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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
49 lines
1.1 KiB
Java
49 lines
1.1 KiB
Java
package com.hbm.render.entity.mob;
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import org.lwjgl.opengl.GL11;
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import com.hbm.lib.RefStrings;
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import net.minecraft.client.model.ModelBase;
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import net.minecraft.client.renderer.entity.RenderChicken;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.boss.BossStatus;
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import net.minecraft.entity.boss.IBossDisplayData;
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import net.minecraft.entity.passive.EntityChicken;
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import net.minecraft.util.ResourceLocation;
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/**
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* BOW
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*/
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public class RenderQuacc extends RenderChicken {
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/**
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* BOW
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*/
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public static final ResourceLocation ducc = new ResourceLocation(RefStrings.MODID, "textures/entity/duck.png");
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/**
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* BOW
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*/
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public RenderQuacc(ModelBase model, float f0) {
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super(model, f0);
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}
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/**
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* BOW
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*/
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protected ResourceLocation getEntityTexture(EntityChicken DUCC) {
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return ducc;
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}
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/**
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* BOW
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*/
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protected void preRenderCallback(EntityLivingBase DUCC, float f0) {
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BossStatus.setBossStatus((IBossDisplayData) DUCC, false);
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GL11.glScaled(25, 25, 25);
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}
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}
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