2023-02-23 10:02:41 -08:00

81 lines
2.4 KiB
Java

package com.hbm.handler;
import com.hbm.tileentity.IGUIProvider;
import cpw.mods.fml.common.network.IGuiHandler;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
public class GUIHandler implements IGuiHandler {
@Override
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
TileEntity tileEntity = world.getTileEntity(x, y, z);
if(tileEntity instanceof IGUIProvider) {
return ((IGUIProvider) tileEntity).provideContainer(ID, player, world, x, y, z);
}
Block block = world.getBlock(x, y, z);
if(block instanceof IGUIProvider) {
return ((IGUIProvider) block).provideContainer(ID, player, world, x, y, z);
}
ItemStack item = player.getHeldItem();
if(item != null && item.getItem() instanceof IGUIProvider) {
return ((IGUIProvider) item.getItem()).provideContainer(ID, player, world, x, y, z);
}
Entity entity = player.worldObj.getEntityByID(x);
if(entity != null && entity instanceof IGUIProvider) {
return ((IGUIProvider) entity).provideContainer(ID, player, world, x, y, z);
}
//notice: stop doing this, unless you absolutely have to :3
//notice: stop doing this completely, period :P
return null;
}
@Override
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
TileEntity tileEntity = world.getTileEntity(x, y, z);
if(tileEntity instanceof IGUIProvider) {
return ((IGUIProvider) tileEntity).provideGUI(ID, player, world, x, y, z);
}
Block block = world.getBlock(x, y, z);
if(block instanceof IGUIProvider) {
return ((IGUIProvider) block).provideGUI(ID, player, world, x, y, z);
}
ItemStack item = player.getHeldItem();
if(item != null && item.getItem() instanceof IGUIProvider) {
return ((IGUIProvider) item.getItem()).provideGUI(ID, player, world, x, y, z);
}
Entity entity = player.worldObj.getEntityByID(x);
if(entity != null && entity instanceof IGUIProvider) {
return ((IGUIProvider) entity).provideGUI(ID, player, world, x, y, z);
}
//stop doing this unless you absolutely have to ;3
//stop doing this, period >:3
return null;
}
}