Hbm-s-Nuclear-Tech-GIT/com/hbm/tileentity/machine/TileEntityReactorMultiblock.java

797 lines
30 KiB
Java

package com.hbm.tileentity.machine;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Random;
import com.hbm.blocks.ModBlocks;
import com.hbm.blocks.machine.MachineGenerator;
import com.hbm.entity.logic.EntityNukeExplosionAdvanced;
import com.hbm.entity.mob.EntityNuclearCreeper;
import com.hbm.explosion.ExplosionParticle;
import com.hbm.interfaces.IConsumer;
import com.hbm.interfaces.IReactor;
import com.hbm.interfaces.ISource;
import com.hbm.items.ModItems;
import com.hbm.items.special.ItemFuelRod;
import com.hbm.lib.Library;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.monster.EntityCreeper;
import net.minecraft.entity.passive.EntityMooshroom;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.MathHelper;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
public class TileEntityReactorMultiblock extends TileEntity implements ISidedInventory, IReactor, ISource {
public int water;
public final static int waterMax = 10000000;
public int cool;
public final static int coolMax = 10000000;
public int heat;
public final static int heatMax = 1000000;
public int power;
public final static int maxPower = 1000000;
private ItemStack slots[];
public int age = 0;
public List<IConsumer> list = new ArrayList();
public boolean isLoaded = false;
private String customName;
public TileEntityReactorMultiblock() {
slots = new ItemStack[34];
}
@Override
public int getSizeInventory() {
return slots.length;
}
@Override
public ItemStack getStackInSlot(int i) {
return slots[i];
}
@Override
public ItemStack getStackInSlotOnClosing(int i) {
if(slots[i] != null)
{
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
} else {
return null;
}
}
@Override
public void setInventorySlotContents(int i, ItemStack itemStack) {
slots[i] = itemStack;
if(itemStack != null && itemStack.stackSize > getInventoryStackLimit())
{
itemStack.stackSize = getInventoryStackLimit();
}
}
@Override
public String getInventoryName() {
return this.hasCustomInventoryName() ? this.customName : "container.reactorMultiblock";
}
@Override
public boolean hasCustomInventoryName() {
return this.customName != null && this.customName.length() > 0;
}
public void setCustomName(String name) {
this.customName = name;
}
@Override
public int getInventoryStackLimit() {
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer player) {
if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this)
{
return false;
}else{
return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=64;
}
}
@Override
public void openInventory() {}
@Override
public void closeInventory() {}
@Override
public boolean isItemValidForSlot(int i, ItemStack itemStack) {
return true;
}
@Override
public ItemStack decrStackSize(int i, int j) {
if(slots[i] != null)
{
if(slots[i].stackSize <= j)
{
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
}
ItemStack itemStack1 = slots[i].splitStack(j);
if (slots[i].stackSize == 0)
{
slots[i] = null;
}
return itemStack1;
} else {
return null;
}
}
@Override
public int[] getAccessibleSlotsFromSide(int p_94128_1_) {
return null;
}
@Override
public boolean canInsertItem(int p_102007_1_, ItemStack p_102007_2_, int p_102007_3_) {
return false;
}
@Override
public boolean canExtractItem(int p_102008_1_, ItemStack p_102008_2_, int p_102008_3_) {
return false;
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
NBTTagList list = nbt.getTagList("items", 10);
water = nbt.getInteger("water");
cool = nbt.getInteger("cool");
power = nbt.getInteger("power");
heat = nbt.getInteger("heat");
slots = new ItemStack[getSizeInventory()];
for(int i = 0; i < list.tagCount(); i++)
{
NBTTagCompound nbt1 = list.getCompoundTagAt(i);
byte b0 = nbt1.getByte("slot");
if(b0 >= 0 && b0 < slots.length)
{
slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);
}
}
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
nbt.setInteger("water", water);
nbt.setInteger("cool", cool);
nbt.setInteger("power", power);
nbt.setInteger("heat", heat);
NBTTagList list = new NBTTagList();
for(int i = 0; i < slots.length; i++)
{
if(slots[i] != null)
{
NBTTagCompound nbt1 = new NBTTagCompound();
nbt1.setByte("slot", (byte)i);
slots[i].writeToNBT(nbt1);
list.appendTag(nbt1);
}
}
nbt.setTag("items", list);
}
@Override
public void updateEntity() {
if(isStructureValid(worldObj))
{
age++;
if(age >= 20)
{
age = 0;
}
if(age == 9 || age == 19)
ffgeuaInit();
//if(!worldObj.isRemote)
{
if(slots[30] != null && slots[30].getItem() == Items.water_bucket && this.water + 250000 <= waterMax)
{
this.slots[30].stackSize--;
this.water += 250000;
if(this.slots[30].stackSize == 0)
{
this.slots[30] = this.slots[30].getItem().getContainerItem(this.slots[30]);
}
}
if(slots[30] != null && slots[30].getItem() == ModItems.rod_water && this.water + 250000 <= waterMax)
{
this.slots[30].stackSize--;
this.water += 250000;
if(this.slots[30].stackSize == 0)
{
this.slots[30] = this.slots[30].getItem().getContainerItem(this.slots[30]);
}
}
if(slots[30] != null && slots[30].getItem() == ModItems.rod_dual_water && this.water + 500000 <= waterMax)
{
this.slots[30].stackSize--;
this.water += 500000;
if(this.slots[30].stackSize == 0)
{
this.slots[30] = this.slots[30].getItem().getContainerItem(this.slots[30]);
}
}
if(slots[30] != null && slots[30].getItem() == ModItems.rod_quad_water && this.water + 1000000 <= waterMax)
{
this.slots[30].stackSize--;
this.water += 1000000;
if(this.slots[30].stackSize == 0)
{
this.slots[30] = this.slots[30].getItem().getContainerItem(this.slots[30]);
}
}
if(slots[30] != null && slots[30].getItem() == ModItems.inf_water)
{
this.water = waterMax;
}
if(slots[31] != null && slots[31].getItem() == ModItems.rod_coolant && this.cool + 250000 <= coolMax)
{
this.slots[31].stackSize--;
this.cool += 250000;
if(this.slots[31].stackSize == 0)
{
this.slots[31] = this.slots[31].getItem().getContainerItem(this.slots[31]);
}
}
if(slots[31] != null && slots[31].getItem() == ModItems.rod_dual_coolant && this.cool + 500000 <= coolMax)
{
this.slots[31].stackSize--;
this.cool += 500000;
if(this.slots[31].stackSize == 0)
{
this.slots[31] = this.slots[31].getItem().getContainerItem(this.slots[31]);
}
}
if(slots[31] != null && slots[31].getItem() == ModItems.rod_quad_coolant && this.cool + 1000000 <= coolMax)
{
this.slots[31].stackSize--;
this.cool += 1000000;
if(this.slots[31].stackSize == 0)
{
this.slots[31] = this.slots[31].getItem().getContainerItem(this.slots[31]);
}
}
if(slots[31] != null && slots[31].getItem() == ModItems.inf_coolant)
{
this.cool = coolMax;
}
if(hasFuse())
{
for(int i = 0; i < 30; i++)
{
if(slots[i] != null && slots[i].getItem() == ModItems.rod_uranium_fuel)
{
int j = slots[i].getItemDamage();
this.slots[i].setItemDamage(j += 1);
attemptHeat(1);
attemptPower(250);
if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
{
this.slots[i] = new ItemStack(ModItems.rod_uranium_fuel_depleted);
}
}
if(slots[i] != null && slots[i].getItem() == ModItems.rod_dual_uranium_fuel)
{
int j = slots[i].getItemDamage();
this.slots[i].setItemDamage(j += 1);
attemptHeat(1);
attemptPower(250);
if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
{
this.slots[i] = new ItemStack(ModItems.rod_dual_uranium_fuel_depleted);
}
}
if(slots[i] != null && slots[i].getItem() == ModItems.rod_quad_uranium_fuel)
{
int j = slots[i].getItemDamage();
this.slots[i].setItemDamage(j += 1);
attemptHeat(1);
attemptPower(250);
if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
{
this.slots[i] = new ItemStack(ModItems.rod_quad_uranium_fuel_depleted);
}
}
if(slots[i] != null && slots[i].getItem() == ModItems.rod_plutonium_fuel)
{
int j = slots[i].getItemDamage();
this.slots[i].setItemDamage(j += 1);
attemptHeat(2);
attemptPower(375);
if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
{
this.slots[i] = new ItemStack(ModItems.rod_plutonium_fuel_depleted);
}
}
if(slots[i] != null && slots[i].getItem() == ModItems.rod_dual_plutonium_fuel)
{
int j = slots[i].getItemDamage();
this.slots[i].setItemDamage(j += 1);
attemptHeat(2);
attemptPower(375);
if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
{
this.slots[i] = new ItemStack(ModItems.rod_dual_plutonium_fuel_depleted);
}
}
if(slots[i] != null && slots[i].getItem() == ModItems.rod_quad_plutonium_fuel)
{
int j = slots[i].getItemDamage();
this.slots[i].setItemDamage(j += 1);
attemptHeat(2);
attemptPower(375);
if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
{
this.slots[i] = new ItemStack(ModItems.rod_quad_plutonium_fuel_depleted);
}
}
if(slots[i] != null && slots[i].getItem() == ModItems.rod_mox_fuel)
{
int j = slots[i].getItemDamage();
this.slots[i].setItemDamage(j += 1);
attemptHeat(1);
attemptPower(125);
if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
{
this.slots[i] = new ItemStack(ModItems.rod_mox_fuel_depleted);
}
}
if(slots[i] != null && slots[i].getItem() == ModItems.rod_dual_mox_fuel)
{
int j = slots[i].getItemDamage();
this.slots[i].setItemDamage(j += 1);
attemptHeat(1);
attemptPower(125);
if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
{
this.slots[i] = new ItemStack(ModItems.rod_dual_mox_fuel_depleted);
}
}
if(slots[i] != null && slots[i].getItem() == ModItems.rod_quad_mox_fuel)
{
int j = slots[i].getItemDamage();
this.slots[i].setItemDamage(j += 1);
attemptHeat(1);
attemptPower(125);
if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
{
this.slots[i] = new ItemStack(ModItems.rod_quad_mox_fuel_depleted);
}
}
if(slots[i] != null && slots[i].getItem() == ModItems.rod_schrabidium_fuel)
{
int j = slots[i].getItemDamage();
this.slots[i].setItemDamage(j += 1);
attemptHeat(10);
attemptPower(62500);
if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
{
this.slots[i] = new ItemStack(ModItems.rod_schrabidium_fuel_depleted);
}
}
if(slots[i] != null && slots[i].getItem() == ModItems.rod_dual_schrabidium_fuel)
{
int j = slots[i].getItemDamage();
this.slots[i].setItemDamage(j += 1);
attemptHeat(10);
attemptPower(62500);
if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
{
this.slots[i] = new ItemStack(ModItems.rod_dual_schrabidium_fuel_depleted);
}
}
if(slots[i] != null && slots[i].getItem() == ModItems.rod_quad_schrabidium_fuel)
{
int j = slots[i].getItemDamage();
this.slots[i].setItemDamage(j += 1);
attemptHeat(10);
attemptPower(62500);
if(this.slots[i].getItemDamage() == this.slots[i].getMaxDamage())
{
this.slots[i] = new ItemStack(ModItems.rod_quad_schrabidium_fuel_depleted);
}
}
}
}
if(this.power > maxPower)
{
this.power = maxPower;
}
if(this.heat > heatMax)
{
this.explode();
}
if(((slots[0] != null && slots[0].getItem() instanceof ItemFuelRod) || slots[0] == null) &&
((slots[1] != null && !(slots[1].getItem() instanceof ItemFuelRod)) || slots[1] == null) &&
((slots[2] != null && !(slots[2].getItem() instanceof ItemFuelRod)) || slots[2] == null) &&
((slots[3] != null && !(slots[3].getItem() instanceof ItemFuelRod)) || slots[3] == null) &&
((slots[4] != null && !(slots[4].getItem() instanceof ItemFuelRod)) || slots[4] == null) &&
((slots[5] != null && !(slots[5].getItem() instanceof ItemFuelRod)) || slots[5] == null) &&
((slots[6] != null && !(slots[6].getItem() instanceof ItemFuelRod)) || slots[6] == null) &&
((slots[7] != null && !(slots[7].getItem() instanceof ItemFuelRod)) || slots[7] == null) &&
((slots[8] != null && !(slots[8].getItem() instanceof ItemFuelRod)) || slots[8] == null) &&
((slots[9] != null && !(slots[9].getItem() instanceof ItemFuelRod)) || slots[9] == null) &&
((slots[10] != null && !(slots[10].getItem() instanceof ItemFuelRod)) || slots[10] == null) &&
((slots[11] != null && !(slots[11].getItem() instanceof ItemFuelRod)) || slots[11] == null) &&
((slots[12] != null && !(slots[12].getItem() instanceof ItemFuelRod)) || slots[12] == null) &&
((slots[13] != null && !(slots[13].getItem() instanceof ItemFuelRod)) || slots[13] == null) &&
((slots[14] != null && !(slots[14].getItem() instanceof ItemFuelRod)) || slots[14] == null) &&
((slots[15] != null && !(slots[15].getItem() instanceof ItemFuelRod)) || slots[15] == null) &&
((slots[16] != null && !(slots[16].getItem() instanceof ItemFuelRod)) || slots[16] == null) &&
((slots[17] != null && !(slots[17].getItem() instanceof ItemFuelRod)) || slots[17] == null) &&
((slots[18] != null && !(slots[18].getItem() instanceof ItemFuelRod)) || slots[18] == null) &&
((slots[19] != null && !(slots[19].getItem() instanceof ItemFuelRod)) || slots[19] == null) &&
((slots[20] != null && !(slots[20].getItem() instanceof ItemFuelRod)) || slots[20] == null) &&
((slots[21] != null && !(slots[21].getItem() instanceof ItemFuelRod)) || slots[21] == null) &&
((slots[22] != null && !(slots[22].getItem() instanceof ItemFuelRod)) || slots[22] == null) &&
((slots[23] != null && !(slots[23].getItem() instanceof ItemFuelRod)) || slots[23] == null) &&
((slots[24] != null && !(slots[24].getItem() instanceof ItemFuelRod)) || slots[24] == null) &&
((slots[25] != null && !(slots[25].getItem() instanceof ItemFuelRod)) || slots[25] == null) &&
((slots[26] != null && !(slots[26].getItem() instanceof ItemFuelRod)) || slots[26] == null) &&
((slots[27] != null && !(slots[27].getItem() instanceof ItemFuelRod)) || slots[27] == null) &&
((slots[28] != null && !(slots[28].getItem() instanceof ItemFuelRod)) || slots[28] == null) &&
((slots[29] != null && !(slots[29].getItem() instanceof ItemFuelRod)) || slots[29] == null))
{
if(this.heat - 10 >= 0 && this.cool - 10 >= 0)
{
this.heat -= 10;
this.cool -= 2;
}
if(this.heat < 10 && this.cool != 0)
{
this.heat--;
this.cool--;
}
if(this.heat != 0 && this.cool == 0)
{
this.heat--;
}
if(this.worldObj.getBlock(this.xCoord, this.yCoord, this.zCoord) instanceof MachineGenerator)
isLoaded = false;
} else {
if(this.worldObj.getBlock(this.xCoord, this.yCoord, this.zCoord) instanceof MachineGenerator)
isLoaded = true;
if(!this.isCoatingValid(worldObj))
{
int strength = 20;
float f = strength;
HashSet hashset = new HashSet();
int i;
int j;
int k;
double d5;
double d6;
double d7;
double wat = 20;
boolean isOccupied = false;
i = MathHelper.floor_double(this.xCoord - wat - 1.0D);
j = MathHelper.floor_double(this.xCoord + wat + 1.0D);
k = MathHelper.floor_double(this.yCoord - wat - 1.0D);
int i2 = MathHelper.floor_double(this.yCoord + wat + 1.0D);
int l = MathHelper.floor_double(this.zCoord - wat - 1.0D);
int j2 = MathHelper.floor_double(this.zCoord + wat + 1.0D);
List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(null, AxisAlignedBB.getBoundingBox(i, k, l, j, i2, j2));
Vec3 vec3 = Vec3.createVectorHelper(this.xCoord, this.yCoord, this.zCoord);
for (int i1 = 0; i1 < list.size(); ++i1)
{
Entity entity = (Entity)list.get(i1);
double d4 = entity.getDistance(this.xCoord, this.yCoord, this.zCoord) / 4;
if (d4 <= 20)
{
d5 = entity.posX - this.xCoord;
d6 = entity.posY + entity.getEyeHeight() - this.yCoord;
d7 = entity.posZ - this.zCoord;
double d9 = MathHelper.sqrt_double(d5 * d5 + d6 * d6 + d7 * d7);
if (d9 < wat)
{
if(entity instanceof EntityPlayer && Library.checkForHazmat((EntityPlayer)entity))
{
/*Library.damageSuit(((EntityPlayer)entity), 0);
Library.damageSuit(((EntityPlayer)entity), 1);
Library.damageSuit(((EntityPlayer)entity), 2);
Library.damageSuit(((EntityPlayer)entity), 3);*/
} else if(entity instanceof EntityCreeper) {
EntityNuclearCreeper creep = new EntityNuclearCreeper(this.worldObj);
creep.setLocationAndAngles(entity.posX, entity.posY, entity.posZ, entity.rotationYaw, entity.rotationPitch);
//creep.setRotationYawHead(((EntityCreeper)entity).rotationYawHead);
if(!entity.isDead)
if(!worldObj.isRemote)
worldObj.spawnEntityInWorld(creep);
entity.setDead();
} else if(entity instanceof EntityLivingBase && !(entity instanceof EntityNuclearCreeper) && !(entity instanceof EntityMooshroom))
{
((EntityLivingBase) entity).addPotionEffect(new PotionEffect(Potion.poison.getId(), 2 * 60 * 20, 2));
((EntityLivingBase) entity).addPotionEffect(new PotionEffect(Potion.wither.getId(), 20, 4));
((EntityLivingBase) entity).addPotionEffect(new PotionEffect(Potion.moveSlowdown.getId(), 1 * 60 * 20, 1));
}
}
}
}
}
}
//Batteries
power = Library.chargeItemsFromTE(slots, 32, power, maxPower);
}
}
}
@Override
public boolean isStructureValid(World world) {
if(world.getBlock(this.xCoord, this.yCoord, this.zCoord) == ModBlocks.reactor_computer &&
world.getBlock(this.xCoord, this.yCoord + 1, this.zCoord) == ModBlocks.reactor_conductor &&
world.getBlock(this.xCoord, this.yCoord - 1, this.zCoord) == ModBlocks.reactor_conductor &&
world.getBlock(this.xCoord + 1, this.yCoord + 1, this.zCoord) == ModBlocks.reactor_control &&
world.getBlock(this.xCoord + 1, this.yCoord + 0, this.zCoord) == ModBlocks.reactor_control &&
world.getBlock(this.xCoord + 1, this.yCoord - 1, this.zCoord) == ModBlocks.reactor_control &&
world.getBlock(this.xCoord - 1, this.yCoord + 1, this.zCoord) == ModBlocks.reactor_control &&
world.getBlock(this.xCoord - 1, this.yCoord + 0, this.zCoord) == ModBlocks.reactor_control &&
world.getBlock(this.xCoord - 1, this.yCoord - 1, this.zCoord) == ModBlocks.reactor_control &&
world.getBlock(this.xCoord, this.yCoord + 1, this.zCoord + 1) == ModBlocks.reactor_control &&
world.getBlock(this.xCoord, this.yCoord + 0, this.zCoord + 1) == ModBlocks.reactor_control &&
world.getBlock(this.xCoord, this.yCoord - 1, this.zCoord + 1) == ModBlocks.reactor_control &&
world.getBlock(this.xCoord, this.yCoord + 1, this.zCoord - 1) == ModBlocks.reactor_control &&
world.getBlock(this.xCoord, this.yCoord + 0, this.zCoord - 1) == ModBlocks.reactor_control &&
world.getBlock(this.xCoord, this.yCoord - 1, this.zCoord - 1) == ModBlocks.reactor_control &&
world.getBlock(this.xCoord + 1, this.yCoord + 1, this.zCoord + 1) == ModBlocks.reactor_element &&
world.getBlock(this.xCoord + 1, this.yCoord + 0, this.zCoord + 1) == ModBlocks.reactor_element &&
world.getBlock(this.xCoord + 1, this.yCoord - 1, this.zCoord + 1) == ModBlocks.reactor_element &&
world.getBlock(this.xCoord + 1, this.yCoord + 1, this.zCoord - 1) == ModBlocks.reactor_element &&
world.getBlock(this.xCoord + 1, this.yCoord + 0, this.zCoord - 1) == ModBlocks.reactor_element &&
world.getBlock(this.xCoord + 1, this.yCoord - 1, this.zCoord - 1) == ModBlocks.reactor_element &&
world.getBlock(this.xCoord - 1, this.yCoord + 1, this.zCoord - 1) == ModBlocks.reactor_element &&
world.getBlock(this.xCoord - 1, this.yCoord + 0, this.zCoord - 1) == ModBlocks.reactor_element &&
world.getBlock(this.xCoord - 1, this.yCoord - 1, this.zCoord - 1) == ModBlocks.reactor_element &&
world.getBlock(this.xCoord - 1, this.yCoord + 1, this.zCoord + 1) == ModBlocks.reactor_element &&
world.getBlock(this.xCoord - 1, this.yCoord + 0, this.zCoord + 1) == ModBlocks.reactor_element &&
world.getBlock(this.xCoord - 1, this.yCoord - 1, this.zCoord + 1) == ModBlocks.reactor_element &&
world.getBlock(this.xCoord + 2, this.yCoord, this.zCoord) == ModBlocks.reactor_hatch &&
world.getBlock(this.xCoord - 2, this.yCoord, this.zCoord) == ModBlocks.reactor_hatch &&
world.getBlock(this.xCoord, this.yCoord, this.zCoord + 2) == ModBlocks.reactor_hatch &&
world.getBlock(this.xCoord, this.yCoord, this.zCoord - 2) == ModBlocks.reactor_hatch)
{
return true;
}
return false;
}
@Override
public boolean isCoatingValid(World world) {
if(world.getBlock(this.xCoord - 1, this.yCoord + 2, this.zCoord - 1)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord + 1, this.yCoord + 2, this.zCoord + 1)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord + 1, this.yCoord + 2, this.zCoord)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord + 1, this.yCoord + 2, this.zCoord - 1)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord - 1, this.yCoord + 2, this.zCoord + 1)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord - 1, this.yCoord + 2, this.zCoord)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord, this.yCoord + 2, this.zCoord - 1)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord, this.yCoord + 2, this.zCoord + 1)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord + 1, this.yCoord - 2, this.zCoord + 1)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord + 1, this.yCoord - 2, this.zCoord)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord + 1, this.yCoord - 2, this.zCoord - 1)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord - 1, this.yCoord - 2, this.zCoord + 1)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord - 1, this.yCoord - 2, this.zCoord)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord - 1, this.yCoord - 2, this.zCoord - 1)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord, this.yCoord - 2, this.zCoord + 1)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord, this.yCoord - 2, this.zCoord - 1)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord + 2, this.yCoord - 1, this.zCoord + 1)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord + 2, this.yCoord - 1, this.zCoord)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord + 2, this.yCoord - 1, this.zCoord - 1)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord + 2, this.yCoord, this.zCoord + 1)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord + 2, this.yCoord, this.zCoord - 1)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord + 2, this.yCoord + 1, this.zCoord + 1)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord + 2, this.yCoord + 1, this.zCoord)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord + 2, this.yCoord + 1, this.zCoord - 1)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord - 2, this.yCoord - 1, this.zCoord + 1)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord - 2, this.yCoord - 1, this.zCoord)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord - 2, this.yCoord - 1, this.zCoord - 1)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord - 2, this.yCoord, this.zCoord + 1)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord - 2, this.yCoord, this.zCoord - 1)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord - 2, this.yCoord + 1, this.zCoord + 1)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord - 2, this.yCoord + 1, this.zCoord)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord - 2, this.yCoord + 1, this.zCoord - 1)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord + 1, this.yCoord - 1, this.zCoord + 2)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord, this.yCoord - 1, this.zCoord + 2)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord - 1, this.yCoord - 1, this.zCoord + 2)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord + 1, this.yCoord, this.zCoord + 2)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord - 1, this.yCoord, this.zCoord + 2)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord + 1, this.yCoord + 1, this.zCoord + 2)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord, this.yCoord + 1, this.zCoord + 2)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord - 1, this.yCoord + 1, this.zCoord + 2)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord + 1, this.yCoord - 1, this.zCoord - 2)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord, this.yCoord - 1, this.zCoord - 2)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord - 1, this.yCoord - 1, this.zCoord - 2)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord + 1, this.yCoord, this.zCoord - 2)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord - 1, this.yCoord, this.zCoord - 2)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord + 1, this.yCoord + 1, this.zCoord - 2)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord, this.yCoord + 1, this.zCoord - 2)== ModBlocks.brick_concrete &&
world.getBlock(this.xCoord - 1, this.yCoord + 1, this.zCoord - 2)== ModBlocks.brick_concrete)
{
return true;
}
return false;
}
@Override
public int getWaterScaled(int i) {
return (water * i) / waterMax;
}
@Override
public int getCoolantScaled(int i) {
return (cool * i) / coolMax;
}
@Override
public int getPowerScaled(int i) {
return (power * i) / maxPower;
}
@Override
public int getHeatScaled(int i) {
return (heat * i) / heatMax;
}
@Override
public boolean hasFuse() {
return slots[33] != null && (slots[33].getItem() == ModItems.fuse || slots[33].getItem() == ModItems.screwdriver);
}
public void attemptPower(int i) {
if(this.water - i >= 0)
{
this.power += i;
this.water -= i;
}
}
public void attemptHeat(int i) {
Random rand = new Random();
int j = rand.nextInt(i);
if(this.cool - j >= 0)
{
this.cool -= j;
} else {
this.heat += i;
}
}
public void explode() {
for(int i = 0; i < slots.length; i++)
{
this.slots[i] = null;
}
EntityNukeExplosionAdvanced explosion = new EntityNukeExplosionAdvanced(this.worldObj);
explosion.speed = 25;
explosion.coefficient = 5.0F;
explosion.destructionRange = 35;
explosion.posX = this.xCoord;
explosion.posY = this.yCoord;
explosion.posZ = this.zCoord;
this.worldObj.spawnEntityInWorld(explosion);
ExplosionParticle.spawnMush(this.worldObj, this.xCoord, this.yCoord - 3, this.zCoord);
}
@Override
public void ffgeua(int x, int y, int z, boolean newTact) {
Library.ffgeua(x, y, z, newTact, this, worldObj);
}
@Override
public void ffgeuaInit() {
ffgeua(this.xCoord, this.yCoord + 2, this.zCoord, getTact());
ffgeua(this.xCoord, this.yCoord - 2, this.zCoord, getTact());
}
@Override
public boolean getTact() {
if(age >= 0 && age < 10)
{
return true;
}
return false;
}
@Override
public int getSPower() {
return power;
}
@Override
public void setSPower(int i) {
this.power = i;
}
@Override
public List<IConsumer> getList() {
return list;
}
@Override
public void clearList() {
this.list.clear();
}
}