mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
55 lines
1.8 KiB
Java
55 lines
1.8 KiB
Java
package com.hbm.inventory.gui;
|
|
|
|
import org.lwjgl.opengl.GL11;
|
|
|
|
import com.hbm.inventory.container.ContainerNukeN2;
|
|
import com.hbm.items.ModItems;
|
|
import com.hbm.lib.RefStrings;
|
|
import com.hbm.tileentity.bomb.TileEntityNukeN2;
|
|
import net.minecraft.client.Minecraft;
|
|
import net.minecraft.client.gui.inventory.GuiContainer;
|
|
import net.minecraft.client.resources.I18n;
|
|
import net.minecraft.entity.player.InventoryPlayer;
|
|
import net.minecraft.util.ResourceLocation;
|
|
|
|
public class GUINukeN2 extends GuiContainer {
|
|
|
|
private static ResourceLocation texture = new ResourceLocation(RefStrings.MODID + ":textures/gui/weapon/n2Schematic.png");
|
|
private TileEntityNukeN2 testNuke;
|
|
|
|
public GUINukeN2(InventoryPlayer invPlayer, TileEntityNukeN2 tedf) {
|
|
super(new ContainerNukeN2(invPlayer, tedf));
|
|
testNuke = tedf;
|
|
|
|
this.xSize = 176;
|
|
this.ySize = 222;
|
|
}
|
|
|
|
@Override
|
|
protected void drawGuiContainerForegroundLayer( int i, int j) {
|
|
String name = this.testNuke.hasCustomInventoryName() ? this.testNuke.getInventoryName() : I18n.format(this.testNuke.getInventoryName());
|
|
|
|
this.fontRendererObj.drawString(name, this.xSize / 2 - this.fontRendererObj.getStringWidth(name) / 2, 6, 4210752);
|
|
this.fontRendererObj.drawString(I18n.format("container.inventory"), 8, this.ySize - 96 + 2, 4210752);
|
|
}
|
|
|
|
@Override
|
|
protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_) {
|
|
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
|
Minecraft.getMinecraft().getTextureManager().bindTexture(texture);
|
|
drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize);
|
|
|
|
int count = 0;
|
|
|
|
for(int i = 0; i < 12; i++) {
|
|
if(this.testNuke.slots[i] != null && this.testNuke.slots[i].getItem() == ModItems.n2_charge)
|
|
count++;
|
|
}
|
|
|
|
if(count > 0)
|
|
{
|
|
drawTexturedModalRect(guiLeft + 35, guiTop + 120 - 6 * count, 176, 0, 34, 6 * count);
|
|
}
|
|
}
|
|
}
|