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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
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84 lines
2.4 KiB
Java
84 lines
2.4 KiB
Java
package com.hbm.blocks.network;
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import com.hbm.inventory.fluid.FluidType;
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import com.hbm.items.machine.IItemFluidIdentifier;
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import com.hbm.tileentity.network.TileEntityPipeBaseNT;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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public class FluidDuctBase extends BlockContainer implements IBlockFluidDuct {
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protected FluidDuctBase(Material mat) {
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super(mat);
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}
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@Override
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public TileEntity createNewTileEntity(World world, int meta) {
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return new TileEntityPipeBaseNT();
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}
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@Override
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public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float fX, float fY, float fZ) {
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if(player.getHeldItem() != null && player.getHeldItem().getItem() instanceof IItemFluidIdentifier) {
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IItemFluidIdentifier id = (IItemFluidIdentifier) player.getHeldItem().getItem();
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FluidType type = id.getType(world, x, y, z, player.getHeldItem());
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if(!player.isSneaking()) {
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TileEntity te = world.getTileEntity(x, y, z);
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if(te instanceof TileEntityPipeBaseNT) {
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TileEntityPipeBaseNT pipe = (TileEntityPipeBaseNT) te;
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if(pipe.getType() != type) {
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pipe.setType(type);
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return true;
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}
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}
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} else {
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TileEntity te = world.getTileEntity(x, y, z);
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if(te instanceof TileEntityPipeBaseNT) {
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TileEntityPipeBaseNT pipe = (TileEntityPipeBaseNT) te;
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changeTypeRecursively(world, x, y, z, pipe.getType(), type, 64);
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public void changeTypeRecursively(World world, int x, int y, int z, FluidType prevType, FluidType type, int loopsRemaining) {
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TileEntity te = world.getTileEntity(x, y, z);
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if(te instanceof TileEntityPipeBaseNT) {
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TileEntityPipeBaseNT pipe = (TileEntityPipeBaseNT) te;
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if(pipe.getType() == prevType && pipe.getType() != type) {
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pipe.setType(type);
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if(loopsRemaining > 0) {
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for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) {
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Block b = world.getBlock(x, y, z);
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if(b instanceof IBlockFluidDuct) {
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((IBlockFluidDuct) b).changeTypeRecursively(world, x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ, prevType, type, loopsRemaining - 1);
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}
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}
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}
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}
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}
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}
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}
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