mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
98 lines
2.2 KiB
Java
98 lines
2.2 KiB
Java
package com.hbm.render.entity.item;
|
|
|
|
import org.lwjgl.opengl.GL11;
|
|
|
|
import com.hbm.main.ResourceManager;
|
|
|
|
import net.minecraft.client.renderer.entity.Render;
|
|
import net.minecraft.entity.Entity;
|
|
import net.minecraft.util.ResourceLocation;
|
|
|
|
public class RenderBomber extends Render {
|
|
|
|
public RenderBomber() {
|
|
}
|
|
|
|
@Override
|
|
public void doRender(Entity entity, double x, double y, double z, float f0, float interp) {
|
|
|
|
GL11.glPushMatrix();
|
|
GL11.glTranslatef((float) x, (float) y, (float) z);
|
|
GL11.glRotatef(entity.prevRotationYaw + (entity.rotationYaw - entity.prevRotationYaw) * interp - 90.0F, 0.0F, 1.0F, 0.0F);
|
|
GL11.glRotatef(90, 0F, 0F, 1F);
|
|
GL11.glRotatef(entity.prevRotationPitch + (entity.rotationPitch - entity.prevRotationPitch) * interp, 0.0F, 0.0F, 1.0F);
|
|
|
|
GL11.glEnable(GL11.GL_LIGHTING);
|
|
GL11.glDisable(GL11.GL_CULL_FACE);
|
|
|
|
int i = entity.getDataWatcher().getWatchableObjectByte(16);
|
|
|
|
switch(i) {
|
|
case 0:
|
|
bindTexture(ResourceManager.dornier_0_tex);
|
|
break;
|
|
case 1:
|
|
bindTexture(ResourceManager.dornier_1_tex);
|
|
break;
|
|
case 2:
|
|
bindTexture(ResourceManager.dornier_2_tex);
|
|
break;
|
|
case 3:
|
|
bindTexture(ResourceManager.dornier_3_tex);
|
|
break;
|
|
case 4:
|
|
bindTexture(ResourceManager.dornier_4_tex);
|
|
break;
|
|
case 5:
|
|
bindTexture(ResourceManager.b29_0_tex);
|
|
break;
|
|
case 6:
|
|
bindTexture(ResourceManager.b29_1_tex);
|
|
break;
|
|
case 7:
|
|
bindTexture(ResourceManager.b29_2_tex);
|
|
break;
|
|
case 8:
|
|
bindTexture(ResourceManager.b29_3_tex);
|
|
break;
|
|
default:
|
|
bindTexture(ResourceManager.dornier_1_tex);
|
|
break;
|
|
}
|
|
|
|
GL11.glRotatef((float) Math.sin((entity.ticksExisted + interp) * 0.05) * 10, 1F, 0F, 0F);
|
|
|
|
switch(i) {
|
|
case 0:
|
|
case 1:
|
|
case 2:
|
|
case 3:
|
|
case 4:
|
|
GL11.glScalef(5F, 5F, 5F);
|
|
GL11.glRotatef(-90, 0F, 1F, 0F);
|
|
ResourceManager.dornier.renderAll();
|
|
break;
|
|
case 5:
|
|
case 6:
|
|
case 7:
|
|
case 8:
|
|
GL11.glScalef(30F / 3.1F, 30F / 3.1F, 30F / 3.1F);
|
|
GL11.glRotatef(180, 0F, 1F, 0F);
|
|
ResourceManager.b29.renderAll();
|
|
break;
|
|
default:
|
|
ResourceManager.dornier.renderAll();
|
|
break;
|
|
}
|
|
|
|
GL11.glEnable(GL11.GL_CULL_FACE);
|
|
|
|
GL11.glPopMatrix();
|
|
}
|
|
|
|
@Override
|
|
protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
|
|
return ResourceManager.dornier_1_tex;
|
|
}
|
|
}
|