2021-07-17 18:48:55 +02:00

98 lines
2.2 KiB
Java

package com.hbm.render.entity.item;
import org.lwjgl.opengl.GL11;
import com.hbm.main.ResourceManager;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation;
public class RenderBomber extends Render {
public RenderBomber() {
}
@Override
public void doRender(Entity entity, double x, double y, double z, float f0, float interp) {
GL11.glPushMatrix();
GL11.glTranslatef((float) x, (float) y, (float) z);
GL11.glRotatef(entity.prevRotationYaw + (entity.rotationYaw - entity.prevRotationYaw) * interp - 90.0F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(90, 0F, 0F, 1F);
GL11.glRotatef(entity.prevRotationPitch + (entity.rotationPitch - entity.prevRotationPitch) * interp, 0.0F, 0.0F, 1.0F);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glDisable(GL11.GL_CULL_FACE);
int i = entity.getDataWatcher().getWatchableObjectByte(16);
switch(i) {
case 0:
bindTexture(ResourceManager.dornier_0_tex);
break;
case 1:
bindTexture(ResourceManager.dornier_1_tex);
break;
case 2:
bindTexture(ResourceManager.dornier_2_tex);
break;
case 3:
bindTexture(ResourceManager.dornier_3_tex);
break;
case 4:
bindTexture(ResourceManager.dornier_4_tex);
break;
case 5:
bindTexture(ResourceManager.b29_0_tex);
break;
case 6:
bindTexture(ResourceManager.b29_1_tex);
break;
case 7:
bindTexture(ResourceManager.b29_2_tex);
break;
case 8:
bindTexture(ResourceManager.b29_3_tex);
break;
default:
bindTexture(ResourceManager.dornier_1_tex);
break;
}
GL11.glRotatef((float) Math.sin((entity.ticksExisted + interp) * 0.05) * 10, 1F, 0F, 0F);
switch(i) {
case 0:
case 1:
case 2:
case 3:
case 4:
GL11.glScalef(5F, 5F, 5F);
GL11.glRotatef(-90, 0F, 1F, 0F);
ResourceManager.dornier.renderAll();
break;
case 5:
case 6:
case 7:
case 8:
GL11.glScalef(30F / 3.1F, 30F / 3.1F, 30F / 3.1F);
GL11.glRotatef(180, 0F, 1F, 0F);
ResourceManager.b29.renderAll();
break;
default:
ResourceManager.dornier.renderAll();
break;
}
GL11.glEnable(GL11.GL_CULL_FACE);
GL11.glPopMatrix();
}
@Override
protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
return ResourceManager.dornier_1_tex;
}
}