mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
194 lines
7.3 KiB
Java
194 lines
7.3 KiB
Java
package com.hbm.render.anim;
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import java.io.IOException;
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import java.io.InputStream;
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import java.io.InputStreamReader;
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import java.util.HashMap;
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import java.util.Map;
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import com.google.gson.Gson;
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import com.google.gson.JsonObject;
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import com.google.gson.JsonElement;
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import com.google.gson.JsonArray;
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import net.minecraft.client.Minecraft;
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import net.minecraft.util.ResourceLocation;
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import com.hbm.render.anim.BusAnimationKeyframe.IType;
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import com.hbm.render.anim.BusAnimationKeyframe.EType;
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import com.hbm.render.anim.BusAnimationKeyframe.HType;
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import com.hbm.render.anim.BusAnimationSequence.Dimension;
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public class AnimationLoader {
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// The collada loader is great, but is not so backwards compatible and spews keyframes rather than doing interpolation
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// Yeah - more animation loading is not so great, but 3mb for a single door opening is maybe overkill on a 50mb mod
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// and even though the format supports multiple animations, no fucking animation software will actually export multiple animations,
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// (even though blender even has a fucking toggle for it, but it doesn't _do_ anything)
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// This instead just loads transformation data from a JSON file, turning it into a set of BusAnimations
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// See ntm-animator.blend for a JSON format creation script
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// "How do I make animations?"
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// See ntm-animator.blend, it has the Colt/Python already setup and animated as an example, it'll generate JSON data that this can load
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public static final Gson gson = new Gson();
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public static HashMap<String, BusAnimation> load(ResourceLocation file) {
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HashMap<String, BusAnimation> animations = new HashMap<String, BusAnimation>();
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InputStream in;
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try {
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in = Minecraft.getMinecraft().getResourceManager().getResource(file).getInputStream();
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} catch (IOException ex) {
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return null;
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}
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InputStreamReader reader = new InputStreamReader(in);
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JsonObject json = gson.fromJson(reader, JsonObject.class);
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// Load our model offsets, we'll place these into all the sequences that share the name of the offset
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// The offsets are only required when sequences are played for an object, which is why we don't globally offset! The obj rendering handles the non-animated case fine
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// Effectively, this removes double translation AND ensures that rotations occur around the individual object origin, rather than the weapon origin
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HashMap<String, double[]> offsets = new HashMap<String, double[]>();
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for(Map.Entry<String, JsonElement> root : json.getAsJsonObject("offset").entrySet()) {
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JsonArray array = root.getValue().getAsJsonArray();
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double[] offset = new double[3];
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for(int i = 0; i < 3; i++) {
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offset[i] = array.get(i).getAsDouble();
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}
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offsets.put(root.getKey(), offset);
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}
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// Rotation modes, swizzled into our local space. YZX in blender becomes XYZ due to:
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// * rotation order reversed in blender (XYZ -> ZYX)
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// * dimensions Y and Z are swapped in blender (ZYX -> YZX)
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HashMap<String, double[]> rotModes = new HashMap<String, double[]>();
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if(json.has("rotmode")) {
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for(Map.Entry<String, JsonElement> root : json.getAsJsonObject("rotmode").entrySet()) {
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String mode = root.getValue().getAsString();
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double[] rotMode = new double[3];
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rotMode[0] = getRot(mode.charAt(2));
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rotMode[1] = getRot(mode.charAt(0));
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rotMode[2] = getRot(mode.charAt(1));
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}
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}
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// Top level parsing, this is for the animation name as set in Blender
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for(Map.Entry<String, JsonElement> root : json.getAsJsonObject("anim").entrySet()) {
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BusAnimation animation = new BusAnimation();
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// Loading the buses for this animation
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JsonObject entryObject = root.getValue().getAsJsonObject();
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for(Map.Entry<String, JsonElement> model : entryObject.entrySet()) {
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String modelName = model.getKey();
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double[] offset = new double[3];
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double[] rotMode = new double[] { 0, 1, 2 };
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if(offsets.containsKey(modelName)) offset = offsets.get(modelName);
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if(rotModes.containsKey(modelName)) rotMode = rotModes.get(modelName);
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animation.addBus(modelName, loadSequence(model.getValue().getAsJsonObject(), offset, rotMode));
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}
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animations.put(root.getKey(), animation);
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}
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return animations;
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}
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private static double getRot(char value) {
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switch(value) {
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case 'X': return 0;
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case 'Y': return 1;
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case 'Z': return 2;
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default: return 0;
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}
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}
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private static BusAnimationSequence loadSequence(JsonObject json, double[] offset, double[] rotMode) {
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BusAnimationSequence sequence = new BusAnimationSequence();
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// Location fcurves
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if(json.has("location")) {
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JsonObject location = json.getAsJsonObject("location");
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if(location.has("x")) addToSequence(sequence, Dimension.TX, location.getAsJsonArray("x"));
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if(location.has("y")) addToSequence(sequence, Dimension.TY, location.getAsJsonArray("y"));
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if(location.has("z")) addToSequence(sequence, Dimension.TZ, location.getAsJsonArray("z"));
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}
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// Rotation fcurves, only euler at the moment
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if(json.has("rotation_euler")) {
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JsonObject rotation = json.getAsJsonObject("rotation_euler");
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if(rotation.has("x")) addToSequence(sequence, Dimension.RX, rotation.getAsJsonArray("x"));
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if(rotation.has("y")) addToSequence(sequence, Dimension.RY, rotation.getAsJsonArray("y"));
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if(rotation.has("z")) addToSequence(sequence, Dimension.RZ, rotation.getAsJsonArray("z"));
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}
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// Scale fcurves
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if(json.has("scale")) {
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JsonObject scale = json.getAsJsonObject("scale");
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if(scale.has("x")) addToSequence(sequence, Dimension.SX, scale.getAsJsonArray("x"));
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if(scale.has("y")) addToSequence(sequence, Dimension.SY, scale.getAsJsonArray("y"));
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if(scale.has("z")) addToSequence(sequence, Dimension.SZ, scale.getAsJsonArray("z"));
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}
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sequence.offset = offset;
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sequence.rotMode = rotMode;
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return sequence;
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}
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private static void addToSequence(BusAnimationSequence sequence, Dimension dimension, JsonArray array) {
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IType prevInterp = null;
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for(JsonElement element : array) {
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BusAnimationKeyframe keyframe = loadKeyframe(element, prevInterp);
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prevInterp = keyframe.interpolationType;
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sequence.addKeyframe(dimension, keyframe);
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}
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}
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private static BusAnimationKeyframe loadKeyframe(JsonElement element, IType prevInterp) {
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JsonArray array = element.getAsJsonArray();
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double value = array.get(0).getAsDouble();
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int duration = array.get(1).getAsInt();
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IType interpolation = array.size() >= 3 ? IType.valueOf(array.get(2).getAsString()) : IType.LINEAR;
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EType easing = array.size() >= 4 ? EType.valueOf(array.get(3).getAsString()) : EType.AUTO;
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BusAnimationKeyframe keyframe = new BusAnimationKeyframe(value, duration, interpolation, easing);
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int i = 4;
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if(prevInterp == IType.BEZIER) {
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keyframe.leftX = array.get(i++).getAsDouble();
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keyframe.leftY = array.get(i++).getAsDouble();
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keyframe.leftType = HType.valueOf(array.get(i++).getAsString());
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}
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if(interpolation == IType.LINEAR || interpolation == IType.CONSTANT)
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return keyframe;
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if(interpolation == IType.BEZIER) {
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keyframe.rightX = array.get(i++).getAsDouble();
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keyframe.rightY = array.get(i++).getAsDouble();
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keyframe.rightType = HType.valueOf(array.get(i++).getAsString());
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}
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if(interpolation == IType.ELASTIC) {
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keyframe.amplitude = array.get(i++).getAsDouble();
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keyframe.period = array.get(i++).getAsDouble();
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} else if(interpolation == IType.BACK) {
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keyframe.back = array.get(i++).getAsDouble();
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}
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return keyframe;
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}
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}
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