Hbm-s-Nuclear-Tech-GIT/com/hbm/items/ArmorSchrabidium.java
2016-02-09 18:49:10 +01:00

106 lines
3.0 KiB
Java

package com.hbm.items;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumRarity;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.DamageSource;
import net.minecraft.world.World;
import net.minecraftforge.common.ISpecialArmor;
import com.hbm.lib.RefStrings;
public class ArmorSchrabidium extends ItemArmor implements ISpecialArmor {
private String [] armourTypes = new String [] {"schrabidium_helmet", "schrabidium_plate", "schrabidium_legs", "schrabidium_boots"};
public ArmorSchrabidium(ArmorMaterial armorMaterial, int renderIndex, int armorType) {
super(armorMaterial, renderIndex, armorType);
}
@Override
public String getArmorTexture(ItemStack stack, Entity entity, int slot, String layer) {
if(stack.getItem().equals(ModItems.schrabidium_helmet) || stack.getItem().equals(ModItems.schrabidium_plate) || stack.getItem().equals(ModItems.schrabidium_boots)) {
return (RefStrings.MODID + ":textures/armor/schrabidium_1.png");
}
if(stack.getItem().equals(ModItems.schrabidium_legs)) {
return (RefStrings.MODID + ":textures/armor/schrabidium_2.png");
}
else return null;
}
@Override
public EnumRarity getRarity(ItemStack p_77613_1_) {
return EnumRarity.rare;
}
@Override
public ArmorProperties getProperties(EntityLivingBase player, ItemStack armor, DamageSource source, double damage, int slot) {
if(damage >= 20)
{
player.setHealth(player.getHealth() - 1F);
return new ArmorProperties(1, 1, 2000);
}
return new ArmorProperties(1, 1, 2000);
}
@Override
public int getArmorDisplay(EntityPlayer player, ItemStack armor, int slot) {
if(slot == 0)
{
return 3;
}
if(slot == 1)
{
return 8;
}
if(slot == 2)
{
return 6;
}
if(slot == 3)
{
return 3;
}
return 0;
}
@Override
public void damageArmor(EntityLivingBase entity, ItemStack stack, DamageSource source, int damage, int slot) {
stack.damageItem(damage * 1, entity);
}
@Override
public void onArmorTick(World world, EntityPlayer player, ItemStack armor) {
if(armor.getItem() == ModItems.schrabidium_helmet)
{
player.addPotionEffect(new PotionEffect(Potion.nightVision.id, 5, 0, true));
player.addPotionEffect(new PotionEffect(Potion.waterBreathing.id, 5, 9, true));
}
if(armor.getItem() == ModItems.schrabidium_plate)
{
player.addPotionEffect(new PotionEffect(Potion.regeneration.id, 5, 0, true));
player.addPotionEffect(new PotionEffect(Potion.resistance.id, 5, 0, true));
player.addPotionEffect(new PotionEffect(Potion.fireResistance.id, 5, 0, true));
}
if(armor.getItem() == ModItems.schrabidium_legs)
{
player.addPotionEffect(new PotionEffect(Potion.jump.id, 5, 4, true));
}
if(armor.getItem() == ModItems.schrabidium_boots)
{
player.addPotionEffect(new PotionEffect(Potion.moveSpeed.id, 5, 4, true));
}
}
}