84 lines
2.4 KiB
Java

package com.hbm.blocks.network;
import com.hbm.inventory.fluid.FluidType;
import com.hbm.items.machine.IItemFluidIdentifier;
import com.hbm.tileentity.network.TileEntityPipeBaseNT;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
public class FluidDuctBase extends BlockContainer implements IBlockFluidDuct {
protected FluidDuctBase(Material mat) {
super(mat);
}
@Override
public TileEntity createNewTileEntity(World world, int meta) {
return new TileEntityPipeBaseNT();
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float fX, float fY, float fZ) {
if(player.getHeldItem() != null && player.getHeldItem().getItem() instanceof IItemFluidIdentifier) {
IItemFluidIdentifier id = (IItemFluidIdentifier) player.getHeldItem().getItem();
FluidType type = id.getType(world, x, y, z, player.getHeldItem());
if(!player.isSneaking()) {
TileEntity te = world.getTileEntity(x, y, z);
if(te instanceof TileEntityPipeBaseNT) {
TileEntityPipeBaseNT pipe = (TileEntityPipeBaseNT) te;
if(pipe.getType() != type) {
pipe.setType(type);
return true;
}
}
} else {
TileEntity te = world.getTileEntity(x, y, z);
if(te instanceof TileEntityPipeBaseNT) {
TileEntityPipeBaseNT pipe = (TileEntityPipeBaseNT) te;
changeTypeRecursively(world, x, y, z, pipe.getType(), type, 64);
return true;
}
}
}
return false;
}
@Override
public void changeTypeRecursively(World world, int x, int y, int z, FluidType prevType, FluidType type, int loopsRemaining) {
TileEntity te = world.getTileEntity(x, y, z);
if(te instanceof TileEntityPipeBaseNT) {
TileEntityPipeBaseNT pipe = (TileEntityPipeBaseNT) te;
if(pipe.getType() == prevType && pipe.getType() != type) {
pipe.setType(type);
if(loopsRemaining > 0) {
for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) {
Block b = world.getBlock(x, y, z);
if(b instanceof IBlockFluidDuct) {
((IBlockFluidDuct) b).changeTypeRecursively(world, x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ, prevType, type, loopsRemaining - 1);
}
}
}
}
}
}
}