leg - this.shell + 1;
this.lastposX = this.leg == 0 ? this.shell : this.leg == 1 ? -this.element : this.leg == 2 ? -this.shell : this.element;
this.lastposZ = this.leg == 0 ? this.element : this.leg == 1 ? this.shell : this.leg == 2 ? -this.element : -this.shell;
this.n++;
return this.n > this.nlimit;
}
private void breakColumn(int x, int z) {
int dist = this.radius2 - (x * x + z * z);
if(dist > 0) {
int pX = posX + x;
int pZ = posZ + z;
double X = Math.pow((this.posX - pX), 2);
double Z = Math.pow((this.posZ - pZ), 2);
double distance = MathHelper.sqrt_double(X + Z); // Distance calculations used for crater rim stuff
int y = 256;
int terrain = 63;
double cA = (terrain - Math.pow(Math.E, -Math.pow(Math.sqrt(x * x + z * z), 2) / 40000) * 13) + worldObj.rand.nextInt(2); // Basic crater bowl shape
double cB = cA + Math.pow(Math.E, -Math.pow(Math.sqrt(x * x + z * z) - 200, 2) / 400) * 13 ;// Crater peak ring
int craterFloor = (int) (cB + Math.pow(Math.E, -Math.pow(Math.sqrt(x * x + z * z) - 500, 2) / 2000) * 37); // Crater rim
for(int i = 256; i > 0; i--) {
if(i == craterFloor || worldObj.getBlock(pX, i, pZ) != Blocks.air) {
y = i;
break;
}
}
int height = terrain - 14;
int offset = 20;
int threshold = (int) ((float) Math.sqrt(x * x + z * z) * (float) (height + offset) / (float) this.radius) + worldObj.rand.nextInt(2) - offset;
while(y > threshold) {
if(y == 0) break;
if(y <= craterFloor) {
if(worldObj.rand.nextInt(499) < 1) {
worldObj.setBlock(pX, y, pZ, ModBlocks.ore_tektite_osmiridium, 0, 2);
} else {
worldObj.setBlock(pX, y, pZ, ModBlocks.tektite, 0, 2);
}
} else {
if(y > terrain + 1) {
if(distance < 500) // used so that old terrain inside crater rim is destroyed, while rim material "floods" terrain outside.
{
for(int i = -2; i < 3; i++) {
for(int j = -2; j < 3; j++) {
for(int k = -2; k < 3; k++) {
if(worldObj.getBlock(pX + i, y + j, pZ + k).getMaterial() == Material.water || worldObj.getBlock(pX + i, y + j, pZ + k).getMaterial() == Material.ice || worldObj.getBlock(pX + i, y + j, pZ + k).getMaterial() == Material.snow || worldObj.getBlock(pX + i, y + j, pZ + k).getMaterial().getCanBurn()) {
worldObj.setBlockToAir(pX + i, y + j, pZ + k);
worldObj.setBlockToAir(pX, y, pZ);
}
}
}
}
worldObj.setBlock(pX, y, pZ, Blocks.air, 0, 2);
}
} else {
for(int i = -2; i < 3; i++) {
for(int j = -2; j < 3; j++) {
for(int k = -2; k < 3; k++) {
if(worldObj.getBlock(pX + i, y + j, pZ + k).getMaterial() == Material.water || worldObj.getBlock(pX + i, y + j, pZ + k).getMaterial() == Material.ice || worldObj.getBlock(pX + i, y, pZ + k) == Blocks.air) {
worldObj.setBlock(pX + i, y, pZ + k, Blocks.lava, 0, 2);
worldObj.setBlock(pX, y, pZ, Blocks.lava, 0, 2);
}
}
}
}
worldObj.setBlock(pX, y, pZ, Blocks.lava, 0, 2);
}
}
y--;
}
}
}
}