2025-03-07 16:49:56 +11:00

194 lines
7.3 KiB
Java

package com.hbm.render.anim;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import java.util.HashMap;
import java.util.Map;
import com.google.gson.Gson;
import com.google.gson.JsonObject;
import com.google.gson.JsonElement;
import com.google.gson.JsonArray;
import net.minecraft.client.Minecraft;
import net.minecraft.util.ResourceLocation;
import com.hbm.render.anim.BusAnimationKeyframe.IType;
import com.hbm.render.anim.BusAnimationKeyframe.EType;
import com.hbm.render.anim.BusAnimationKeyframe.HType;
import com.hbm.render.anim.BusAnimationSequence.Dimension;
public class AnimationLoader {
// The collada loader is great, but is not so backwards compatible and spews keyframes rather than doing interpolation
// Yeah - more animation loading is not so great, but 3mb for a single door opening is maybe overkill on a 50mb mod
// and even though the format supports multiple animations, no fucking animation software will actually export multiple animations,
// (even though blender even has a fucking toggle for it, but it doesn't _do_ anything)
// This instead just loads transformation data from a JSON file, turning it into a set of BusAnimations
// See ntm-animator.blend for a JSON format creation script
// "How do I make animations?"
// See ntm-animator.blend, it has the Colt/Python already setup and animated as an example, it'll generate JSON data that this can load
public static final Gson gson = new Gson();
public static HashMap<String, BusAnimation> load(ResourceLocation file) {
HashMap<String, BusAnimation> animations = new HashMap<String, BusAnimation>();
InputStream in;
try {
in = Minecraft.getMinecraft().getResourceManager().getResource(file).getInputStream();
} catch (IOException ex) {
return null;
}
InputStreamReader reader = new InputStreamReader(in);
JsonObject json = gson.fromJson(reader, JsonObject.class);
// Load our model offsets, we'll place these into all the sequences that share the name of the offset
// The offsets are only required when sequences are played for an object, which is why we don't globally offset! The obj rendering handles the non-animated case fine
// Effectively, this removes double translation AND ensures that rotations occur around the individual object origin, rather than the weapon origin
HashMap<String, double[]> offsets = new HashMap<String, double[]>();
for(Map.Entry<String, JsonElement> root : json.getAsJsonObject("offset").entrySet()) {
JsonArray array = root.getValue().getAsJsonArray();
double[] offset = new double[3];
for(int i = 0; i < 3; i++) {
offset[i] = array.get(i).getAsDouble();
}
offsets.put(root.getKey(), offset);
}
// Rotation modes, swizzled into our local space. YZX in blender becomes XYZ due to:
// * rotation order reversed in blender (XYZ -> ZYX)
// * dimensions Y and Z are swapped in blender (ZYX -> YZX)
HashMap<String, double[]> rotModes = new HashMap<String, double[]>();
if(json.has("rotmode")) {
for(Map.Entry<String, JsonElement> root : json.getAsJsonObject("rotmode").entrySet()) {
String mode = root.getValue().getAsString();
double[] rotMode = new double[3];
rotMode[0] = getRot(mode.charAt(2));
rotMode[1] = getRot(mode.charAt(0));
rotMode[2] = getRot(mode.charAt(1));
}
}
// Top level parsing, this is for the animation name as set in Blender
for(Map.Entry<String, JsonElement> root : json.getAsJsonObject("anim").entrySet()) {
BusAnimation animation = new BusAnimation();
// Loading the buses for this animation
JsonObject entryObject = root.getValue().getAsJsonObject();
for(Map.Entry<String, JsonElement> model : entryObject.entrySet()) {
String modelName = model.getKey();
double[] offset = new double[3];
double[] rotMode = new double[] { 0, 1, 2 };
if(offsets.containsKey(modelName)) offset = offsets.get(modelName);
if(rotModes.containsKey(modelName)) rotMode = rotModes.get(modelName);
animation.addBus(modelName, loadSequence(model.getValue().getAsJsonObject(), offset, rotMode));
}
animations.put(root.getKey(), animation);
}
return animations;
}
private static double getRot(char value) {
switch(value) {
case 'X': return 0;
case 'Y': return 1;
case 'Z': return 2;
default: return 0;
}
}
private static BusAnimationSequence loadSequence(JsonObject json, double[] offset, double[] rotMode) {
BusAnimationSequence sequence = new BusAnimationSequence();
// Location fcurves
if(json.has("location")) {
JsonObject location = json.getAsJsonObject("location");
if(location.has("x")) addToSequence(sequence, Dimension.TX, location.getAsJsonArray("x"));
if(location.has("y")) addToSequence(sequence, Dimension.TY, location.getAsJsonArray("y"));
if(location.has("z")) addToSequence(sequence, Dimension.TZ, location.getAsJsonArray("z"));
}
// Rotation fcurves, only euler at the moment
if(json.has("rotation_euler")) {
JsonObject rotation = json.getAsJsonObject("rotation_euler");
if(rotation.has("x")) addToSequence(sequence, Dimension.RX, rotation.getAsJsonArray("x"));
if(rotation.has("y")) addToSequence(sequence, Dimension.RY, rotation.getAsJsonArray("y"));
if(rotation.has("z")) addToSequence(sequence, Dimension.RZ, rotation.getAsJsonArray("z"));
}
// Scale fcurves
if(json.has("scale")) {
JsonObject scale = json.getAsJsonObject("scale");
if(scale.has("x")) addToSequence(sequence, Dimension.SX, scale.getAsJsonArray("x"));
if(scale.has("y")) addToSequence(sequence, Dimension.SY, scale.getAsJsonArray("y"));
if(scale.has("z")) addToSequence(sequence, Dimension.SZ, scale.getAsJsonArray("z"));
}
sequence.offset = offset;
sequence.rotMode = rotMode;
return sequence;
}
private static void addToSequence(BusAnimationSequence sequence, Dimension dimension, JsonArray array) {
IType prevInterp = null;
for(JsonElement element : array) {
BusAnimationKeyframe keyframe = loadKeyframe(element, prevInterp);
prevInterp = keyframe.interpolationType;
sequence.addKeyframe(dimension, keyframe);
}
}
private static BusAnimationKeyframe loadKeyframe(JsonElement element, IType prevInterp) {
JsonArray array = element.getAsJsonArray();
double value = array.get(0).getAsDouble();
int duration = array.get(1).getAsInt();
IType interpolation = array.size() >= 3 ? IType.valueOf(array.get(2).getAsString()) : IType.LINEAR;
EType easing = array.size() >= 4 ? EType.valueOf(array.get(3).getAsString()) : EType.AUTO;
BusAnimationKeyframe keyframe = new BusAnimationKeyframe(value, duration, interpolation, easing);
int i = 4;
if(prevInterp == IType.BEZIER) {
keyframe.leftX = array.get(i++).getAsDouble();
keyframe.leftY = array.get(i++).getAsDouble();
keyframe.leftType = HType.valueOf(array.get(i++).getAsString());
}
if(interpolation == IType.LINEAR || interpolation == IType.CONSTANT)
return keyframe;
if(interpolation == IType.BEZIER) {
keyframe.rightX = array.get(i++).getAsDouble();
keyframe.rightY = array.get(i++).getAsDouble();
keyframe.rightType = HType.valueOf(array.get(i++).getAsString());
}
if(interpolation == IType.ELASTIC) {
keyframe.amplitude = array.get(i++).getAsDouble();
keyframe.period = array.get(i++).getAsDouble();
} else if(interpolation == IType.BACK) {
keyframe.back = array.get(i++).getAsDouble();
}
return keyframe;
}
}