509 lines
18 KiB
Java

package com.hbm.items.machine;
import java.util.List;
import java.util.Locale;
import com.hbm.items.ModItems;
import com.hbm.main.MainRegistry;
import com.hbm.tileentity.machine.rbmk.IRBMKFluxReceiver.NType;
import com.hbm.tileentity.machine.rbmk.RBMKDials;
import com.hbm.util.I18nUtil;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumChatFormatting;
import net.minecraft.world.World;
public class ItemRBMKRod extends Item {
public ItemRBMKPellet pellet;
public String fullName = ""; //full name of the fuel rod
public double reactivity; //endpoint of the function
public double selfRate; //self-inflicted flux from self-igniting fuels
public EnumBurnFunc function = EnumBurnFunc.LOG_TEN;
public EnumDepleteFunc depFunc = EnumDepleteFunc.GENTLE_SLOPE;
public double xGen = 0.5D; //multiplier for xenon production
public double xBurn = 50D; //divider for xenon burnup
public double heat = 1D; //heat produced per outFlux
public double yield; //total potential inFlux the rod can take in its lifetime
public double meltingPoint = 1000D; //the maximum heat of the rod's hull before shit hits the fan. the core can be as hot as it wants to be
public double diffusion = 0.02D; //the speed at which the core heats the hull
public NType nType = NType.SLOW; //neutronType, the most efficient neutron type for fission
public NType rType = NType.FAST; //releaseType, the type of neutrons released by this fuel
/* _____
* ,I I I I,
* |'-----'|
* | |
* '-----'
* I I I I
* I I I I
* I I I I
* I I I I
* I I I I
* I I I I
* ,I I I I,
* |'-----'|
* | |
* '-----'
* I I I I
*
* i drew a fuel rod yay
*/
public ItemRBMKRod(ItemRBMKPellet pellet) {
this(pellet.fullName);
this.pellet = pellet;
}
public ItemRBMKRod(String fullName) {
this.fullName = fullName;
this.setContainerItem(ModItems.rbmk_fuel_empty);
this.setMaxStackSize(1);
this.setCreativeTab(MainRegistry.controlTab);
}
public ItemRBMKRod setYield(double yield) {
this.yield = yield;
return this;
}
public ItemRBMKRod setStats(double funcEnd) {
return setStats(funcEnd, 0);
}
public ItemRBMKRod setStats(double funcEnd, double selfRate) {
this.reactivity = funcEnd;
this.selfRate = selfRate;
return this;
}
public ItemRBMKRod setFunction(EnumBurnFunc func) {
this.function = func;
return this;
}
public ItemRBMKRod setDepletionFunction(EnumDepleteFunc func) {
this.depFunc = func;
return this;
}
public ItemRBMKRod setXenon(double gen, double burn) {
this.xGen = gen;
this.xBurn = burn;
return this;
}
public ItemRBMKRod setHeat(double heat) {
this.heat = heat;
return this;
}
public ItemRBMKRod setDiffusion(double diffusion) {
this.diffusion = diffusion;
return this;
}
public ItemRBMKRod setMeltingPoint(double meltingPoint) {
this.meltingPoint = meltingPoint;
return this;
}
public ItemRBMKRod setNeutronTypes(NType nType, NType rType) {
this.nType = nType;
this.rType = rType;
return this;
}
/**
* Adjusts the input flux using the poison level
* Generates, then burns poison
* Calculates the outflux based on influx, enrichment and poison
* Depletes the yield, then returns the outflux
* @param stack
* @param inFlux
* @return outFlux
*/
public double burn(World world, ItemStack stack, double inFlux) {
inFlux += selfRate;
double xenon = getPoison(stack);
xenon -= xenonBurnFunc(inFlux);
inFlux *= (1D - getPoisonLevel(stack));
xenon += xenonGenFunc(inFlux);
if(xenon < 0D) xenon = 0D;
if(xenon > 100D) xenon = 100D;
setPoison(stack, xenon);
double outFlux = reactivityFunc(inFlux, getEnrichment(stack)) * RBMKDials.getReactivityMod(world);
double y = getYield(stack);
y -= inFlux;
if(y < 0D) y = 0D;
setYield(stack, y);
double coreHeat = this.getCoreHeat(stack);
coreHeat += outFlux * heat;
this.setCoreHeat(stack, rectify(coreHeat));
return outFlux;
}
private double rectify(double num) {
if(num > 1_000_000D) num = 1_000_000D;
if(num < 20D || Double.isNaN(num)) num = 20D;
return num;
}
/**
* Heat up the core based on the outFlux, then move some heat to the hull
* @param stack
*/
public void updateHeat(World world, ItemStack stack, double mod) {
double coreHeat = this.getCoreHeat(stack);
double hullHeat = this.getHullHeat(stack);
if(coreHeat > hullHeat) {
double mid = (coreHeat - hullHeat) / 2D;
coreHeat -= mid * this.diffusion * RBMKDials.getFuelDiffusionMod(world) * mod;
hullHeat += mid * this.diffusion * RBMKDials.getFuelDiffusionMod(world) * mod;
this.setCoreHeat(stack, rectify(coreHeat));
this.setHullHeat(stack, rectify(hullHeat));
}
}
/**
* return one tick's worth of heat and cool the hull of the fuel rod, this heat goes into the fuel rod assembly block
* @param stack
* @return
*/
public double provideHeat(World world, ItemStack stack, double heat, double mod) {
double hullHeat = this.getHullHeat(stack);
//metldown! the hull melts so the entire structure stops making sense
//hull and core heats are instantly equalized into 33% of their sum each,
//the rest is sent to the component which is always fatal
if(hullHeat > this.meltingPoint) {
double coreHeat = this.getCoreHeat(stack);
double avg = (heat + hullHeat + coreHeat) / 3D;
this.setCoreHeat(stack, avg);
this.setHullHeat(stack, avg);
return avg - heat;
}
if(hullHeat <= heat)
return 0;
double ret = (hullHeat - heat) / 2;
ret *= RBMKDials.getFuelHeatProvision(world) * mod;
hullHeat -= ret;
this.setHullHeat(stack, hullHeat);
return ret;
}
public static enum EnumBurnFunc {
PASSIVE(EnumChatFormatting.DARK_GREEN + "SAFE / PASSIVE"), //const, no reactivity
LOG_TEN(EnumChatFormatting.YELLOW + "MEDIUM / LOGARITHMIC"), //log10(x + 1) * reactivity * 50
PLATEU(EnumChatFormatting.GREEN + "SAFE / EULER"), //(1 - e^(-x/25)) * reactivity * 100
ARCH(EnumChatFormatting.RED + "DANGEROUS / NEGATIVE-QUADRATIC"), //x-(x²/1000) * reactivity
SIGMOID(EnumChatFormatting.GREEN + "SAFE / SIGMOID"), //100 / (1 + e^(-(x - 50) / 10)) <- tiny amount of reactivity at x=0 !
SQUARE_ROOT(EnumChatFormatting.YELLOW + "MEDIUM / SQUARE ROOT"), //sqrt(x) * 10 * reactivity
LINEAR(EnumChatFormatting.RED + "DANGEROUS / LINEAR"), //x * reactivity
QUADRATIC(EnumChatFormatting.RED + "DANGEROUS / QUADRATIC"), //x^2 / 100 * reactivity
EXPERIMENTAL(EnumChatFormatting.RED + "EXPERIMENTAL / SINE SLOPE"); //x * (sin(x) + 1)
public String title = "";
private EnumBurnFunc(String title) {
this.title = title;
}
}
/**
* @param reactivity [0;100] ...or at least those are sane levels
* @return the amount of reactivity yielded, unmodified by xenon
*/
public double reactivityFunc(double in, double enrichment) {
double flux = in * reactivityModByEnrichment(enrichment);
switch(this.function) {
case PASSIVE: return selfRate * enrichment;
case LOG_TEN: return Math.log10(flux + 1) * 0.5D * reactivity;
case PLATEU: return (1 - Math.pow(Math.E, -flux / 25D)) * reactivity;
case ARCH: return Math.max((flux - (flux * flux / 10000D)) / 100D * reactivity, 0D);
case SIGMOID: return reactivity / (1 + Math.pow(Math.E, -(flux - 50D) / 10D));
case SQUARE_ROOT: return Math.sqrt(flux) * reactivity / 10D;
case LINEAR: return flux / 100D * reactivity;
case QUADRATIC: return flux * flux / 10000D * reactivity;
case EXPERIMENTAL: return flux * (Math.sin(flux) + 1) * reactivity;
}
return 0;
}
public String getFuncDescription(ItemStack stack) {
String function;
switch(this.function) {
case PASSIVE: function = EnumChatFormatting.RED + "" + selfRate;
break;
case LOG_TEN: function = "log10(%1$s + 1) * 0.5 * %2$s";
break;
case PLATEU: function = "(1 - e^-%1$s / 25)) * %2$s";
break;
case ARCH: function = "(%1$s - %1$s² / 10000) / 100 * %2$s [0;∞]";
break;
case SIGMOID: function = "%2$s / (1 + e^(-(%1$s - 50) / 10))";
break;
case SQUARE_ROOT: function = "sqrt(%1$s) * %2$s / 10";
break;
case LINEAR: function = "%1$s / 100 * %2$s";
break;
case QUADRATIC: function = "%1$s² / 10000 * %2$s";
break;
case EXPERIMENTAL: function = "%1$s * (sin(%1$s) + 1) * %2$s";
break;
default: function = "ERROR";
}
double enrichment = getEnrichment(stack);
if(enrichment < 1) {
enrichment = reactivityModByEnrichment(enrichment);
String reactivity = EnumChatFormatting.YELLOW + "" + ((int)(this.reactivity * enrichment * 1000D) / 1000D) + EnumChatFormatting.WHITE;
String enrichmentPer = EnumChatFormatting.GOLD + " (" + ((int)(enrichment * 1000D) / 10D) + "%)";
return String.format(Locale.US, function, selfRate > 0 ? "(x" + EnumChatFormatting.RED + " + " + selfRate + "" + EnumChatFormatting.WHITE + ")" : "x", reactivity).concat(enrichmentPer);
}
return String.format(Locale.US, function, selfRate > 0 ? "(x" + EnumChatFormatting.RED + " + " + selfRate + "" + EnumChatFormatting.WHITE + ")" : "x", reactivity);
}
public static enum EnumDepleteFunc {
LINEAR, //old function
RAISING_SLOPE, //for breeding fuels such as MEU, maximum of 110% at 28% depletion
BOOSTED_SLOPE, //for strong breeding fuels such Th232, maximum of 132% at 64% depletion
GENTLE_SLOPE, //recommended for most fuels, maximum barely over the start, near the beginning
STATIC; //for arcade-style neutron sources
}
public double reactivityModByEnrichment(double enrichment) {
switch(this.depFunc) {
default:
case LINEAR: return enrichment;
case STATIC: return 1D;
case BOOSTED_SLOPE: return enrichment + Math.sin((enrichment - 1) * (enrichment - 1) * Math.PI); //x + sin([x - 1]^2 * pi) works
case RAISING_SLOPE: return enrichment + (Math.sin(enrichment * Math.PI) / 2D); //x + (sin(x * pi) / 2) actually works
case GENTLE_SLOPE: return enrichment + (Math.sin(enrichment * Math.PI) / 3D); //x + (sin(x * pi) / 3) also works
}
}
/**
* Xenon generated per tick, linear function
* @param flux
* @return
*/
public double xenonGenFunc(double flux) {
return flux * xGen;
}
/**
* Xenon burned away per tick, quadratic function
* @param flux
* @return
*/
public double xenonBurnFunc(double flux) {
return (flux * flux) / xBurn;
}
/**
* @param stack
* @return enrichment [0;1]
*/
public static double getEnrichment(ItemStack stack) {
return getYield(stack) / ((ItemRBMKRod) stack.getItem()).yield;
}
/**
* @param stack
* @return poison [0;1]
*/
public static double getPoisonLevel(ItemStack stack) {
return getPoison(stack) / 100D;
}
@Override
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean bool) {
list.add(EnumChatFormatting.ITALIC + this.fullName);
if(this == ModItems.rbmk_fuel_drx) {
if(selfRate > 0 || this.function == EnumBurnFunc.SIGMOID) {
list.add(EnumChatFormatting.RED + I18nUtil.resolveKey("trait.rbmx.source"));
}
list.add(EnumChatFormatting.GREEN + I18nUtil.resolveKey("trait.rbmx.depletion", ((int)(((yield - getYield(stack)) / yield) * 100000)) / 1000D + "%"));
list.add(EnumChatFormatting.DARK_PURPLE + I18nUtil.resolveKey("trait.rbmx.xenon", ((int)(getPoison(stack) * 1000D) / 1000D) + "%"));
list.add(EnumChatFormatting.BLUE + I18nUtil.resolveKey("trait.rbmx.splitsWith", I18nUtil.resolveKey(nType.unlocalized + ".x")));
list.add(EnumChatFormatting.BLUE + I18nUtil.resolveKey("trait.rbmx.splitsInto", I18nUtil.resolveKey(rType.unlocalized + ".x")));
list.add(EnumChatFormatting.YELLOW + I18nUtil.resolveKey("trait.rbmx.fluxFunc", EnumChatFormatting.WHITE + getFuncDescription(stack)));
list.add(EnumChatFormatting.YELLOW + I18nUtil.resolveKey("trait.rbmx.funcType", this.function.title));
list.add(EnumChatFormatting.YELLOW + I18nUtil.resolveKey("trait.rbmx.xenonGen", EnumChatFormatting.WHITE + "x * " + xGen));
list.add(EnumChatFormatting.YELLOW + I18nUtil.resolveKey("trait.rbmx.xenonBurn", EnumChatFormatting.WHITE + "x² * " + xBurn));
list.add(EnumChatFormatting.GOLD + I18nUtil.resolveKey("trait.rbmx.heat", heat + "°C"));
list.add(EnumChatFormatting.GOLD + I18nUtil.resolveKey("trait.rbmx.diffusion", diffusion + "¹/²"));
list.add(EnumChatFormatting.RED + I18nUtil.resolveKey("trait.rbmx.skinTemp", ((int)(getHullHeat(stack) * 10D) / 10D) + "m"));
list.add(EnumChatFormatting.RED + I18nUtil.resolveKey("trait.rbmx.coreTemp", ((int)(getCoreHeat(stack) * 10D) / 10D) + "m"));
list.add(EnumChatFormatting.DARK_RED + I18nUtil.resolveKey("trait.rbmx.melt", meltingPoint + "m"));
} else {
if(selfRate > 0 || this.function == EnumBurnFunc.SIGMOID) {
list.add(EnumChatFormatting.RED + I18nUtil.resolveKey("trait.rbmk.source"));
}
list.add(EnumChatFormatting.GREEN + I18nUtil.resolveKey("trait.rbmk.depletion", ((int)(((yield - getYield(stack)) / yield) * 100000D)) / 1000D + "%"));
list.add(EnumChatFormatting.DARK_PURPLE + I18nUtil.resolveKey("trait.rbmk.xenon", ((int)(getPoison(stack) * 1000D) / 1000D) + "%"));
list.add(EnumChatFormatting.BLUE + I18nUtil.resolveKey("trait.rbmk.splitsWith", I18nUtil.resolveKey(nType.unlocalized)));
list.add(EnumChatFormatting.BLUE + I18nUtil.resolveKey("trait.rbmk.splitsInto", I18nUtil.resolveKey(rType.unlocalized)));
list.add(EnumChatFormatting.YELLOW + I18nUtil.resolveKey("trait.rbmk.fluxFunc", EnumChatFormatting.WHITE + getFuncDescription(stack)));
list.add(EnumChatFormatting.YELLOW + I18nUtil.resolveKey("trait.rbmk.funcType", this.function.title));
list.add(EnumChatFormatting.YELLOW + I18nUtil.resolveKey("trait.rbmk.xenonGen", EnumChatFormatting.WHITE + "x * " + xGen));
list.add(EnumChatFormatting.YELLOW + I18nUtil.resolveKey("trait.rbmk.xenonBurn", EnumChatFormatting.WHITE + "x² * " + xBurn));
list.add(EnumChatFormatting.GOLD + I18nUtil.resolveKey("trait.rbmk.heat", heat + "°C"));
list.add(EnumChatFormatting.GOLD + I18nUtil.resolveKey("trait.rbmk.diffusion", diffusion + "¹/²"));
list.add(EnumChatFormatting.RED + I18nUtil.resolveKey("trait.rbmk.skinTemp", ((int)(getHullHeat(stack) * 10D) / 10D) + "°C"));
list.add(EnumChatFormatting.RED + I18nUtil.resolveKey("trait.rbmk.coreTemp", ((int)(getCoreHeat(stack) * 10D) / 10D) + "°C"));
list.add(EnumChatFormatting.DARK_RED + I18nUtil.resolveKey("trait.rbmk.melt", meltingPoint + "°C"));
}
/*list.add(EnumChatFormatting.GREEN + "Depletion: " + ((int)(((yield - getYield(stack)) / yield) * 10000)) / 10000D + "%");
list.add(EnumChatFormatting.DARK_PURPLE + "Xenon poison: " + ((getPoison(stack) * 100D) / 100D) + "%");
list.add(EnumChatFormatting.BLUE + "Splits with: " + nType.unlocalized);
list.add(EnumChatFormatting.BLUE + "Splits into: " + rType.unlocalized);
list.add(EnumChatFormatting.YELLOW + "Flux function: " + EnumChatFormatting.WHITE + "" + funcEnd + " * x" + (selfRate > 0 ? (EnumChatFormatting.RED + " + " + selfRate) : ""));
list.add(EnumChatFormatting.YELLOW + "Xenon gen function: " + EnumChatFormatting.WHITE + "x * " + xGen);
list.add(EnumChatFormatting.YELLOW + "Xenon burn function: " + EnumChatFormatting.WHITE + "x² * " + xBurn);
list.add(EnumChatFormatting.GOLD + "Heat per tick at full power: " + heat + "°C");
list.add(EnumChatFormatting.GOLD + "Diffusion: " + diffusion + "°C/t");
list.add(EnumChatFormatting.RED + "Skin temp: " + ((int)(getHullHeat(stack) * 10D) / 10D) + "°C");
list.add(EnumChatFormatting.RED + "Core temp: " + ((int)(getCoreHeat(stack) * 10D) / 10D) + "°C");
list.add(EnumChatFormatting.DARK_RED + "Melting point: " + meltingPoint + "°C");*/
super.addInformation(stack, player, list, bool);
}
/* __ __ ____ ________
* | \ | | | __ \ |__ __|
* | \ | | | |__| | | |
* | |\\| | | __ < | |
* | | \ | | |__| | | |
* |__| \__| |_____/ |__|
*/
public static void setYield(ItemStack stack, double yield) {
setDouble(stack, "yield", yield);
}
public static double getYield(ItemStack stack) {
if(stack.getItem() instanceof ItemRBMKRod) {
return getDouble(stack, "yield");
}
return 0;
}
public static void setPoison(ItemStack stack, double xenon) {
setDouble(stack, "xenon", xenon);
}
public static double getPoison(ItemStack stack) {
return getDouble(stack, "xenon");
}
public static void setCoreHeat(ItemStack stack, double heat) {
setDouble(stack, "core", heat);
}
public static double getCoreHeat(ItemStack stack) {
return getDouble(stack, "core");
}
public static void setHullHeat(ItemStack stack, double heat) {
setDouble(stack, "hull", heat);
}
public static double getHullHeat(ItemStack stack) {
return getDouble(stack, "hull");
}
@Override
public boolean showDurabilityBar(ItemStack stack) {
return getDurabilityForDisplay(stack) > 0D;
}
@Override
public double getDurabilityForDisplay(ItemStack stack) {
return 1D - getEnrichment(stack);
}
public static void setDouble(ItemStack stack, String key, double yield) {
if(!stack.hasTagCompound())
setNBTDefaults(stack);
stack.stackTagCompound.setDouble(key, yield);
}
public static double getDouble(ItemStack stack, String key) {
if(!stack.hasTagCompound())
setNBTDefaults(stack);
return stack.stackTagCompound.getDouble(key);
}
/**
* Sets up the default values for all NBT data because doing it one-by-one will only correctly set the first called value and the rest stays 0 which is very not good
* @param stack
*/
private static void setNBTDefaults(ItemStack stack) {
stack.stackTagCompound = new NBTTagCompound();
setYield(stack, ((ItemRBMKRod)stack.getItem()).yield);
setCoreHeat(stack, 20.0D);
setHullHeat(stack, 20.0D);
}
@Override
public void onCreated(ItemStack stack, World world, EntityPlayer player) {
setNBTDefaults(stack); //minimize the window where NBT screwups can happen
}
}