2022-10-09 01:26:18 +02:00

107 lines
3.8 KiB
Java

package com.hbm.render.block;
import org.lwjgl.opengl.GL11;
import com.hbm.blocks.machine.FoundryMold;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.EntityRenderer;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.world.IBlockAccess;
public class RenderFoundryMold implements ISimpleBlockRenderingHandler {
@Override
public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) {
Tessellator tessellator = Tessellator.instance;
FoundryMold basin = (FoundryMold) block;
double x = 0;
double y = 0;
double z = 0;
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
basin.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.5F, 1.0F);
tessellator.startDrawingQuads();
tessellator.setNormal(0F, 1F, 0F);
renderer.renderFaceYPos(block, x, y, z, basin.iconTop);
renderer.renderFaceYPos(block, x, y - 0.375D, z, basin.iconBottom);
tessellator.setNormal(0F, -1F, 0F);
renderer.renderFaceYNeg(block, x, y, z, basin.iconBottom);
tessellator.setNormal(1F, 0F, 0F);
renderer.renderFaceXPos(block, x, y, z, basin.iconSide);
renderer.renderFaceXPos(block, x - 0.875D, y, z, basin.iconInner);
tessellator.setNormal(-1F, 0F, 0F);
renderer.renderFaceXNeg(block, x, y, z, basin.iconSide);
renderer.renderFaceXNeg(block, x + 0.875D, y, z, basin.iconInner);
tessellator.setNormal(0F, 0F, 1F);
renderer.renderFaceZPos(block, x, y, z, basin.iconSide);
renderer.renderFaceZPos(block, x, y, z - 0.875D, basin.iconInner);
tessellator.setNormal(0F, 0F, -1F);
renderer.renderFaceZNeg(block, x, y, z, basin.iconSide);
renderer.renderFaceZNeg(block, x, y, z + 0.875D, basin.iconInner);
tessellator.draw();
}
@Override
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
Tessellator tessellator = Tessellator.instance;
int colorMult = block.colorMultiplier(world, x, y, z);
float r = (float) (colorMult >> 16 & 255) / 255.0F;
float g = (float) (colorMult >> 8 & 255) / 255.0F;
float b = (float) (colorMult & 255) / 255.0F;
float mulBottom = 0.5F;
float mulTop = 1.0F;
float mulZ = 0.8F;
float mulX = 0.6F;
int brightness = block.getMixedBrightnessForBlock(world, x, y, z);
tessellator.setBrightness(brightness);
if(EntityRenderer.anaglyphEnable) {
float aR = (r * 30.0F + g * 59.0F + b * 11.0F) / 100.0F;
float aG = (r * 30.0F + g * 70.0F) / 100.0F;
float aB = (r * 30.0F + b * 70.0F) / 100.0F;
r = aR;
g = aG;
b = aB;
}
FoundryMold mold = (FoundryMold) block;
tessellator.setColorOpaque_F(r * mulTop, g * mulTop, b * mulTop);
renderer.renderFaceYPos(block, x, y, z, mold.iconTop);
renderer.renderFaceYPos(block, x, y - 0.375D, z, mold.iconBottom);
tessellator.setColorOpaque_F(r * mulBottom, g * mulBottom, b * mulBottom);
renderer.renderFaceYNeg(block, x, y, z, mold.iconBottom);
tessellator.setColorOpaque_F(r * mulX, g * mulX, b * mulX);
renderer.renderFaceXPos(block, x, y, z, mold.iconSide);
renderer.renderFaceXNeg(block, x, y, z, mold.iconSide);
renderer.renderFaceXPos(block, x - 0.875D, y, z, mold.iconInner);
renderer.renderFaceXNeg(block, x + 0.875D, y, z, mold.iconInner);
tessellator.setColorOpaque_F(r * mulZ, g * mulZ, b * mulZ);
renderer.renderFaceZPos(block, x, y, z, mold.iconSide);
renderer.renderFaceZNeg(block, x, y, z, mold.iconSide);
renderer.renderFaceZPos(block, x, y, z - 0.875D, mold.iconInner);
renderer.renderFaceZNeg(block, x, y, z + 0.875D, mold.iconInner);
return true;
}
@Override
public boolean shouldRender3DInInventory(int modelId) {
return true;
}
@Override
public int getRenderId() {
return FoundryMold.renderID;
}
}