Hbm-s-Nuclear-Tech-GIT/com/hbm/render/item/ItemRenderRevolverNightmare.java
2017-07-23 12:10:52 +02:00

84 lines
3.0 KiB
Java

package com.hbm.render.item;
import org.lwjgl.opengl.GL11;
import com.hbm.items.ModItems;
import com.hbm.lib.RefStrings;
import com.hbm.render.model.ModelNightmare;
import com.hbm.render.model.ModelNightmare2;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.Entity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.IItemRenderer;
public class ItemRenderRevolverNightmare implements IItemRenderer {
protected ModelNightmare n1;
protected ModelNightmare2 n2;
protected Item item;
public ItemRenderRevolverNightmare(Item item) {
n1 = new ModelNightmare();
n2 = new ModelNightmare2();
this.item = item;
}
@Override
public boolean handleRenderType(ItemStack item, ItemRenderType type) {
switch(type) {
case EQUIPPED:
case EQUIPPED_FIRST_PERSON:
case ENTITY:
return true;
default: return false;
}
}
@Override
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
return false;
}
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
switch(type) {
case EQUIPPED_FIRST_PERSON:
GL11.glPushMatrix();
if(this.item == ModItems.gun_revolver_nightmare)
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelNightmare.png"));
if(this.item == ModItems.gun_revolver_nightmare2)
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelNightmare2.png"));
GL11.glRotatef(-135.0F, 0.0F, 0.0F, 1.0F);
GL11.glTranslatef(-0.5F, 0.0F, -0.2F);
//GL11.glScalef(2.0F, 2.0F, 2.0F);
GL11.glScalef(0.5F, 0.5F, 0.5F);
if(this.item == ModItems.gun_revolver_nightmare)
n1.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, item);
if(this.item == ModItems.gun_revolver_nightmare2)
n2.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, item);
GL11.glPopMatrix();
break;
case EQUIPPED:
case ENTITY:
GL11.glPushMatrix();
if(this.item == ModItems.gun_revolver_nightmare)
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelNightmare.png"));
if(this.item == ModItems.gun_revolver_nightmare2)
Minecraft.getMinecraft().renderEngine.bindTexture(new ResourceLocation(RefStrings.MODID +":textures/models/ModelNightmare2.png"));
GL11.glRotatef(-200.0F, 0.0F, 0.0F, 1.0F);
GL11.glRotatef(75.0F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(-30.0F, 1.0F, 0.0F, 0.0F);
GL11.glTranslatef(0.0F, -0.2F, -0.5F);
//GL11.glScalef(2.0F, 2.0F, 2.0F);
if(this.item == ModItems.gun_revolver_nightmare)
n1.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, item);
if(this.item == ModItems.gun_revolver_nightmare2)
n2.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F, item);
GL11.glPopMatrix();
default: break;
}
}
}