2024-09-20 15:03:52 +02:00

126 lines
3.5 KiB
Java

package com.hbm.items.weapon;
import java.util.ArrayList;
import java.util.List;
import com.hbm.handler.GunConfiguration;
import com.hbm.render.anim.BusAnimation;
import com.hbm.render.anim.BusAnimationSequence;
import com.hbm.render.anim.HbmAnimations.AnimType;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
public class ItemGunBio extends ItemGunBase {
public ItemGunBio(GunConfiguration config) {
super(config);
}
public static long lastShot;
public static List<double[]> smokeNodes = new ArrayList();
@Override
public void startActionClient(ItemStack stack, World world, EntityPlayer player, boolean main) { }
@Override
@SideOnly(Side.CLIENT)
protected void updateClient(ItemStack stack, World world, EntityPlayer entity, int slot, boolean isCurrentItem) {
super.updateClient(stack, world, entity, slot, isCurrentItem);
boolean smoking = lastShot + 2000 > System.currentTimeMillis();
if(!smoking && !smokeNodes.isEmpty()) {
smokeNodes.clear();
}
if(smoking) {
Vec3 prev = Vec3.createVectorHelper(-entity.motionX, -entity.motionY, -entity.motionZ);
prev.rotateAroundY((float) (entity.rotationYaw * Math.PI / 180D));
double accel = 15D;
double side = (entity.rotationYaw - entity.prevRotationYawHead) * 0.1D;
double waggle = 0.025D;
for(double[] node : smokeNodes) {
node[0] += prev.xCoord * accel + world.rand.nextGaussian() * waggle + side;
node[1] += prev.yCoord + 1.5D;
node[2] += prev.zCoord * accel + world.rand.nextGaussian() * waggle;
}
double alpha = (System.currentTimeMillis() - ItemGunBio.lastShot) / 2000D;
alpha = (1 - alpha) * 0.5D;
if(this.getIsReloading(stack)) alpha = 0;
smokeNodes.add(new double[] {0, 0, 0, alpha});
}
}
@Override
@SideOnly(Side.CLIENT)
public BusAnimation getAnimation(ItemStack stack, AnimType type) {
if(type == AnimType.CYCLE) {
lastShot = System.currentTimeMillis();
return new BusAnimation()
.addBus("RECOIL", new BusAnimationSequence()
.addPos(0, 0, 0, 50)
.addPos(0, 0, -3, 50)
.addPos(0, 0, 0, 250)
)
.addBus("HAMMER", new BusAnimationSequence()
.addPos(0, 0, 1, 50)
.addPos(0, 0, 1, 300)
.addPos(0, 0, 0, 200)
)
.addBus("DRUM", new BusAnimationSequence()
.addPos(0, 0, 1, 50)
);
}
if(type == AnimType.RELOAD) {
return new BusAnimation()
.addBus("LATCH", new BusAnimationSequence()
.addPos(0, 0, 90, 300)
.addPos(0, 0, 90, 2000)
.addPos(0, 0, 0, 150)
)
.addBus("FRONT", new BusAnimationSequence()
.addPos(0, 0, 0, 200)
.addPos(0, 0, 45, 150)
.addPos(0, 0, 45, 2000)
.addPos(0, 0, 0, 75)
)
.addBus("RELOAD_ROT", new BusAnimationSequence()
.addPos(0, 0, 0, 300)
.addPos(60, 0, 0, 500)
.addPos(60, 0, 0, 500)
.addPos(0, -90, -90, 0)
.addPos(0, -90, -90, 600)
.addPos(0, 0, 0, 300)
.addPos(0, 0, 0, 100)
.addPos(-45, 0, 0, 50)
.addPos(-45, 0, 0, 100)
.addPos(0, 0, 0, 300)
)
.addBus("RELOAD_MOVE", new BusAnimationSequence()
.addPos(0, 0, 0, 300)
.addPos(0, -15, 0, 1000)
.addPos(0, 0, 0, 450)
)
.addBus("DRUM_PUSH", new BusAnimationSequence()
.addPos(0, 0, 0, 1600)
.addPos(0, 0, -5, 0)
.addPos(0, 0, 0, 300)
);
}
return null;
}
}