mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
430 lines
13 KiB
Java
430 lines
13 KiB
Java
package com.hbm.handler.guncfg;
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import java.util.ArrayList;
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import com.hbm.entity.projectile.EntityBulletBaseNT;
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import com.hbm.handler.BulletConfigSyncingUtil;
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import com.hbm.handler.BulletConfiguration;
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import com.hbm.handler.CasingEjector;
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import com.hbm.handler.GunConfiguration;
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import com.hbm.inventory.RecipesCommon.ComparableStack;
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import com.hbm.items.ItemAmmoEnums.Ammo556mm;
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import com.hbm.items.ModItems;
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import com.hbm.items.weapon.sedna.Crosshair;
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import com.hbm.lib.HbmCollection;
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import com.hbm.lib.HbmCollection.EnumGunManufacturer;
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import com.hbm.packet.PacketDispatcher;
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import com.hbm.packet.toclient.AuxParticlePacketNT;
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import com.hbm.particle.SpentCasing;
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import com.hbm.particle.SpentCasing.CasingType;
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import com.hbm.potion.HbmPotion;
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import com.hbm.render.anim.BusAnimation;
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import com.hbm.render.anim.BusAnimationSequence;
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import com.hbm.render.anim.HbmAnimations.AnimType;
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import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.potion.PotionEffect;
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public class Gun556mmFactory {
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private static final CasingEjector EJECTOR_RIFLE;
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private static final CasingEjector EJECTOR_GRENADE;
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private static final SpentCasing CASING556;
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static {
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EJECTOR_RIFLE = new CasingEjector().setMotion(-0.35, 0.6, 0).setOffset(-0.35, 0, 0.35).setAngleRange(0.01F, 0.03F);
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EJECTOR_GRENADE = new CasingEjector().setAngleRange(0.02F, 0.03F).setDelay(30);
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CASING556 = new SpentCasing(CasingType.BOTTLENECK).setScale(1.25F).setBounceMotion(0.01F, 0.03F).setColor(SpentCasing.COLOR_CASE_BRASS);
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}
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public static GunConfiguration getEuphieConfig() {
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GunConfiguration config = new GunConfiguration();
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config.rateOfFire = 2;
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config.roundsPerCycle = 1;
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config.gunMode = GunConfiguration.MODE_NORMAL;
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config.firingMode = GunConfiguration.FIRE_AUTO;
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config.hasSights = false;
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config.reloadDuration = 20;
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config.firingDuration = 0;
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config.ammoCap = 40;
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config.reloadType = GunConfiguration.RELOAD_FULL;
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config.allowsInfinity = true;
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config.crosshair = Crosshair.L_CROSS;
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config.durability = 10000;
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config.reloadSound = GunConfiguration.RSOUND_MAG;
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config.firingSound = "hbm:weapon.hksShoot";
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config.reloadSoundEnd = false;
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config.name = "baeAR";
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config.manufacturer = EnumGunManufacturer.BAE;
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config.comment.add("Why is this gun so sticky?");
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//config.config = new ArrayList();
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//config.config.add(BulletConfigSyncingUtil.R556_GOLD);
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config.config = HbmCollection.r556;
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return config;
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}
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public static GunConfiguration getSPIWConfig() {
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GunConfiguration config = new GunConfiguration();
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config.rateOfFire = 3;
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config.roundsPerCycle = 1;
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config.gunMode = GunConfiguration.MODE_NORMAL;
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config.firingMode = GunConfiguration.FIRE_AUTO;
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config.hasSights = true;
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config.reloadDuration = 25;
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config.firingDuration = 0;
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config.ammoCap = 20;
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config.reloadType = GunConfiguration.RELOAD_FULL;
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config.allowsInfinity = true;
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config.crosshair = Crosshair.L_BOX;
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config.durability = 7000;
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config.reloadSound = GunConfiguration.RSOUND_MAG;
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config.firingSound = "hbm:weapon.hksShoot";
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config.reloadSoundEnd = false;
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config.animations.put(AnimType.CYCLE, new BusAnimation()
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.addBus("RECOIL", new BusAnimationSequence()
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.addPos(0.5, 0, 0, 25)
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.addPos(0, 0, 0, 75)
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)
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);
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config.name = "spiw";
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config.manufacturer = EnumGunManufacturer.H_AND_R;
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config.comment.add("Launch some flechettes in the breeze");
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config.comment.add("Find his arms nailed to the trees");
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config.comment.add("Napalm sticks to kids");
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config.config = HbmCollection.r556Flechette;
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config.ejector = EJECTOR_RIFLE;
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return config;
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}
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public static GunConfiguration getGLauncherConfig() {
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GunConfiguration config = new GunConfiguration();
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config.rateOfFire = 60;
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config.roundsPerCycle = 1;
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config.gunMode = GunConfiguration.MODE_NORMAL;
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config.firingMode = GunConfiguration.FIRE_MANUAL;
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config.hasSights = true;
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config.reloadDuration = 40;
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config.firingDuration = 0;
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config.ammoCap = 0;
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config.reloadType = GunConfiguration.RELOAD_NONE;
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config.allowsInfinity = true;
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config.crosshair = Crosshair.L_CIRCUMFLEX;
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config.firingSound = "hbm:weapon.glauncher";
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config.reloadSound = GunConfiguration.RSOUND_GRENADE;
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config.reloadSoundEnd = false;
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config.config = HbmCollection.grenade;
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config.ejector = EJECTOR_GRENADE;
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return config;
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}
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private static float inaccuracy = 2.5F;
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public static BulletConfiguration get556Config() {
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BulletConfiguration bullet = BulletConfigFactory.standardBulletConfig();
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bullet.ammo = new ComparableStack(ModItems.ammo_556.stackFromEnum(Ammo556mm.STOCK));
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bullet.spread *= inaccuracy;
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bullet.dmgMin = 16;
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bullet.dmgMax = 20;
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bullet.spentCasing = CASING556.clone().register("556Stock");
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return bullet;
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}
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public static BulletConfiguration get556GoldConfig() {
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BulletConfiguration bullet = get556Config();
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bullet.ammo = new ComparableStack(ModItems.ammo_556.stackFromEnum(Ammo556mm.GOLD));
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bullet.dmgMin = 250;
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bullet.dmgMax = 320;
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bullet.spread = 0.0F;
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bullet.spentCasing = null;
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return bullet;
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}
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public static BulletConfiguration get556PhosphorusConfig() {
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BulletConfiguration bullet = get556Config();
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bullet.ammo = new ComparableStack(ModItems.ammo_556.stackFromEnum(Ammo556mm.PHOSPHORUS));
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bullet.wear = 15;
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bullet.incendiary = 5;
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bullet.doesPenetrate = false;
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PotionEffect eff = new PotionEffect(HbmPotion.phosphorus.id, 20 * 20, 0, true);
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eff.getCurativeItems().clear();
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bullet.effects = new ArrayList();
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bullet.effects.add(new PotionEffect(eff));
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bullet.bntImpact = (bulletnt, x, y, z, sideHit) -> {
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NBTTagCompound data = new NBTTagCompound();
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data.setString("type", "vanillaburst");
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data.setString("mode", "flame");
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data.setInteger("count", 15);
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data.setDouble("motion", 0.05D);
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PacketDispatcher.wrapper.sendToAllAround(new AuxParticlePacketNT(data, bulletnt.posX, bulletnt.posY, bulletnt.posZ), new TargetPoint(bulletnt.dimension, bulletnt.posX, bulletnt.posY, bulletnt.posZ, 50));
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};
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bullet.spentCasing = CASING556.clone().register("556Phos");
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return bullet;
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}
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public static BulletConfiguration get556APConfig() {
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BulletConfiguration bullet = get556Config();
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bullet.ammo = new ComparableStack(ModItems.ammo_556.stackFromEnum(Ammo556mm.AP));
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bullet.dmgMin = 20;
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bullet.dmgMax = 26;
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bullet.wear = 15;
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bullet.leadChance = 10;
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bullet.spentCasing = CASING556.clone().register("556AP");
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return bullet;
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}
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public static BulletConfiguration get556DUConfig() {
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BulletConfiguration bullet = get556Config();
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bullet.ammo = new ComparableStack(ModItems.ammo_556.stackFromEnum(Ammo556mm.DU));
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bullet.dmgMin = 24;
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bullet.dmgMax = 32;
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bullet.wear = 25;
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bullet.leadChance = 50;
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bullet.spentCasing = CASING556.clone().register("556DU");
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return bullet;
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}
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public static BulletConfiguration get556StarConfig() {
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BulletConfiguration bullet = get556Config();
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bullet.ammo = new ComparableStack(ModItems.ammo_556.stackFromEnum(Ammo556mm.STAR));
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bullet.dmgMin = 30;
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bullet.dmgMax = 36;
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bullet.wear = 25;
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bullet.leadChance = 100;
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bullet.spentCasing = CASING556.clone().register("556Star");
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return bullet;
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}
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public static BulletConfiguration get556SleekConfig() {
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BulletConfiguration bullet = get556Config();
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bullet.ammo = new ComparableStack(ModItems.ammo_556.stackFromEnum(Ammo556mm.SLEEK));
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bullet.dmgMin = 45;
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bullet.dmgMax = 50;
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bullet.wear = 10;
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bullet.leadChance = 100;
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bullet.doesPenetrate = false;
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bullet.bntHit = (bulletnt, hit) -> {
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if(bulletnt.worldObj.isRemote)
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return;
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EntityBulletBaseNT meteor = new EntityBulletBaseNT(bulletnt.worldObj, BulletConfigSyncingUtil.MASKMAN_METEOR);
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meteor.setPosition(hit.posX, hit.posY + 30 + meteor.worldObj.rand.nextInt(10), hit.posZ);
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meteor.motionY = -1D;
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meteor.setThrower(bulletnt.getThrower());
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bulletnt.worldObj.spawnEntityInWorld(meteor);
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};
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bullet.bntImpact = (bulletnt, x, y, z, sideHit) -> {
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if(bulletnt.worldObj.isRemote)
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return;
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if(y == -1)
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return;
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EntityBulletBaseNT meteor = new EntityBulletBaseNT(bulletnt.worldObj, BulletConfigSyncingUtil.MASKMAN_METEOR);
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meteor.setPosition(bulletnt.posX, bulletnt.posY + 30 + meteor.worldObj.rand.nextInt(10), bulletnt.posZ);
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meteor.motionY = -1D;
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meteor.setThrower(bulletnt.getThrower());
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bulletnt.worldObj.spawnEntityInWorld(meteor);
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};
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bullet.spentCasing = CASING556.clone().register("556IF");
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return bullet;
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}
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public static BulletConfiguration get556TracerConfig() {
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BulletConfiguration bullet = get556Config();
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bullet.ammo = new ComparableStack(ModItems.ammo_556.stackFromEnum(Ammo556mm.TRACER));
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bullet.vPFX = "reddust";
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bullet.spentCasing = CASING556.clone().register("556Trac");
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return bullet;
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}
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public static BulletConfiguration get556FlechetteConfig() {
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BulletConfiguration bullet = get556Config();
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bullet.ammo = new ComparableStack(ModItems.ammo_556.stackFromEnum(Ammo556mm.FLECHETTE));
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bullet.dmgMin = 26;
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bullet.dmgMax = 32;
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bullet.HBRC = 2;
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bullet.LBRC = 95;
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bullet.wear = 15;
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bullet.style = BulletConfiguration.STYLE_FLECHETTE;
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bullet.doesPenetrate = false;
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BulletConfigFactory.makeFlechette(bullet);
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bullet.spentCasing = CASING556.clone().register("556Flec");
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return bullet;
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}
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public static BulletConfiguration get556FlechetteIncendiaryConfig() {
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BulletConfiguration bullet = get556FlechetteConfig();
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bullet.ammo = new ComparableStack(ModItems.ammo_556.stackFromEnum(Ammo556mm.FLECHETTE_INCENDIARY));
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bullet.incendiary = 5;
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BulletConfigFactory.makeFlechette(bullet);
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bullet.spentCasing = CASING556.clone().register("556FlecInc");
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return bullet;
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}
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public static BulletConfiguration get556FlechettePhosphorusConfig() {
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BulletConfiguration bullet = get556FlechetteConfig();
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bullet.ammo = new ComparableStack(ModItems.ammo_556.stackFromEnum(Ammo556mm.FLECHETTE_PHOSPHORUS));
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bullet.incendiary = 5;
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PotionEffect eff = new PotionEffect(HbmPotion.phosphorus.id, 20 * 20, 0, true);
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eff.getCurativeItems().clear();
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bullet.effects = new ArrayList();
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bullet.effects.add(new PotionEffect(eff));
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bullet.bntImpact = (bulletnt, x, y, z, sideHit) -> {
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NBTTagCompound data = new NBTTagCompound();
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data.setString("type", "vanillaburst");
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data.setString("mode", "flame");
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data.setInteger("count", 15);
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data.setDouble("motion", 0.05D);
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PacketDispatcher.wrapper.sendToAllAround(new AuxParticlePacketNT(data, bulletnt.posX, bulletnt.posY, bulletnt.posZ), new TargetPoint(bulletnt.dimension, bulletnt.posX, bulletnt.posY, bulletnt.posZ, 50));
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};
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bullet.spentCasing = CASING556.clone().register("556FlecPhos");
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return bullet;
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}
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public static BulletConfiguration get556FlechetteDUConfig() {
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BulletConfiguration bullet = get556FlechetteConfig();
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bullet.ammo = new ComparableStack(ModItems.ammo_556.stackFromEnum(Ammo556mm.FLECHETTE_DU));
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bullet.dmgMin = 46;
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bullet.dmgMax = 52;
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bullet.wear = 25;
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bullet.leadChance = 50;
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bullet.doesPenetrate = true;
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bullet.spentCasing = CASING556.clone().register("556FlecDU");
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return bullet;
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}
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public static BulletConfiguration get556FlechetteSleekConfig() {
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BulletConfiguration bullet = get556FlechetteConfig();
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bullet.ammo = new ComparableStack(ModItems.ammo_556.stackFromEnum(Ammo556mm.FLECHETTE_SLEEK));
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bullet.dmgMin = 45;
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bullet.dmgMax = 50;
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bullet.wear = 10;
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bullet.leadChance = 50;
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bullet.doesPenetrate = false;
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bullet.bntHit = (bulletnt, hit) -> {
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if(bulletnt.worldObj.isRemote)
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return;
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EntityBulletBaseNT meteor = new EntityBulletBaseNT(bulletnt.worldObj, BulletConfigSyncingUtil.MASKMAN_METEOR);
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meteor.setPosition(hit.posX, hit.posY + 30 + meteor.worldObj.rand.nextInt(10), hit.posZ);
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meteor.motionY = -1D;
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meteor.setThrower(bulletnt.getThrower());
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bulletnt.worldObj.spawnEntityInWorld(meteor);
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};
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bullet.bntImpact = (bulletnt, x, y, z, sideHit) -> {
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if(bulletnt.worldObj.isRemote)
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return;
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if(y == -1)
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return;
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EntityBulletBaseNT meteor = new EntityBulletBaseNT(bulletnt.worldObj, BulletConfigSyncingUtil.MASKMAN_METEOR);
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meteor.setPosition(bulletnt.posX, bulletnt.posY + 30 + meteor.worldObj.rand.nextInt(10), bulletnt.posZ);
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meteor.motionY = -1D;
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meteor.setThrower(bulletnt.getThrower());
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bulletnt.worldObj.spawnEntityInWorld(meteor);
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};
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bullet.spentCasing = CASING556.clone().register("556FlecIF");
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return bullet;
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}
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public static BulletConfiguration get556KConfig() {
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BulletConfiguration bullet = BulletConfigFactory.standardBulletConfig();
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bullet.ammo = new ComparableStack(ModItems.ammo_556.stackFromEnum(Ammo556mm.K));
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bullet.dmgMin = 0;
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bullet.dmgMax = 0;
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bullet.maxAge = 0;
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return bullet;
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}
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}
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