2022-08-15 15:57:18 +02:00

124 lines
3.7 KiB
Java

package com.hbm.render.block;
import org.lwjgl.opengl.GL11;
import com.hbm.blocks.network.BlockConveyor;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.world.IBlockAccess;
public class RenderConveyor implements ISimpleBlockRenderingHandler {
@Override
public void renderInventoryBlock(Block block, int meta, int modelId, RenderBlocks renderer) {
GL11.glPushMatrix();
Tessellator tessellator = Tessellator.instance;
tessellator.setColorOpaque_F(1, 1, 1);
GL11.glTranslatef(-0.5F, -0.25F, -0.5F);
renderer.setRenderBounds( 0D, 0D, 0D, 1D, 0.25D, 1D);
meta = 2;
renderer.uvRotateTop = 3;
renderer.uvRotateBottom = 0;
renderer.uvRotateWest = 3;
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, -1.0F, 0.0F);
renderer.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 0, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 1.0F, 0.0F);
renderer.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 1, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, -1.0F);
renderer.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 2, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(0.0F, 0.0F, 1.0F);
renderer.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 3, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(-1.0F, 0.0F, 0.0F);
renderer.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 4, meta));
tessellator.draw();
tessellator.startDrawingQuads();
tessellator.setNormal(1.0F, 0.0F, 0.0F);
renderer.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, renderer.getBlockIconFromSideAndMetadata(block, 5, meta));
tessellator.draw();
renderer.uvRotateTop = 0;
renderer.uvRotateBottom = 0;
renderer.uvRotateNorth = 0;
renderer.uvRotateSouth = 0;
renderer.uvRotateEast = 0;
renderer.uvRotateWest = 0;
GL11.glPopMatrix();
}
@Override
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
Tessellator tessellator = Tessellator.instance;
int meta = world.getBlockMetadata(x, y, z);
tessellator.setBrightness(block.getMixedBrightnessForBlock(world, x, y, z));
tessellator.setColorOpaque_F(1, 1, 1);
boolean bent = meta > 5;
if(meta > 9) meta -= 8;
if(meta > 5) meta -= 4;
if(meta == 2) {
renderer.uvRotateTop = 3;
renderer.uvRotateBottom = 0;
if(!bent) renderer.uvRotateWest = 3;
}
if(meta == 3) {
renderer.uvRotateTop = 0;
renderer.uvRotateBottom = 3;
if(!bent) renderer.uvRotateEast = 3;
}
if(meta == 4) {
renderer.uvRotateTop = 1;
renderer.uvRotateBottom = 1;
if(!bent) renderer.uvRotateSouth = 3;
}
if(meta == 5) {
renderer.uvRotateTop = 2;
renderer.uvRotateBottom = 2;
if(!bent) renderer.uvRotateNorth = 3;
}
renderer.setRenderBounds((double) 0, 0.0D, (double) 0, (double) 1, 0.25D, (double) 1);
renderer.renderStandardBlock(block, x, y, z);
renderer.uvRotateTop = 0;
renderer.uvRotateBottom = 0;
renderer.uvRotateNorth = 0;
renderer.uvRotateSouth = 0;
renderer.uvRotateEast = 0;
renderer.uvRotateWest = 0;
return true;
}
@Override
public boolean shouldRender3DInInventory(int modelId) {
return true;
}
@Override
public int getRenderId() {
return BlockConveyor.renderID;
}
}