Hbm-s-Nuclear-Tech-GIT/src/main/java/com/hbm/blocks/gas/BlockGasFlammable.java

88 lines
2.1 KiB
Java

package com.hbm.blocks.gas;
import java.util.Random;
import com.hbm.interfaces.Untested;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.init.Blocks;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
public class BlockGasFlammable extends BlockGasBase {
public BlockGasFlammable() {
super(0.8F, 0.8F, 0.2F);
}
@Override
public ForgeDirection getFirstDirection(World world, int x, int y, int z) {
if(world.rand.nextInt(3) == 0)
return ForgeDirection.getOrientation(world.rand.nextInt(2));
return this.randomHorizontal(world);
}
@Override
public ForgeDirection getSecondDirection(World world, int x, int y, int z) {
return this.randomHorizontal(world);
}
@Override
public void updateTick(World world, int x, int y, int z, Random rand) {
if(!world.isRemote) {
for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) {
Block b = world.getBlock(x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ);
if(isFireSource(b)) {
combust(world, x, y, z);
return;
}
}
if(rand.nextInt(20) == 0 && world.getBlock(x, y - 1, z) == Blocks.air) {
world.setBlockToAir(x, y, z);
return;
}
}
super.updateTick(world, x, y, z, rand);
}
@Untested
@Override
public void onNeighborBlockChange(World world, int x, int y, int z, Block block) {
for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) {
Block b = world.getBlock(x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ);
if(isFireSource(b)) {
world.scheduleBlockUpdate(x, y, z, this, 2);
}
}
}
protected void combust(World world, int x, int y, int z) {
world.setBlock(x, y, z, Blocks.fire);
}
public boolean isFireSource(Block b) {
return b.getMaterial() == Material.fire || b.getMaterial() == Material.lava || b == Blocks.torch;
}
@Override
public boolean isFlammable(IBlockAccess world, int x, int y, int z, ForgeDirection face) {
return true;
}
@Override
public int getDelay(World world) {
return world.rand.nextInt(5) + 16;
}
}