57 lines
1.5 KiB
Java

package com.hbm.render.item;
import org.lwjgl.opengl.GL11;
import com.hbm.items.ModItems;
import com.hbm.main.ResourceManager;
import net.minecraft.client.Minecraft;
import net.minecraft.item.ItemStack;
import net.minecraftforge.client.IItemRenderer;
public class ItemRenderObj implements IItemRenderer {
public ItemRenderObj() { }
@Override
public boolean handleRenderType(ItemStack item, ItemRenderType type) {
switch(type) {
case EQUIPPED:
case EQUIPPED_FIRST_PERSON:
case ENTITY:
return true;
default: return false;
}
}
@Override
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
return false;
}
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
switch(type) {
case EQUIPPED_FIRST_PERSON:
GL11.glRotatef(70F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(-50F, 1.0F, 0.0F, 0.0F);
GL11.glTranslatef(-0.6F, -0.9F, 0.2F);
case EQUIPPED:
case ENTITY:
default:
GL11.glPushMatrix();
if(item.getItem() == ModItems.gun_brimstone)
Minecraft.getMinecraft().renderEngine.bindTexture(ResourceManager.brimstone_tex);
//GL11.glRotatef(-135.0F, 0.0F, 0.0F, 1.0F);
GL11.glRotatef(10F, 1.0F, 0.0F, 0.0F);
GL11.glRotatef(190F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(-15F, 0.0F, 0.0F, 1.0F);
GL11.glScalef(0.75F, 0.75F, 0.75F);
GL11.glTranslatef(-0.7F, -0.4F, -1.1F);
GL11.glDisable(GL11.GL_CULL_FACE);
if(item.getItem() == ModItems.gun_brimstone)
ResourceManager.brimstone.renderAll();
GL11.glPopMatrix(); break;
}
}
}