Hbm-s-Nuclear-Tech-GIT/com/hbm/render/entity/RenderMissileThermo.java
2017-04-18 20:53:14 +02:00

51 lines
2.1 KiB
Java

package com.hbm.render.entity;
import org.lwjgl.opengl.GL11;
import com.hbm.entity.missile.EntityMissileEndo;
import com.hbm.entity.missile.EntityMissileExo;
import com.hbm.lib.RefStrings;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.AdvancedModelLoader;
import net.minecraftforge.client.model.IModelCustom;
public class RenderMissileThermo extends Render {
private static final ResourceLocation objTesterModelRL = new ResourceLocation(/*"/assets/" + */RefStrings.MODID, "models/MissileThermal.obj");
private IModelCustom boyModel;
private ResourceLocation missileThermoEndoTexture;
private ResourceLocation missileThermoExoTexture;
public RenderMissileThermo() {
boyModel = AdvancedModelLoader.loadModel(objTesterModelRL);
missileThermoEndoTexture = new ResourceLocation(RefStrings.MODID, "textures/models/MissileThermalEndo.png");
missileThermoExoTexture = new ResourceLocation(RefStrings.MODID, "textures/models/MissileThermalExo.png");
}
@Override
public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_) {
GL11.glPushMatrix();
GL11.glTranslatef((float)p_76986_2_, (float)p_76986_4_, (float)p_76986_6_);
GL11.glRotatef(p_76986_1_.prevRotationYaw + (p_76986_1_.rotationYaw - p_76986_1_.prevRotationYaw) * p_76986_9_ - 90.0F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(p_76986_1_.prevRotationPitch + (p_76986_1_.rotationPitch - p_76986_1_.prevRotationPitch) * p_76986_9_, 0.0F, 0.0F, 1.0F);
GL11.glScalef(1.5F, 1.5F, 1.5F);
if(p_76986_1_ instanceof EntityMissileEndo)
bindTexture(missileThermoEndoTexture);
if(p_76986_1_ instanceof EntityMissileExo)
bindTexture(missileThermoExoTexture);
boyModel.renderAll();
GL11.glPopMatrix();
}
@Override
protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
return new ResourceLocation(RefStrings.MODID +":textures/models/MissileThermal.png");
}
}