mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
121 lines
5.2 KiB
Java
121 lines
5.2 KiB
Java
package com.hbm.render.item;
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import org.lwjgl.opengl.GL11;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.lib.RefStrings;
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import com.hbm.render.model.ModelSteelBeam;
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import com.hbm.render.model.ModelSteelCorner;
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import com.hbm.render.model.ModelSteelRoof;
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import com.hbm.render.model.ModelSteelScaffold;
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import com.hbm.render.model.ModelSteelWall;
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import net.minecraft.client.Minecraft;
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import net.minecraft.entity.Entity;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.IItemRenderer;
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public class ItemRenderDecoBlock implements IItemRenderer {
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protected ModelSteelWall wall;
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protected ModelSteelCorner corner;
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protected ModelSteelRoof roof;
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protected ModelSteelBeam beam;
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protected ModelSteelScaffold scaffold;
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public ItemRenderDecoBlock() {
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wall = new ModelSteelWall();
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corner = new ModelSteelCorner();
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roof = new ModelSteelRoof();
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beam = new ModelSteelBeam();
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scaffold = new ModelSteelScaffold();
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}
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@Override
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public boolean handleRenderType(ItemStack item, ItemRenderType type) {
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switch(type) {
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case EQUIPPED:
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case EQUIPPED_FIRST_PERSON:
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case ENTITY:
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return true;
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default: return false;
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}
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}
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@Override
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public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
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return false;
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}
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@Override
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public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
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if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_wall))
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Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/SteelWall.png"));
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if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_corner))
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Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/SteelCorner.png"));
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if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_roof))
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Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/SteelRoof.png"));
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if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_beam))
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Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/SteelBeam.png"));
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if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_scaffold))
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Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/SteelScaffold.png"));
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switch(type) {
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case ENTITY:
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GL11.glPushMatrix();
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GL11.glScalef(0.5F, 0.5F, 0.5F);
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GL11.glRotatef(180.0F, 1.0F, 0.0F, 0.0F);
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GL11.glTranslatef(0.0F, -1.0F, 0.0F);
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if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_wall))
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wall.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
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if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_corner))
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corner.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
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if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_roof))
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roof.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
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if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_beam))
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beam.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
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if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_scaffold))
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scaffold.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
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GL11.glPopMatrix();
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break;
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case EQUIPPED:
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GL11.glPushMatrix();
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GL11.glScalef(0.5F, 0.5F, 0.5F);
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GL11.glTranslatef(0.8F, -0.3F, 0.2F);
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if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_wall))
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wall.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
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if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_corner))
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corner.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
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if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_roof))
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roof.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
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if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_beam))
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beam.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
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if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_scaffold))
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scaffold.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
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GL11.glPopMatrix();
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break;
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case EQUIPPED_FIRST_PERSON:
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GL11.glPushMatrix();
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GL11.glRotatef(-135.0F, 0.0F, 0.0F, 1.0F);
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GL11.glTranslatef(-0.6F, -0.6F, -0.1F);
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GL11.glScalef(0.5F, 0.5F, 0.5F);
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if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_wall))
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wall.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
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if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_corner))
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corner.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
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if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_roof))
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roof.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
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if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_beam))
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beam.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
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if(item.getItem() == Item.getItemFromBlock(ModBlocks.steel_scaffold))
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scaffold.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
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GL11.glPopMatrix();
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break;
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default: break;
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}
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}
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}
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